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- 01:24, 8 January 2010 (diff | hist) (+19) SparkIV
- 03:05, 12 August 2009 (diff | hist) (-1) VTable
- 03:03, 12 August 2009 (diff | hist) (+1,542) VTable (Added proper vtable pointer values.)
- 02:39, 12 August 2009 (diff | hist) (+1) m VTable (→VTable Description)
- 02:39, 12 August 2009 (diff | hist) (+703) VTable (Added GTAIV specific info on why VTable pointer values are useful.)
- 14:54, 17 March 2009 (diff | hist) (+245) Talk:SCO (→Difference Between 'Local' variables and 'Global' variables)
- 17:15, 24 February 2009 (diff | hist) (+610) SCO (→Opcodes: Updated protect opcodes, removed Abort opcode (its not really an opcode, but rather an error condition))
- 17:02, 24 February 2009 (diff | hist) (+591) Talk:SCO (→Difference Between 'Local' variables and 'Global' variables)
- 12:52, 7 January 2009 (diff | hist) (-19) SparkIV
- 00:49, 5 January 2009 (diff | hist) (0) m List of Weapons (GTA4) (List of Weapons moved to List of Weapons (GTA4): Lets not get this confused with the non GTA4 ones :))
- 00:49, 5 January 2009 (diff | hist) (+36) N List of Weapons (List of Weapons moved to List of Weapons (GTA4): Lets not get this confused with the non GTA4 ones :))
- 21:55, 2 January 2009 (diff | hist) (+1,445) List of Weapons (GTA4)
- 21:34, 2 January 2009 (diff | hist) (+280) List of Weapons (GTA4)
- 21:33, 2 January 2009 (diff | hist) (0) m List of Weapons (GTA4) (List of Weapon IDs moved to List of Weapons)
- 21:33, 2 January 2009 (diff | hist) (+29) N List of Weapon IDs (List of Weapon IDs moved to List of Weapons)
- 21:31, 2 January 2009 (diff | hist) (+47) List of Weapons (GTA4)
- 21:31, 2 January 2009 (diff | hist) (+1,152) N List of Weapons (GTA4) (New page: Complete list of Weapon IDs {| !Weapon ID !Weapon Name |- |0 ||UNARMED |- |1 ||BASEBALLBAT |- |2 ||POOLCUE |- |3 ||KNIFE |- |4 ||GRENADE |- |5 ||MOLOTOV |- |6 ||ROCKET |- |7 ||PISTOL |- |...)
- 03:17, 27 December 2008 (diff | hist) (+126) N CEIL (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=float |p1d=Value |r=1 |rt=integer |rd=Ceiling of Value }} Category:Native functions)
- 03:15, 27 December 2008 (diff | hist) (+150) N AWARD ACHIEVEMENT (New page: {{Native |noheader=0 |np=1 |p1t=integer |p1d=Achievement Index |r=0 }} Awards specified achievement to current player. Category:Native functions)
- 03:15, 27 December 2008 (diff | hist) (-6) CONVERT INT TO PLAYERINDEX
- 03:14, 27 December 2008 (diff | hist) (+132) N ATAN (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=float |p1d=Value |r=1 |rt=float |rd=Inverse Tangent of Value }} Category:Native functions)
- 03:13, 27 December 2008 (diff | hist) (+129) N ASIN (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=float |p1d=Value |r=1 |rt=float |rd=Inverse Sine of Value }} Category:Native functions)
- 03:13, 27 December 2008 (diff | hist) (+176) N ADD SCORE (New page: {{Native |noheader=0 |np=3 |p1t=integer |p1d=Player Index |p2t=integer |p2d=Money Amount |r=0 }} Adds/subtracts money from the specified player. Category:Native functions)
- 03:10, 27 December 2008 (diff | hist) (+131) N ADD ARMOUR TO CHAR (New page: {{Native |noheader=0 |np=3 |p1t=pointer |p1d=Pointer to Char |p2t=integer |p2d=Armour Amount |r=0 }} Category:Native functions)
- 03:09, 27 December 2008 (diff | hist) (0) Template:Native
- 03:09, 27 December 2008 (diff | hist) (+455) Template:Native
- 03:06, 27 December 2008 (diff | hist) (-6) ADD AMMO TO CHAR
- 03:06, 27 December 2008 (diff | hist) (+166) N ADD AMMO TO CHAR (New page: {{Native |noheader=0 |np=3 |np=1 |p1t=pointer |p1d=Pointer to Char |p2t=integer |p2d=Weapon Index |p3t=integer |p3d=Ammo Amount |r=0 }} Category:Native functions)
- 03:05, 27 December 2008 (diff | hist) (+142) N ACTIVATE CHEAT (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=integer |p1d=Cheat Index |r=0 }} Activates cheat specified by the index. Category:Native functions)
- 03:03, 27 December 2008 (diff | hist) (+133) N ACOS (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=float |p1d=Value |r=1 |rt=float |rd=Inverse Cosecant of Value }} Category:Native functions)
- 03:03, 27 December 2008 (diff | hist) (+139) N ABSI (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=integer |p1d=Value |r=1 |rt=integer |rd=Absolute value of parameter }} Category:Native functions)
- 03:02, 27 December 2008 (diff | hist) (+135) N ABSF (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=float |p1d=Value |r=1 |rt=float |rd=Absolute value of parameter }} Category:Native functions)
- 03:01, 27 December 2008 (diff | hist) (+232) N MARK MODEL AS NO LONGER NEEDED (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=integer |p1d=Model Hash |r=0 }} Decrements reference counter on the model specified by model hash so that it can be freed when there are no more refe...)
- 03:00, 27 December 2008 (diff | hist) (+210) N HAS MODEL LOADED (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=integer |p1d=Model Hash |r=1 |rt=bool |rd=True if model has loaded }} Returns true if the model specified by the model hash has been loaded. [[Categ...)
- 02:58, 27 December 2008 (diff | hist) (+144) N REQUEST MODEL (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=integer |p1d=Model Hash |r=0 }} Loads a model specified by the Model Hash. Category:Native functions)
- 02:50, 27 December 2008 (diff | hist) (+273) N HAVE ANIMS LOADED (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=string |p1d=animation name |r=1 |rt=boolean |rd=true if anim has been loaded }} Returns a boolean indicating if the specified animation has been load...)
- 02:47, 27 December 2008 (diff | hist) (+246) N CONVERT INT TO PLAYERINDEX (New page: {{Native |noheader=0 |np=1 |np=1 |p1t=integer |p1d=Player ID |r=1 |rt=integer |rd=Player ID for the Player Index }} Returns the Player Index from the Player ID. Use GET_PLAYER_ID to g...)
- 02:45, 27 December 2008 (diff | hist) (+292) N GET PLAYER ID (New page: {{Native |noheader=0 |np=0 |r=1 |rt=integer |rd=Current Player's ID }} Returns the Current Player's ID. The Player ID is meaningless for other script functions and should be converted to ...)