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  • 14 - traffic light direction behavior 16,17 - traffic light behavior
    12 KB (1,978 words) - 17:52, 5 June 2021
  • This value is calculated with the vehicle weight, so heavy and light vehicles have an accurate acceleration. an engine with a short stroke and light flywheel.
    51 KB (7,412 words) - 22:54, 19 October 2024
  • ** [[Light (RW Section)|Light]] * *** [[Struct (RW Section)#Light|Struct]]
    6 KB (841 words) - 10:54, 14 September 2020
  • The following lists all mission indices as defined in the [[Main.scm|original script]]. |39 ||BIK1 ||RACE: Red Light Racing
    22 KB (3,109 words) - 03:22, 28 January 2017
  • | style="color:#8492C5;" | light blue text | style="color:#8492C5; text-align: center;" | light blue text
    59 KB (8,804 words) - 10:43, 10 September 2023
  • ...ot affected by this opcode. This opcode was never called in the [[Main.scm|original script]] of GTA III. set, toggle, all, taxi, cab, cabbie, light, lights
    2 KB (250 words) - 07:52, 8 December 2016
  • |[[0250]]||{{Icon|3}}||6||flt, flt, flt, int, int, int||draw light||restored in VC ;parameters rearranged...: opcodes' parameters were rearranged from their original order mainly for sake of readability
    113 KB (17,305 words) - 06:09, 29 July 2017
  • ...t almost any file format to XML which can be edited and re-imported to the original format. *Change light direction with mouse
    8 KB (1,214 words) - 13:57, 11 October 2021
  • ...e [[San Andreas v2.0 Modding]]). As such, most modders should stick to the original 1.0 version unless the patch improves the gameplay experience. **All light sources appear for users with 1900 series ATI cards. (ie. Pool Mini Game)
    60 KB (8,009 words) - 03:10, 25 February 2024