Difference between revisions of "THQ Material (RW Section)"
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==Structure== | ==Structure== | ||
| − | + | uint32 header | |
| − | + | int32 sectionSize | |
| − | + | uint32 renderProps | |
void THQMaterial(void) | void THQMaterial(void) | ||
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bool ZTest | bool ZTest | ||
bool ZWrite | bool ZWrite | ||
| − | |||
int32 SrcBlend | int32 SrcBlend | ||
int32 DestBlend | int32 DestBlend | ||
| − | int32 | + | int32 FaceCullMode |
| − | + | bool AlphaEnabled | |
| − | |||
| − | |||
AlphaTestFunc = (renderProps & 0x7800) >> 11; | AlphaTestFunc = (renderProps & 0x7800) >> 11; | ||
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FaceCullIndex = (void *)rwCULLMODECULLNONE; | FaceCullIndex = (void *)rwCULLMODECULLNONE; | ||
} | } | ||
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} | } | ||
Revision as of 03:31, 7 December 2023
| THQ Material (Custom) | |
|---|---|
| RenderWare Stream Section | |
| Vendor | THQ |
| Module | Plug-In |
| Module ID | 0x00CAFE
|
| Identifier | 0x45
|
| Chunk ID | 0x00CAFE45
|
| Versions | All |
| Hierarchy | |
| Parents: Material (Extension), Atomic (Extension, see below) | |
| Children: None | |
| Extensions: None | |
| File Format | |
The custom material extension was developed by THQ to attach geometric rendering properties to a material, using alpha referencing, z-test flags, blend functions, and culling, used for the known game Jimmy Neutron: Attack of the Twonkies.
Structure
uint32 header
int32 sectionSize
uint32 renderProps
void THQMaterial(void)
{
int32 AlphaTestFunc
int32 AlphaTestRef
bool ZTest
bool ZWrite
int32 SrcBlend
int32 DestBlend
int32 FaceCullMode
bool AlphaEnabled
AlphaTestFunc = (renderProps & 0x7800) >> 11;
AlphaTestRef = (renderProps & 0x7F8000) >> 15;
ZTest = (renderProps & 0x800000) >> 17;
SrcBlend = (renderProps & 0x78) >> 3;
DstBlend = (renderProps & 0x780) >> 7;
FaceCullIndex = renderProps & 0x7;
if (DstBlend == (void *)rwBLENDZERO)
AlphaEnabled = FALSE
else
{
AlphaEnabled = TRUE
if (renderProps & 0x4000000)
FaceCullIndex = (void *)rwCULLMODECULLNONE;
}
}