Difference between revisions of "0517"
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− | This opcode creates a [[0213#Pickup types|type 17]] locked property pickup. It uses the <code>property_locked</code> | + | This opcode creates a [[0213#Pickup types|type 17]] locked property pickup. It uses a model that [[MatchModelString|matches the name <code>property_locked</code>]]. Unlike other pickups, pickups of this type do not disappear when the player character walks over them. Walking over the pickup displays a [[Text#Help message|help message]] using the set GXT key. |
== Keywords == | == Keywords == | ||
create, locked, lock, property, unavailable, asset, pickup | create, locked, lock, property, unavailable, asset, pickup |
Latest revision as of 22:15, 2 December 2016
- Description
- Creates a locked property pickup
- Syntax
- 0517: [var] = create_unavailable_asset_pickup '[string]' at [flt1] [flt2] [flt3]
- Parameter
This opcode creates a type 17 locked property pickup. It uses a model that matches the name property_locked
. Unlike other pickups, pickups of this type do not disappear when the player character walks over them. Walking over the pickup displays a help message using the set GXT key.
Keywords
create, locked, lock, property, unavailable, asset, pickup