Difference between revisions of "Image (RW Section)"

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==Structure==
 
==Structure==
 +
In this binary stream, is the struct properties stored within the texture image.
  
 
  Int32 - Width
 
  Int32 - Width

Revision as of 07:57, 24 October 2023

Image
RenderWare Stream Section
Vendor Criterion Games
Module Core
Module ID 0x000000
Identifier 0x18
Chunk ID 0x00000018
Versions All
Hierarchy
Parents:
None
Children:
Struct
Extensions:
None
File Format

An Image is a section containing image sampler data stored for an individual texture.

Structure

In this binary stream, is the struct properties stored within the texture image.

Int32 - Width
Int32 - Height
Int32 - Number of mipmaps
struct rwImage {
    RwRGBA pixelRGBA[numPixels] (RwRGBA: uint8 r, g, b, a);
    int32 stringLength;
    string textureName;
};

See Also