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  • | description = Sets the [[garage]] to accept the specified vehicle | syntax1 = 021B: set_garage [''garage handle''] to_accept_car [''car handle'']
    3 KB (560 words) - 20:28, 18 January 2017
  • | description = Checks if the [[garage]] contains the needed vehicle model | syntax1 = 03D4:   garage [''garage handle''] contains_neededcar [''int'']
    3 KB (426 words) - 05:49, 1 March 2016
  • | description = Activates the [[garage]] | syntax1 = {{Icon|3}} 0299: activate_garage [''garage handle'']
    3 KB (506 words) - 18:42, 24 December 2016
  • | description = Sets the [[garage]] door to swing open | syntax1 = 03BB: set_garage [''garage handle''] door_type_to_swing_open
    6 KB (905 words) - 18:37, 4 July 2017
  • | description = Disables special camera for the [[garage]] | syntax1 = 03DA: set_garage [''garage handle''] camera_follows_player
    3 KB (431 words) - 03:58, 25 November 2016
  • | description = Deactivates the [[garage]] | syntax1 = {{Icon|3}} 02B9: deactivate_garage [''garage handle'']
    2 KB (315 words) - 18:42, 24 December 2016
  • | description = Changes the [[garage]]'s type | syntax1 = {{Icon|3}} {{Icon|VC}} 02FA: garage [''garage handle''] change_to_type [''int'']
    824 bytes (112 words) - 11:26, 24 November 2016
  • | description = Checks if a vehicle has been dropped off in the [[garage]] | syntax1 = 021C:   car_inside_garage [''garage handle'']
    888 bytes (138 words) - 20:54, 18 January 2017
  • | description = Closes the [[garage]] | syntax1 = 0361: close_garage [''garage handle'']
    848 bytes (131 words) - 16:15, 15 June 2016
  • | description = Checks if the [[garage]] is closed | syntax1 = {{Icon|3}} {{Icon|VC}} 03B1:   garage [''garage handle''] door_closed
    812 bytes (113 words) - 07:22, 7 November 2016
  • | description = Checks if the [[garage]] is open | syntax1 = {{Icon|3}} {{Icon|VC}} 03B0:   garage [''garage handle''] door_open
    790 bytes (113 words) - 07:24, 7 November 2016
  • | description = Opens the [[garage]] | syntax1 = 0360: open_garage [''garage handle'']
    597 bytes (86 words) - 16:54, 15 June 2016
  • | description = Sets the maximum number of vehicles for a save [[garage]] to open | syntax1 = 057A: set_garage [''garage handle''] max_cars_to [''int'']
    1 KB (160 words) - 16:37, 14 February 2016
  • | description = Checks if a respray at the [[garage]] has happened | syntax1 = 0329:   garage [''garage handle''] respray_done
    544 bytes (74 words) - 18:15, 24 December 2016
  • | description = Checks if the [[garage]] contains the vehicle | syntax1 = 0422:   garage_contain_car [''garage handle''] [''car handle'']
    645 bytes (88 words) - 02:22, 22 June 2016
  • | description = Sets the [[garage]] to respray for free | p1d = The [[Garage#San Andreas 2|name of the garage]]
    619 bytes (84 words) - 22:07, 19 June 2016
  • |1 ||CARBOMB_TIMED ||Inactive timed bomb, can be obtained from [[garage]] type 2 |2 ||CARBOMB_ONIGNITION ||Inactive ignition bomb, can be obtained from garage type 3
    3 KB (439 words) - 13:52, 8 December 2016
  • ...that height. When you deliver a vehicle model it does not accept, a [[Text#Garage message|message]] with [[GXT]] key <code>CR_1</code> ("Crane cannot lift th ...ot tied to this restriction or the crane. It is technically considered a [[garage]] and its creation is hardcoded.
    2 KB (341 words) - 15:34, 27 June 2016
  • | garage door finished open/close == Keywords ==
    6 KB (828 words) - 20:32, 26 December 2016
  • ...hey are all located inside tunnels or on bridges. As it explodes, a [[Text#Garage message|message]] with [[GXT]] key <code>HM2_5</code> ("Out of range!") is == Keywords ==
    3 KB (522 words) - 20:03, 6 December 2016

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