HIER is a section in the item definition file. It is used to define cutscene objects. Opcode 02F3 depends on objects being defined within this section.
Format
|
Identifier
|
Type
|
Description
|
A |
ID |
integer |
Unique object ID
|
B |
ModelName |
string |
Cutscene object name. The model does not have to exist; the name is merely a placeholder for the script file to use.
|
C |
TextureName |
string |
Cutscene object texture. The texture does not have to exist for the same reason.
|
Statistics
Total number of HIER entries in:
- GTA III: 5
- Vice City: 5
- San Andreas: 35