Difference between revisions of "List of opcodes"
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This is a list of all opcodes, including nops and unsupported ones, in [[GTA III]], [[Vice City]], and [[San Andreas]]. | This is a list of all opcodes, including nops and unsupported ones, in [[GTA III]], [[Vice City]], and [[San Andreas]]. | ||
{| {{prettytable}} class="sortable" | {| {{prettytable}} class="sortable" | ||
− | ! Opcode | + | ! width="30px" |Opcode |
− | ! {{Hint|P|Number of parameters}} | + | ! width="20px" |{{Hint|P|Number of parameters}} |
! Parameter type | ! Parameter type | ||
− | ! Games | + | ! width="60px" |Games |
! Brief description | ! Brief description | ||
! Notes | ! Notes | ||
Line 16: | Line 16: | ||
|[[0003]] ||1 ||int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||shake camera || | |[[0003]] ||1 ||int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||shake camera || | ||
|- | |- | ||
− | |[[0004]] ||2 || | + | |[[0004]] ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set global to int ({{Hint|G|global variable}} = {{Hint|I|integer value}}) || |
|- | |- | ||
− | |[[0005]] ||2 || | + | |[[0005]] ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set global to float ({{Hint|G|global variable}} = {{Hint|F|floating-point value}}) || |
|- | |- | ||
− | |[[0006]] ||2 || | + | |[[0006]] ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set local to int ({{Hint|L|local variable}} = {{Hint|I|integer value}})) || |
|- | |- | ||
− | |0007 ||2 || | + | |0007 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set local to float ({{Hint|L|local variable}} = {{Hint|F|floating-point value}})) ||not used in GTA III |
|- | |- | ||
− | |0008 ||2 || | + | |0008 ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||add global to int (G += I) || |
|- | |- | ||
− | |0009 ||2 || | + | |0009 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||add global to float (G += F) || |
|- | |- | ||
− | |000A ||2 || | + | |000A ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||add local to int (L += I) ||not used in GTA III |
|- | |- | ||
− | |000B ||2 || | + | |000B ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||add local to float (L += F) ||not used in GTA III |
|- | |- | ||
− | |000C ||2 || | + | |000C ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||subtract global to int (G -= I) || |
|- | |- | ||
− | |000D ||2 || | + | |000D ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||subtract global to float (G -= F) || |
|- | |- | ||
− | |000E ||2 || | + | |000E ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||subtract local to int (L -= I) ||not used in GTA III |
|- | |- | ||
− | |000F ||2 || | + | |000F ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||subtract local to float (L -= F) ||not used in GTA III |
|- | |- | ||
− | |0010 ||2 || | + | |0010 ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply global to int (G *= I) || |
|- | |- | ||
− | |0011 ||2 || | + | |0011 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply global to float (G *= F) || |
|- | |- | ||
− | |0012 ||2 || | + | |0012 ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply local to int (L *= I) ||not used in GTA III and Vice City |
|- | |- | ||
− | |0013 ||2 || | + | |0013 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply local to float (L *= F) ||not used in GTA III and Vice City |
|- | |- | ||
− | |0014 ||2 || | + | |0014 ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global to int (G /= I) || |
|- | |- | ||
− | |0015 ||2 || | + | |0015 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global to float (G /= F) || |
|- | |- | ||
− | |0016 ||2 || | + | |0016 ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide local to int (L /= I) ||not used in GTA III and Vice City |
|- | |- | ||
− | |0017 ||2 || | + | |0017 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide local to float (L /= F) ||not used in GTA III and Vice City |
|- | |- | ||
− | |0018 ||2 || | + | |0018 ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check global greater than int (G > I) || |
|- | |- | ||
− | |0019 ||2 || | + | |0019 ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check local greater than int (L > I) || |
|- | |- | ||
− | |001A ||2 || | + | |001A ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check int greater than global (I > G) || |
|- | |- | ||
− | |001B ||2 || | + | |001B ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check int greater than local (I > L) || |
|- | |- | ||
− | |001C ||2 || | + | |001C ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check global int greater than global int (G > G int) || |
|- | |- | ||
− | |001D ||2 || | + | |001D ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check local int greater than local int (L > L int) ||not used in GTA III and Vice City |
|- | |- | ||
− | |001E ||2 || | + | |001E ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check global int greater than local int (G > L int) ||not used in GTA III |
|- | |- | ||
− | |001F ||2 || | + | |001F ||2 ||int, int || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check local int greater than global int (L > G int) || |
|- | |- | ||
− | |0020 ||2 || | + | |0020 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check global greater than float (G > F) || |
|- | |- | ||
− | |0021 ||2 || | + | |0021 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check local greater than float (L > F) ||not used in GTA III |
|- | |- | ||
− | |0022 ||2 ||float, | + | |0022 ||2 ||float, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check float greater than global (F > G) || |
|- | |- | ||
|0023 ||2 ||float, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check float greater than local ||not used in GTA III | |0023 ||2 ||float, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check float greater than local ||not used in GTA III | ||
Line 148: | Line 148: | ||
|0045 ||2 ||local, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check local float equal to local float ||not used in GTA III and Vice City | |0045 ||2 ||local, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check local float equal to local float ||not used in GTA III and Vice City | ||
|- | |- | ||
− | |0046 ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check global float equal to local float ||not used in GTA III | + | |0046 ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||check global float equal to local float ||not used in GTA III, Vice City, and San Andreas |
|- | |- | ||
|0047 ||0 || || ||unsupported || | |0047 ||0 || || ||unsupported || | ||
Line 178: | Line 178: | ||
|0054 ||4 ||player handle, variable, variable, variable || {{Icon|3}} {{Icon|VC}} ||get player coordinates || | |0054 ||4 ||player handle, variable, variable, variable || {{Icon|3}} {{Icon|VC}} ||get player coordinates || | ||
|- | |- | ||
− | |[[0055]] ||4 ||player handle, | + | |[[0055]] ||4 ||player handle, int, int, int || {{Icon|3}} {{Icon|VC}} ||put player at coordinates || |
|- | |- | ||
− | |[[0056]] ||6 ||player handle, float, float, float, float, | + | |[[0056]] ||6 ||player handle, float, float, float, float, int || {{Icon|3}} {{Icon|VC}} ||check player is in 2D area ||parameters rearranged in Sanny Builder |
|- | |- | ||
− | |0057 ||8 ||player handle, float, float, float, float, float, float, | + | |0057 ||8 ||player handle, float, float, float, float, float, float, int || {{Icon|3}} {{Icon|VC}} ||check player is in 3D area ||parameters rearranged in Sanny Builder |
|- | |- | ||
|0058 ||2 ||global, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||add global integer to global integer || | |0058 ||2 ||global, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||add global integer to global integer || | ||
Line 224: | Line 224: | ||
|006B ||2 ||local, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply integer float to integer float ||not used in GTA III and Vice City | |006B ||2 ||local, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply integer float to integer float ||not used in GTA III and Vice City | ||
|- | |- | ||
− | |006C ||2 ||local, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply local to float ||not used in GTA III | + | |006C ||2 ||local, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply local to float ||not used in GTA III, Vice City, and San Andreas |
|- | |- | ||
|006D ||2 ||global, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply global to float ||not used in GTA III and Vice City | |006D ||2 ||global, float || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply global to float ||not used in GTA III and Vice City | ||
Line 232: | Line 232: | ||
|006F ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply global float to local float ||not used in GTA III and Vice City | |006F ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||multiply global float to local float ||not used in GTA III and Vice City | ||
|- | |- | ||
− | |0070 ||2 ||global, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global integer by global integer || | + | |0070 ||2 ||global, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global integer by global integer ||not used in San Andreas |
|- | |- | ||
|0071 ||2 ||global, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global float by global float || | |0071 ||2 ||global, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global float by global float || | ||
Line 244: | Line 244: | ||
|0075 ||2 ||local, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide local float by global float ||not used in GTA III and Vice City | |0075 ||2 ||local, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide local float by global float ||not used in GTA III and Vice City | ||
|- | |- | ||
− | |0076 ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global integer by local integer ||not used in GTA III | + | |0076 ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global integer by local integer ||not used in GTA III, Vice City, and San Andreas |
|- | |- | ||
|0077 ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global float by local float ||not used in GTA III | |0077 ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||divide global float by local float ||not used in GTA III | ||
Line 256: | Line 256: | ||
|007B ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City | |007B ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City | ||
|- | |- | ||
− | |007C ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III | + | |007C ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III, Vice City, and San Andreas |
|- | |- | ||
|007D ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City | |007D ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City | ||
|- | |- | ||
− | |007E ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III | + | |007E ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City |
|- | |- | ||
− | |007F ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III | + | |007F ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City |
+ | |- | ||
+ | |0080 ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City | ||
+ | |- | ||
+ | |0081 ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City | ||
+ | |- | ||
+ | |0082 ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City | ||
+ | |- | ||
+ | |0083 ||2 || || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} || ||not used in GTA III and Vice City | ||
+ | |- | ||
+ | |0084 ||2 ||global, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set global integer equal to global integer || | ||
+ | |- | ||
+ | |0085 ||2 ||local, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set local integer equal to local integer ||not used in GTA III | ||
+ | |- | ||
+ | |0086 ||2 ||global, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set global float equal to global float || | ||
+ | |- | ||
+ | |0087 ||2 ||local, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set local float equal to local float ||not used in GTA III | ||
+ | |- | ||
+ | |0088 ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set global float equal to local float ||not used in GTA III | ||
+ | |- | ||
+ | |0089 ||2 ||local, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set local float equal to global float ||not used in GTA III | ||
+ | |- | ||
+ | |008A ||2 ||global, local || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set global integer equal to local integer ||not used in GTA III | ||
+ | |- | ||
+ | |008B ||2 ||local, global || {{Icon|3}} {{Icon|VC}} {{Icon|SA}} ||set local integer equal to global integer ||not used in GTA III | ||
|} | |} | ||
+ | |||
+ | ==External links== | ||
+ | *{{GTAF|107998|Opcodes for Bartons Editor (GTA3 + VC)}} | ||
+ | *{{GTAF|194990|GTA:SA Opcodes}} | ||
+ | *[http://web.archive.org/web/*/http://vc-db.webtools4you.net/ Vice City Opcode Database] - retrieved from archive.org | ||
+ | *[http://web.archive.org/web/*/http://sa-db.webtools4you.net/ San Andreas Opcode Database] - retrieved from archive.org | ||
+ | *[http://zazmahall.de/ZAZGTASANATORIUM/zazmoddat00100/PLPyntons_UnifiedOpcodesDatabase_Reloaded.zip Unified Opcode Database] - by PLPynton, hosted by ZAZ | ||
+ | *[http://spaceeinstein.wikispaces.com/file/view/VICESCM.INI/115209601/VICESCM.INI Latest Vice City opcodes] - last update by spaceeinstein | ||
+ | *[http://gtag.gtagaming.com/opcode-database San Andreas Opcode Database] - last update by Deji at GTAGaming.com | ||
[[Category:OpCodes]] | [[Category:OpCodes]] |
Revision as of 19:35, 29 January 2010
This is a list of all opcodes, including nops and unsupported ones, in GTA III, Vice City, and San Andreas.
Opcode | P | Parameter type | Games | Brief description | Notes |
---|---|---|---|---|---|
0000 | 0 | nop | no operation | special use in CLEO | |
0001 | 1 | int | wait | ||
0002 | 1 | label | jump to label | ||
0003 | 1 | int | shake camera | ||
0004 | 2 | int, int | set global to int (G = I) | ||
0005 | 2 | float, float | set global to float (G = F) | ||
0006 | 2 | int, int | set local to int (L = I)) | ||
0007 | 2 | float, float | set local to float (L = F)) | not used in GTA III | |
0008 | 2 | int, int | add global to int (G += I) | ||
0009 | 2 | float, float | add global to float (G += F) | ||
000A | 2 | int, int | add local to int (L += I) | not used in GTA III | |
000B | 2 | float, float | add local to float (L += F) | not used in GTA III | |
000C | 2 | int, int | subtract global to int (G -= I) | ||
000D | 2 | float, float | subtract global to float (G -= F) | ||
000E | 2 | int, int | subtract local to int (L -= I) | not used in GTA III | |
000F | 2 | float, float | subtract local to float (L -= F) | not used in GTA III | |
0010 | 2 | int, int | multiply global to int (G *= I) | ||
0011 | 2 | float, float | multiply global to float (G *= F) | ||
0012 | 2 | int, int | multiply local to int (L *= I) | not used in GTA III and Vice City | |
0013 | 2 | float, float | multiply local to float (L *= F) | not used in GTA III and Vice City | |
0014 | 2 | int, int | divide global to int (G /= I) | ||
0015 | 2 | float, float | divide global to float (G /= F) | ||
0016 | 2 | int, int | divide local to int (L /= I) | not used in GTA III and Vice City | |
0017 | 2 | float, float | divide local to float (L /= F) | not used in GTA III and Vice City | |
0018 | 2 | int, int | check global greater than int (G > I) | ||
0019 | 2 | int, int | check local greater than int (L > I) | ||
001A | 2 | int, int | check int greater than global (I > G) | ||
001B | 2 | int, int | check int greater than local (I > L) | ||
001C | 2 | int, int | check global int greater than global int (G > G int) | ||
001D | 2 | int, int | check local int greater than local int (L > L int) | not used in GTA III and Vice City | |
001E | 2 | int, int | check global int greater than local int (G > L int) | not used in GTA III | |
001F | 2 | int, int | check local int greater than global int (L > G int) | ||
0020 | 2 | float, float | check global greater than float (G > F) | ||
0021 | 2 | float, float | check local greater than float (L > F) | not used in GTA III | |
0022 | 2 | float, float | check float greater than global (F > G) | ||
0023 | 2 | float, local | check float greater than local | not used in GTA III | |
0024 | 2 | global, global | check global float greater than global float | ||
0025 | 2 | local, local | check local float greater than local float | not used in GTA III and Vice City | |
0026 | 2 | global, local | check global float greater than local float | not used in GTA III and Vice City | |
0027 | 2 | local, global | check local float greater than global float | not used in GTA III | |
0028 | 2 | global, integer | check global greater than or equal to integer | ||
0029 | 2 | local, integer | check local greater than or equal to integer | ||
002A | 2 | integer, global | check integer greater than or equal to global | ||
002B | 2 | integer, local | check integer greater than or equal to local | not used in Vice City | |
002C | 2 | global, global | check global integer greater than or equal to global integer | not used in GTA III and Vice City | |
002D | 2 | local, local | check local integer greater than or equal to local integer | not used in GTA III and Vice City | |
002E | 2 | global, local | check global integer greater than or equal to local integer | not used in GTA III and Vice City | |
002F | 2 | local, global | check local integer greater than or equal to local integer | not used in GTA III | |
0030 | 2 | global, float | check global greater than or equal to float | not used in GTA III | |
0031 | 2 | local, float | check local greater than or equal to float | not used in GTA III and Vice City | |
0032 | 2 | float, global | check float greater than or equal to global | not used in GTA III | |
0033 | 2 | float, local | check float greater than or equal to local | not used in GTA III and Vice City | |
0034 | 2 | global, global | check global float greater than or equal to global float | not used in GTA III and Vice City | |
0035 | 2 | local, local | check local float greater than or equal to local float | not used in GTA III and Vice City | |
0036 | 2 | global, local | check global float greater than or equal to local float | not used in GTA III and Vice City | |
0037 | 2 | local, global | check local float greater than or equal to global float | not used in GTA III and Vice City | |
0038 | 2 | global, integer | check global equal to integer | ||
0039 | 2 | local, integer | check local equal to integer | ||
003A | 2 | global, global | check global integer equal to global integer | ||
003B | 2 | local, local | check local integer equal to local integer | not used in GTA III and Vice City | |
003C | 2 | global, local | check global integer equal to local integer | not used in GTA III and Vice City | |
003D | 0 | unsupported | |||
003E | 0 | unsupported | |||
003F | 0 | unsupported | |||
0040 | 0 | unsupported | |||
0041 | 0 | unsupported | |||
0042 | 2 | global, float | check global equal to float | ||
0043 | 2 | local, float | check local equal to float | not used in GTA III | |
0044 | 2 | global, global | check global float equal to global float | not used in GTA III and Vice City | |
0045 | 2 | local, local | check local float equal to local float | not used in GTA III and Vice City | |
0046 | 2 | global, local | check global float equal to local float | not used in GTA III, Vice City, and San Andreas | |
0047 | 0 | unsupported | |||
0048 | 0 | unsupported | |||
0049 | 0 | unsupported | |||
004A | 0 | unsupported | |||
004B | 0 | unsupported | |||
004C | 1 | label | jump to label if true | not used in GTA III | |
004D | 1 | label | jump to label if false | ||
004E | 0 | end thread | |||
004F | -1 | label | create thread | ||
0050 | 1 | label | gosub | ||
0051 | 0 | return | |||
0052 | 0 | nop | no operation | ||
0053 | 5 | integer, float, float, float, player handle | create player | parameters rearranged in Sanny Builder | |
0054 | 4 | player handle, variable, variable, variable | get player coordinates | ||
0055 | 4 | player handle, int, int, int | put player at coordinates | ||
0056 | 6 | player handle, float, float, float, float, int | check player is in 2D area | parameters rearranged in Sanny Builder | |
0057 | 8 | player handle, float, float, float, float, float, float, int | check player is in 3D area | parameters rearranged in Sanny Builder | |
0058 | 2 | global, global | add global integer to global integer | ||
0059 | 2 | global, global | add global float to global float | ||
005A | 2 | local, local | add local integer to local integer | not used in GTA III and Vice City | |
005B | 2 | local, local | add local float to local float | not used in GTA III and Vice City | |
005C | 2 | local, global | add local integer to global integer | not used in GTA III and Vice City | |
005D | 2 | local, global | add local float to global float | not used in GTA III and Vice City | |
005E | 2 | global, local | add global integer to local integer | not used in GTA III and Vice City | |
005F | 2 | global, local | add global float to local float | not used in GTA III and Vice City | |
0060 | 2 | global, global | subtract global integer to global integer | ||
0061 | 2 | global, global | subtract global float to global float | ||
0062 | 2 | local, local | subtract local integer to local integer | not used in GTA III and Vice City | |
0063 | 2 | local, local | subtract local float to local float | not used in GTA III and Vice City | |
0064 | 2 | local, global | subtract local integer to global integer | not used in GTA III and Vice City | |
0065 | 2 | local, global | subtract local float to global float | not used in GTA III and Vice City | |
0066 | 2 | global, local | subtract global integer to local integer | not used in GTA III and Vice City | |
0067 | 2 | global, local | subtract global float to local float | not used in GTA III | |
0068 | 2 | global, global | multiply global integer to global integer | ||
0069 | 2 | global, global | multiply global float to global float | ||
006A | 2 | local, local | multiply local integer to local integer | not used in GTA III and Vice City | |
006B | 2 | local, local | multiply integer float to integer float | not used in GTA III and Vice City | |
006C | 2 | local, float | multiply local to float | not used in GTA III, Vice City, and San Andreas | |
006D | 2 | global, float | multiply global to float | not used in GTA III and Vice City | |
006E | 2 | global, local | multiply global integer to local integer | not used in GTA III and Vice City | |
006F | 2 | global, local | multiply global float to local float | not used in GTA III and Vice City | |
0070 | 2 | global, global | divide global integer by global integer | not used in San Andreas | |
0071 | 2 | global, global | divide global float by global float | ||
0072 | 2 | local, local | divide local integer by local integer | not used in GTA III and Vice City | |
0073 | 2 | local, local | divide local float by local float | not used in GTA III and Vice City | |
0074 | 2 | local, global | divide local integer by global integer | not used in GTA III and Vice City | |
0075 | 2 | local, global | divide local float by global float | not used in GTA III and Vice City | |
0076 | 2 | global, local | divide global integer by local integer | not used in GTA III, Vice City, and San Andreas | |
0077 | 2 | global, local | divide global float by local float | not used in GTA III | |
0078 | 2 | not used in GTA III | |||
0079 | 2 | not used in GTA III and Vice City | |||
007A | 2 | not used in GTA III and Vice City | |||
007B | 2 | not used in GTA III and Vice City | |||
007C | 2 | not used in GTA III, Vice City, and San Andreas | |||
007D | 2 | not used in GTA III and Vice City | |||
007E | 2 | not used in GTA III and Vice City | |||
007F | 2 | not used in GTA III and Vice City | |||
0080 | 2 | not used in GTA III and Vice City | |||
0081 | 2 | not used in GTA III and Vice City | |||
0082 | 2 | not used in GTA III and Vice City | |||
0083 | 2 | not used in GTA III and Vice City | |||
0084 | 2 | global, global | set global integer equal to global integer | ||
0085 | 2 | local, local | set local integer equal to local integer | not used in GTA III | |
0086 | 2 | global, global | set global float equal to global float | ||
0087 | 2 | local, local | set local float equal to local float | not used in GTA III | |
0088 | 2 | global, local | set global float equal to local float | not used in GTA III | |
0089 | 2 | local, global | set local float equal to global float | not used in GTA III | |
008A | 2 | global, local | set global integer equal to local integer | not used in GTA III | |
008B | 2 | local, global | set local integer equal to global integer | not used in GTA III |
External links
- GTAForums: Opcodes for Bartons Editor (GTA3 + VC)
- GTAForums: GTA:SA Opcodes
- Vice City Opcode Database - retrieved from archive.org
- San Andreas Opcode Database - retrieved from archive.org
- Unified Opcode Database - by PLPynton, hosted by ZAZ
- Latest Vice City opcodes - last update by spaceeinstein
- San Andreas Opcode Database - last update by Deji at GTAGaming.com