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Create the page "Keywords garage" on this wiki! See also the search results found.
- | description = Sets the [[garage]] to accept the specified vehicle | syntax1 = 021B: set_garage [''garage handle''] to_accept_car [''car handle'']3 KB (560 words) - 20:28, 18 January 2017
- | description = Checks if the [[garage]] contains the needed vehicle model | syntax1 = 03D4: garage [''garage handle''] contains_neededcar [''int'']3 KB (426 words) - 05:49, 1 March 2016
- | description = Activates the [[garage]] | syntax1 = {{Icon|3}} 0299: activate_garage [''garage handle'']3 KB (506 words) - 18:42, 24 December 2016
- | description = Sets the [[garage]] door to swing open | syntax1 = 03BB: set_garage [''garage handle''] door_type_to_swing_open6 KB (905 words) - 18:37, 4 July 2017
- | description = Disables special camera for the [[garage]] | syntax1 = 03DA: set_garage [''garage handle''] camera_follows_player3 KB (431 words) - 03:58, 25 November 2016
- | description = Deactivates the [[garage]] | syntax1 = {{Icon|3}} 02B9: deactivate_garage [''garage handle'']2 KB (315 words) - 18:42, 24 December 2016
- | description = Changes the [[garage]]'s type | syntax1 = {{Icon|3}} {{Icon|VC}} 02FA: garage [''garage handle''] change_to_type [''int'']824 bytes (112 words) - 11:26, 24 November 2016
- | description = Checks if a vehicle has been dropped off in the [[garage]] | syntax1 = 021C: car_inside_garage [''garage handle'']888 bytes (138 words) - 20:54, 18 January 2017
- | description = Closes the [[garage]] | syntax1 = 0361: close_garage [''garage handle'']848 bytes (131 words) - 16:15, 15 June 2016
- | description = Checks if the [[garage]] is closed | syntax1 = {{Icon|3}} {{Icon|VC}} 03B1: garage [''garage handle''] door_closed812 bytes (113 words) - 07:22, 7 November 2016
- | description = Checks if the [[garage]] is open | syntax1 = {{Icon|3}} {{Icon|VC}} 03B0: garage [''garage handle''] door_open790 bytes (113 words) - 07:24, 7 November 2016
- | description = Opens the [[garage]] | syntax1 = 0360: open_garage [''garage handle'']597 bytes (86 words) - 16:54, 15 June 2016
- | description = Sets the maximum number of vehicles for a save [[garage]] to open | syntax1 = 057A: set_garage [''garage handle''] max_cars_to [''int'']1 KB (160 words) - 16:37, 14 February 2016
- | description = Checks if a respray at the [[garage]] has happened | syntax1 = 0329: garage [''garage handle''] respray_done544 bytes (74 words) - 18:15, 24 December 2016
- | description = Checks if the [[garage]] contains the vehicle | syntax1 = 0422: garage_contain_car [''garage handle''] [''car handle'']645 bytes (88 words) - 02:22, 22 June 2016
- : Creates a garage at the specified coordinates :: Handle of the garage854 bytes (109 words) - 21:07, 5 June 2024
- | description = Sets the [[garage]] to respray for free | p1d = The [[Garage#San Andreas 2|name of the garage]]619 bytes (84 words) - 22:07, 19 June 2016
- |1 ||CARBOMB_TIMED ||Inactive timed bomb, can be obtained from [[garage]] type 2 |2 ||CARBOMB_ONIGNITION ||Inactive ignition bomb, can be obtained from garage type 33 KB (439 words) - 13:52, 8 December 2016
- ...that height. When you deliver a vehicle model it does not accept, a [[Text#Garage message|message]] with [[GXT]] key <code>CR_1</code> ("Crane cannot lift th ...ot tied to this restriction or the crane. It is technically considered a [[garage]] and its creation is hardcoded.2 KB (341 words) - 15:34, 27 June 2016
- ...hey are all located inside tunnels or on bridges. As it explodes, a [[Text#Garage message|message]] with [[GXT]] key <code>HM2_5</code> ("Out of range!") is == Keywords ==3 KB (522 words) - 20:03, 6 December 2016