Difference between revisions of "State Of Liberty Online"
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− | == History == | + | ==History== |
− | + | ||
+ | ===Vice City Online=== | ||
Vice City Online is an online mutli-player modification that allows players from all over the world to play Rockstar's critically acclaimed GTA: Vice City. The project was born in 2008 with lead-developer Justin Snyder (ReGeX) and it instigated great anticipation. The first-ever and only public release so far of Vice City Online was version RC1 in March 2009. | Vice City Online is an online mutli-player modification that allows players from all over the world to play Rockstar's critically acclaimed GTA: Vice City. The project was born in 2008 with lead-developer Justin Snyder (ReGeX) and it instigated great anticipation. The first-ever and only public release so far of Vice City Online was version RC1 in March 2009. | ||
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With the possibilities of adding a new flair to the project, it was mutually decided to do a closed-door merger with State Of Liberty. | With the possibilities of adding a new flair to the project, it was mutually decided to do a closed-door merger with State Of Liberty. | ||
− | + | ===State Of Liberty=== | |
State Of Liberty is a modification that combines the three Renderware GTA (III, VC and SA) maps in one. Development began by Keith Capel (X-Seti) in 2005 after the PC release of GTA: San Andreas, with the aim of creating an all-new single-player game with a storyline and missions. | State Of Liberty is a modification that combines the three Renderware GTA (III, VC and SA) maps in one. Development began by Keith Capel (X-Seti) in 2005 after the PC release of GTA: San Andreas, with the aim of creating an all-new single-player game with a storyline and missions. | ||
− | == Changes from VCO/SOL to SOL-O == | + | ==Changes from VCO/SOL to SOL-O== |
The new re-branding of the project is GTA: State Of Liberty Online (SOL-O). Starting from the ground up after RC1, Vice City Online's next version was integrated with State Of Liberty, and the developers of both projects are hard at work in creating a stable and feature-full modification. | The new re-branding of the project is GTA: State Of Liberty Online (SOL-O). Starting from the ground up after RC1, Vice City Online's next version was integrated with State Of Liberty, and the developers of both projects are hard at work in creating a stable and feature-full modification. | ||
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Vice City Online | Vice City Online | ||
− | == Script Language == | + | ==Script Language== |
− | The scripting language that will be used for State Of Liberty Online is Lua. | + | The scripting language that will be used for State Of Liberty Online is Lua. More information in regards to functions, etc., will be released in the near future. |
− | == Release == | + | ==Release== |
Without speaking for the single-player portion of the game, it is hoped a release in 2011 will apply to State Of Liberty Online and a new version of Vice City Online. | Without speaking for the single-player portion of the game, it is hoped a release in 2011 will apply to State Of Liberty Online and a new version of Vice City Online. | ||
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While you wait, this is a simple teaser video. Footage was shot in April/May 2010. It is hoped to create a more updated and feature-diverse video for you at around Christmas time this year. | While you wait, this is a simple teaser video. Footage was shot in April/May 2010. It is hoped to create a more updated and feature-diverse video for you at around Christmas time this year. | ||
− | == Links | + | ==Links = |
* [http://www.gtasolonline.com Official Homepage] | * [http://www.gtasolonline.com Official Homepage] | ||
* [http://forum.gtasolonline.com Official Forum] | * [http://forum.gtasolonline.com Official Forum] | ||
+ | * [http://www.facebook.com/pages/GTA-State-Of-Liberty-Online-SOL-O/114619601915911 GTA: SOL-O's Facebook Page] | ||
* [http://www.youtube.com/user/StateOfLibertyOnline GTA: SOL-O's YouTube Channel] | * [http://www.youtube.com/user/StateOfLibertyOnline GTA: SOL-O's YouTube Channel] | ||
Revision as of 02:24, 20 November 2010
GTA: State Of Liberty Online (SOL-O) is a collaborative merger between the Vice City Online (VCO) and State Of Liberty (SOL) projects.
Contents
History
Vice City Online
Vice City Online is an online mutli-player modification that allows players from all over the world to play Rockstar's critically acclaimed GTA: Vice City. The project was born in 2008 with lead-developer Justin Snyder (ReGeX) and it instigated great anticipation. The first-ever and only public release so far of Vice City Online was version RC1 in March 2009.
With the possibilities of adding a new flair to the project, it was mutually decided to do a closed-door merger with State Of Liberty.
State Of Liberty
State Of Liberty is a modification that combines the three Renderware GTA (III, VC and SA) maps in one. Development began by Keith Capel (X-Seti) in 2005 after the PC release of GTA: San Andreas, with the aim of creating an all-new single-player game with a storyline and missions.
Changes from VCO/SOL to SOL-O
The new re-branding of the project is GTA: State Of Liberty Online (SOL-O). Starting from the ground up after RC1, Vice City Online's next version was integrated with State Of Liberty, and the developers of both projects are hard at work in creating a stable and feature-full modification.
The State Of Liberty project is going to consist of three games.
State Of Liberty single player (as originally dreamed up by X-Seti) State Of Liberty Online Vice City Online
Script Language
The scripting language that will be used for State Of Liberty Online is Lua. More information in regards to functions, etc., will be released in the near future.
Release
Without speaking for the single-player portion of the game, it is hoped a release in 2011 will apply to State Of Liberty Online and a new version of Vice City Online.
While you wait, this is a simple teaser video. Footage was shot in April/May 2010. It is hoped to create a more updated and feature-diverse video for you at around Christmas time this year.