Carvariations.ymt
For assigning colors, kits, lights, etc to vehicles. For modifying these settings, see carcols.ymt.
Contents
variationData
modelName
Vehicle model name.
colors
indices
Colors IDs, called from carcols.ymt.
liveries
Sets whether or not to use a livery texture in the vehicle's .ytd.
- Value: true or false.
The Items position under liveries is the texture's number. Example: If you wanted to set the Marshall to use livery #8 (flag_sign_8 in marshall.ytd), you would set the eighth Item to true.
kits
kitName in carcols.ymt that the vehicle uses.
windowsWithExposedEdges
- window_lf
- window_rf
plateProbabilities
Chances for what color license plate the vehicle will have.
Name
Name of the license plate color.
- Standard White
- White Plate 2
- Blue Plate
- Yellow Plate
- Police guv plate
Value
Percentage that it will be that color. Values should add up to 100.
lightSettings
Lighting assignment ID for the vehicle, called from carcols.ymt.
sirenSettings
Lighting assignment ID for the vehicle, called from carcols.ymt?
Grand Theft Auto V | |
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File Formats | .awc • .dat • .gfx • .gxt2 • .ide • .meta/.ymt/.xml • .mrf • .patch • .rpf • .ybn/.ybd • .ycd • .ydd • .ydr • .yed • .yfd • .yft • .yld • .ymap • .ymf • .ynd • .ynv • .ypdb • .ysc • .ytd • .ytyp • .yvr |
Documentation | Bink Video • Native functions • Weather types |
Tools | OpenIV • GIMS Evo • CodeWalker |
Multiplayer | GTAForums: GTA Online |
Useful links | Community portal • Discussion forums • GTA V Modding Forum • GTA5-Mods • Native Functions Database (alloc8or) |