Difference between revisions of "Vice City Online"
Jump to navigation
Jump to search
RootKiller (talk | contribs) |
(request for delete: no valuable information, no links, no cross-references) |
||
Line 1: | Line 1: | ||
+ | {{Request-delete}} | ||
==About VCO== | ==About VCO== | ||
VCO (Vice City Online) has been created to enable an online multi-player experience for the PC version of the single-player game, copyrighted by Take Two Interactive Software, Inc., Grand Theft Auto: Vice City (the fourth installment of the award-winning Grand Theft Auto series, created by top game developers at Rockstar Games Ltd. and Rockstar North). | VCO (Vice City Online) has been created to enable an online multi-player experience for the PC version of the single-player game, copyrighted by Take Two Interactive Software, Inc., Grand Theft Auto: Vice City (the fourth installment of the award-winning Grand Theft Auto series, created by top game developers at Rockstar Games Ltd. and Rockstar North). |
Revision as of 15:46, 3 February 2015
This article has been requested for deletion You may suggest different in the discussion page. |
About VCO
VCO (Vice City Online) has been created to enable an online multi-player experience for the PC version of the single-player game, copyrighted by Take Two Interactive Software, Inc., Grand Theft Auto: Vice City (the fourth installment of the award-winning Grand Theft Auto series, created by top game developers at Rockstar Games Ltd. and Rockstar North).
VCO originated as a personal project founded by ReGeX, a C++ programmer, and Koolio, whose shared interests in promoting the positive aspects of Grand Theft Auto: Vice City provide the inspiration for this grand, yet difficult, adventure. Development on VCO began in October, 2007, with RC1 released in March, 2009 and RC1 Patch 1 concluding in April, 2009.
Team
- ReGeX - Lead Project Developer, Unofficial Website Creator, Reverse Engineering, Project Programming, Testing Coordinator, Community Manager, and everything else related to VCO