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  • | description = Checks if the player is controllable | syntax1 = 03EE:   player [''player handle''] controllable
    2 KB (276 words) - 23:24, 4 December 2016
  • | description = Checks if the player is arrested | syntax1 = 0130:   player [''player handle''] busted
    2 KB (322 words) - 21:20, 26 November 2016
  • | description = Checks if the player is playing | syntax1 = 0256:   player [''player handle''] defined
    756 bytes (106 words) - 00:10, 21 January 2017
  • : Makes the player fire proof : 055D: make_player [''player handle''] fireproof [''int'']
    899 bytes (139 words) - 05:56, 15 November 2015
  • : Sets the player to fast reload : 0331: set_player [''player handle''] fast_reload [''int'']
    1 KB (179 words) - 08:38, 9 December 2015
  • | description = Checks if the player is touching the vehicle | syntax1 = 0546:   player [''player handle''] touching_car [''car handle'']
    817 bytes (111 words) - 17:59, 7 January 2016
  • | description = Sets the police to ignore the player | syntax1 = 01F7: set_player [''player handle''] ignored_by_cops_state_to [''int'']
    1 KB (164 words) - 08:22, 23 January 2016
  • [[File:Gta3_0053.jpg|thumb|Multiple player characters in GTA III.]] | description = Spawns the player character into the game world
    1 KB (216 words) - 21:04, 18 January 2017
  • | description = Checks if the player's current [[wanted level]] is greater than the integer value | syntax1 = 010F:   player [''player handle''] wanted_level > [''int'']
    729 bytes (98 words) - 07:38, 7 November 2016
  • | description = Checks if the player is in the 2d area | syntax1 = 0056:   player [''player handle''] [''int''] [''flt1''] [''flt2''] [''flt3''] [''flt4'']
    1 KB (200 words) - 15:52, 13 December 2016
  • | description = Gets the player's group | syntax1 = 07AF: [''var''] = player [''player handle''] group
    535 bytes (67 words) - 01:21, 25 November 2016
  • : Checks if the player is performing a stoppie : 07F2:   player [''player handle''] performing_stoppie
    1 KB (210 words) - 09:58, 17 July 2015
  • : Checks if the player is performing a wheelie : 07F1:   player [''player handle''] performing_wheelie
    1 KB (209 words) - 09:59, 17 July 2015
  • : Sets the player's current [[wanted level]] : 010D: set_player [''player handle''] wanted_level_to [''int'']
    633 bytes (85 words) - 12:15, 16 August 2015
  • | description = Gets the [[heading]] of the player | syntax1 = 0170: [''var''] = player [''player handle''] z_angle
    651 bytes (84 words) - 00:12, 20 November 2016
  • | description = Checks if the player is on a motorbike | syntax1 = 047E:   player [''player handle''] on_any_bike
    1,010 bytes (162 words) - 07:25, 9 November 2016
  • : Clears the player's [[wanted level]] : 0110: clear_player [''player handle''] wanted_level
    518 bytes (66 words) - 14:56, 22 August 2015
  • | description = Checks if the player is touching the object on foot | syntax1 = 023A:   player [''player handle''] touching_object [''object handle''] on_foot
    922 bytes (128 words) - 06:28, 8 January 2016
  • | description = Checks if the player is "stopped" | syntax1 = 029F:   player [''player handle''] stopped
    617 bytes (82 words) - 22:48, 19 January 2016
  • | description = Checks if the player is dead | syntax1 = 0117:   player [''player handle''] wasted
    621 bytes (84 words) - 16:28, 4 June 2016

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