Difference between revisions of "0517"

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| description = Creates a locked property [[pickup]]
 
| description = Creates a locked property [[pickup]]
 
| syntax1    = 0517: [''var''] = create_unavailable_asset_pickup '[''string'']' at [''flt1''] [''flt2''] [''flt3'']
 
| syntax1    = 0517: [''var''] = create_unavailable_asset_pickup '[''string'']' at [''flt1''] [''flt2''] [''flt3'']
| p1t        = [''var'']
+
| p1t        = [''string'']
| p1d         = Variable to store the handle of the pickup
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| p1d        = [[GXT]] key
| p2t        = [''string'']
+
| p2t         = [''flt1'']
| p2d         = [[GXT]] key
+
| p2d         = X-coordinate
| p3t         = [''flt1'']
+
| p3t         = [''flt2'']
| p3d         = X-coordinate
+
| p3d         = Y-coordinate
| p4t         = [''flt2'']
+
| p4t         = [''flt3'']
| p4d         = Y-coordinate
+
| p4d         = Z-coordinate (or ≤''-100.0'' for [[02CE|ground z]] + 0.5 units)
| p5t         = [''flt3'']
+
| p5t        = [''var'']
| p5d         = Z-coordinate (or ≤''-100.0'' for [[02CE|ground z]] + 0.5 units)
+
| p5d        = Variable to store the handle of the pickup
 
}}
 
}}
  
This opcode creates a [[0213#Pickup types|type 17]] locked property pickup. It uses the <code>property_locked</code> [[DFF]] model. Unlike other pickups, pickups of this type do not disappear when the player character walks over them. Walking over the pickup displays a [[Text#Help message|help message]] using the set GXT key.
+
This opcode creates a [[0213#Pickup types|type 17]] locked property pickup. It uses a model that [[MatchModelString|matches the name <code>property_locked</code>]]. Unlike other pickups, pickups of this type do not disappear when the player character walks over them. Walking over the pickup displays a [[Text#Help message|help message]] using the set GXT key.
  
 
== Keywords ==
 
== Keywords ==
 
create, locked, lock, property, unavailable, asset, pickup
 
create, locked, lock, property, unavailable, asset, pickup

Latest revision as of 22:15, 2 December 2016

0517 pickup in Vice City

Vice City San Andreas CREATE_LOCKED_PROPERTY_PICKUP


Description
Creates a locked property pickup
Syntax
0517: [var] = create_unavailable_asset_pickup '[string]' at [flt1] [flt2] [flt3]
Parameter
[string]
GXT key
[flt1]
X-coordinate
[flt2]
Y-coordinate
[flt3]
Z-coordinate (or ≤-100.0 for ground z + 0.5 units)
[var]
Variable to store the handle of the pickup

This opcode creates a type 17 locked property pickup. It uses a model that matches the name property_locked. Unlike other pickups, pickups of this type do not disappear when the player character walks over them. Walking over the pickup displays a help message using the set GXT key.

Keywords

create, locked, lock, property, unavailable, asset, pickup