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  • 01:10, 27 July 2011 (diff | hist) (+742) N 02D6(Created page with '{{OpCode | ini = 02D6=6, actor %1d% fires_weapon %6d% in_rectangle_cornerA %2d% %3d% cornerB %4d% %5d% | description = Checks if the actor is firing a weapon in the area …')
  • 18:30, 21 July 2011 (diff | hist) (+427) N 01B9(Created page with '{{OpCode | ini = 01B9=2,set_actor %1d% armed_weapon_to %2d% | description = Sets an actor's armed weapon. | p1 = Actor variable | p2 = Weapon ID numb…')
  • 21:16, 20 July 2011 (diff | hist) (+465) N 017B(Created page with '{{OpCode | ini = 017b=3,set_actor %1d% weapon %2d% ammo_to %3d% | description = Sets an actor's weapon ammo. | p1 = Actor variable | p2 = Weapon ID n…')
  • 21:14, 20 July 2011 (diff | hist) (-13) 0114
  • 21:12, 20 July 2011 (diff | hist) (+547) N 0114(Created page with '{{OpCode | ini = 0114=3,set_actor %1d% weapon %2h% ammo_to %3d% while_in_car | description = Sets an actor's ammo while in a vehicle. | p1 = Actor variable | …')
  • 15:18, 18 July 2011 (diff | hist) (+708) Weapon.dat(San Andreas)
  • 16:39, 11 July 2011 (diff | hist) (+427) N 016A(Created page with '{{OpCode | ini = 016a=2,fade %2d% time %1d% | description = Fades the screen in or out. | p1 = 1 = fade in, 0 = fade out | p2 = time in ms | game …')