Create a script
Creating a simple thread is one of the first steps in understanding how to code. This article will show you the basic steps on how to create the simplest thread using Sanny Builder. It should work for GTA3, Vice City, and San Andreas.
Create your thread
First create your thread using 004F (or create_thread). Find
create_thread
Insert before it
004F: create_thread @mythread
mythread is an arbitrary label. You can name the label with anything.
Insert your contents
Next you have to insert the contents into your thread. Find
//-------------Mission 0---------------
That is where the MAIN section ends and the first mission begins. Insert your contents between it. The simplest format of a thread have this format
:mythread // Insert your contents here 004E: end_thread
The contents can include simple opcodes or longer threads like in the examples of creating a ped and creating a vehicle.
Loops
The example above shows you a thread that ends straight away. If you want the thread to run continuously, you have to loop the thread. Looping the thread requires 0001 (wait) to be placed somewhere within the loop or else the game will crash. The simplest loop has this format
:mythread 0001: wait 0 ms // Insert your contents here 0002: jump @mythread
This thread will repeat itself indefinitely so be careful what you put in it.
Final Notes
Using this format requires you to start a new game. If you do not understand what is being said here, try looking into the Tutorial Forum for more in-depth tutorials or the Mission Coding Forum on how to understand this.