Difference between revisions of "THQ Material (RW Section)"
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(Created page with "{{RW Section | NAME = THQ Material (Custom) | VENDORNAME = THQ | MODULENAME = Toolkit | MODULEID = 00CAFE | IDENTIFIER = 45 | PARENTS = Material ''([...") |
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The custom '''material''' extension was developed by THQ to attach geometric rendering properties to a material, using alpha referencing, z-test flags, blend functions, and culling, used for the known game ''[[wikipedia:Jimmy Neutron: Attack of the Twonkies|Jimmy Neutron: Attack of the Twonkies]]''. | The custom '''material''' extension was developed by THQ to attach geometric rendering properties to a material, using alpha referencing, z-test flags, blend functions, and culling, used for the known game ''[[wikipedia:Jimmy Neutron: Attack of the Twonkies|Jimmy Neutron: Attack of the Twonkies]]''. | ||
+ | |||
+ | ==Binary structure== | ||
+ | uint32 header | ||
+ | int32 sectionSize | ||
+ | uint32 materialFlags |
Revision as of 23:59, 6 December 2023
THQ Material (Custom) | |
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RenderWare Stream Section | |
Vendor | THQ |
Module | Toolkit |
Module ID | 0x00CAFE
|
Identifier | 0x45
|
Chunk ID | 0x00CAFE45
|
Versions | All |
Hierarchy | |
Parents: Material (Extension), Atomic (Extension, see below) | |
Children: None | |
Extensions: None | |
File Format |
The custom material extension was developed by THQ to attach geometric rendering properties to a material, using alpha referencing, z-test flags, blend functions, and culling, used for the known game Jimmy Neutron: Attack of the Twonkies.
Binary structure
uint32 header int32 sectionSize uint32 materialFlags