Difference between revisions of "DAT"
Jump to navigation
Jump to search
Line 8: | Line 8: | ||
|- | |- | ||
|{{Icon}}||[[gta.dat]] | |{{Icon}}||[[gta.dat]] | ||
+ | |- | ||
+ | |{{Icon}}||[[object.dat]] | ||
|- | |- | ||
|{{Icon}}||[[timecyc.dat]] | |{{Icon}}||[[timecyc.dat]] | ||
Line 20: | Line 22: | ||
|- | |- | ||
|{{Icon|SA}} ||[[water.dat]], [[water1.dat]] | |{{Icon|SA}} ||[[water.dat]], [[water1.dat]] | ||
− | |||
− | |||
|- | |- | ||
|{{Icon|4}} ||[[scenarios.dat]] | |{{Icon|4}} ||[[scenarios.dat]] |
Revision as of 08:35, 19 February 2009
DAT is the extension used for the data files of GTA 3D series games. They are textual and have different structures. The following articles describe them.
carcols.dat | |
fonts.dat | |
gta.dat | |
object.dat | |
timecyc.dat | |
flight.dat | |
spath.dat | |
cutscenes data | |
surfaud.dat | |
water.dat, water1.dat | |
scenarios.dat |