DAT
Jump to navigation
Jump to search
DAT is the extension used for the data files of GTA 3D series games. They are textual and have different structures. The following articles describe them.
Game | File | Description | Notes |
---|---|---|---|
carcols.dat | Contains information about vehicle colors | ||
fonts.dat | Contains information about the fonts used in the game | The fonts are split up into sprites. Fonts themselfes are located in the ...\models\fonts.txd texture dictionary.
| |
gta.dat | General map listing file | called gta-vc.dat for Vice City
| |
object.dat | Defines additional object information for dynamic objects | ||
timecyc.dat | Controls the weather and the game's appearance | ||
melee.dat | |||
weapon.dat | |||
flight.dat | |||
spath.dat, spath0.dat | |||
cutscenes data | |||
water.dat, water1.dat | |||
default.dat | |||
clothes.dat | |||
furnitur.dat | |||
gridref.dat | |||
gta_quick.dat | |||
numplate.dat | |||
ped.dat | |||
pedgrp.dat | |||
plants.dat | |||
polydensity.dat | |||
popcycle.dat | |||
procobj.dat | |||
shopping.dat | |||
statdisp.dat | |||
surface.dat | |||
surfaud.dat | |||
surfinfo.dat | |||
scenarios.dat |