Difference between revisions of "DAT"
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| − | |||[[carcols.dat]] | + | |{{Icon}}||[[carcols.dat]] |
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| − | |||[[fonts.dat]] | + | |{{Icon}}||[[fonts.dat]] |
|- | |- | ||
| − | |||[[gta.dat]] | + | |{{Icon}}||[[gta.dat]] |
|- | |- | ||
| − | |||[[timecyc.dat]] | + | |{{Icon}}||[[timecyc.dat]] |
|- | |- | ||
|{{Icon|3}} {{Icon|VC}}||[[flight.dat]] | |{{Icon|3}} {{Icon|VC}}||[[flight.dat]] | ||
Revision as of 07:51, 19 February 2009
DAT is the extension used for the data files of GTA 3D series games. They are textual and have different structures. The following articles describe them.
| carcols.dat | |
| fonts.dat | |
| gta.dat | |
| timecyc.dat | |
| flight.dat | |
| spath.dat | |
| cutscenes data | |
| surfaud.dat | |
| water.dat, water1.dat | |
| object.dat | |
| scenarios.dat |