Difference between revisions of "DAT"
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|{{Icon}}||[[gta.dat]] | |{{Icon}}||[[gta.dat]] | ||
| + | |- | ||
| + | |{{Icon}}||[[object.dat]] | ||
|- | |- | ||
|{{Icon}}||[[timecyc.dat]] | |{{Icon}}||[[timecyc.dat]] | ||
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|{{Icon|SA}} ||[[water.dat]], [[water1.dat]] | |{{Icon|SA}} ||[[water.dat]], [[water1.dat]] | ||
| − | |||
| − | |||
|- | |- | ||
|{{Icon|4}} ||[[scenarios.dat]] | |{{Icon|4}} ||[[scenarios.dat]] | ||
Revision as of 08:35, 19 February 2009
DAT is the extension used for the data files of GTA 3D series games. They are textual and have different structures. The following articles describe them.
| carcols.dat | |
| fonts.dat | |
| gta.dat | |
| object.dat | |
| timecyc.dat | |
| flight.dat | |
| spath.dat | |
| cutscenes data | |
| surfaud.dat | |
| water.dat, water1.dat | |
| scenarios.dat |