Difference between revisions of "DAT"
Jump to navigation
Jump to search
m |
(To be filled in later...) |
||
Line 7: | Line 7: | ||
!Notes | !Notes | ||
|- | |- | ||
− | |{{Icon}}||[[carcols.dat]] | + | |{{Icon}}||[[carcols.dat]]||''Contains information about vehicle colors''|| |
|- | |- | ||
− | |{{Icon}}||[[fonts.dat]] | + | |{{Icon}}||[[fonts.dat]]||''Contains information about the fonts used in the game''||''The fonts are split up into sprites. Fonts themselfes are located in the '' <code>...\models\fonts.txd</code> '' texture dictionary.'' |
|- | |- | ||
− | |{{Icon}}||[[gta.dat]]||||''called'' <code>gta-vc.dat</code> ''for [[:Category:GTA_VC|Vice City]]'' | + | |{{Icon}}||[[gta.dat]]||''General map listing file''||''called'' <code>gta-vc.dat</code> ''for [[:Category:GTA_VC|Vice City]]'' |
|- | |- | ||
− | |{{Icon}}||[[object.dat]] | + | |{{Icon}}||[[object.dat]]||''Defines additional object information for dynamic objects''|| |
|- | |- | ||
− | |{{Icon}}||[[timecyc.dat]] | + | |{{Icon}}||[[timecyc.dat]]||''Controls the weather and the game's appearance''|| |
|- | |- | ||
− | |{{Icon}}||[[melee.dat]] | + | |{{Icon}}||[[melee.dat]]|||| |
|- | |- | ||
− | |{{Icon}}||[[weapon.dat]] | + | |{{Icon}}||[[weapon.dat]]|||| |
|- | |- | ||
− | |{{Icon|3}} {{Icon|VC}}||[[flight.dat]] | + | |{{Icon|3}} {{Icon|VC}}||[[flight.dat]]|||| |
|- | |- | ||
− | |{{Icon|VC}}||[[Scripted Path|spath.dat]], [[Scripted Path|spath0.dat]] | + | |{{Icon|VC}}||[[Scripted Path|spath.dat]], [[Scripted Path|spath0.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[Cutscene#The_DAT-File|cutscenes data]] | + | |{{Icon|SA}}||[[Cutscene#The_DAT-File|cutscenes data]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[water.dat]], [[water1.dat]] | + | |{{Icon|SA}}||[[water.dat]], [[water1.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[default.dat]] | + | |{{Icon|SA}}||[[default.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[clothes.dat]] | + | |{{Icon|SA}}||[[clothes.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[furnitur.dat]] | + | |{{Icon|SA}}||[[furnitur.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[gridref.dat]] | + | |{{Icon|SA}}||[[gridref.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[gta.dat|gta_quick.dat]] | + | |{{Icon|SA}}||[[gta.dat|gta_quick.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[numplate.dat]] | + | |{{Icon|SA}}||[[numplate.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[ped.dat]] | + | |{{Icon|SA}}||[[ped.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[pedgrp.dat]] | + | |{{Icon|SA}}||[[pedgrp.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[plants.dat]] | + | |{{Icon|SA}}||[[plants.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[polydensity.dat]] | + | |{{Icon|SA}}||[[polydensity.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[popcycle.dat]] | + | |{{Icon|SA}}||[[popcycle.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[procobj.dat]] | + | |{{Icon|SA}}||[[procobj.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[shopping.dat]] | + | |{{Icon|SA}}||[[shopping.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[statdisp.dat]] | + | |{{Icon|SA}}||[[statdisp.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[surface.dat]] | + | |{{Icon|SA}}||[[surface.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[surfaud.dat]] | + | |{{Icon|SA}}||[[surfaud.dat]]|||| |
|- | |- | ||
− | |{{Icon|SA}}||[[surfinfo.dat]] | + | |{{Icon|SA}}||[[surfinfo.dat]]|||| |
|- | |- | ||
− | |{{Icon|4}}||[[scenarios.dat]] | + | |{{Icon|4}}||[[scenarios.dat]]|||| |
|} | |} | ||
{{stub}} | {{stub}} | ||
[[Category:GTA 3]][[Category:GTA VC]][[Category:GTA SA]][[Category:GTA 4]] | [[Category:GTA 3]][[Category:GTA VC]][[Category:GTA SA]][[Category:GTA 4]] |
Revision as of 20:31, 19 February 2009
DAT is the extension used for the data files of GTA 3D series games. They are textual and have different structures. The following articles describe them.
Game | File | Description | Notes |
---|---|---|---|
carcols.dat | Contains information about vehicle colors | ||
fonts.dat | Contains information about the fonts used in the game | The fonts are split up into sprites. Fonts themselfes are located in the ...\models\fonts.txd texture dictionary.
| |
gta.dat | General map listing file | called gta-vc.dat for Vice City
| |
object.dat | Defines additional object information for dynamic objects | ||
timecyc.dat | Controls the weather and the game's appearance | ||
melee.dat | |||
weapon.dat | |||
flight.dat | |||
spath.dat, spath0.dat | |||
cutscenes data | |||
water.dat, water1.dat | |||
default.dat | |||
clothes.dat | |||
furnitur.dat | |||
gridref.dat | |||
gta_quick.dat | |||
numplate.dat | |||
ped.dat | |||
pedgrp.dat | |||
plants.dat | |||
polydensity.dat | |||
popcycle.dat | |||
procobj.dat | |||
shopping.dat | |||
statdisp.dat | |||
surface.dat | |||
surfaud.dat | |||
surfinfo.dat | |||
scenarios.dat |