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- 02:30, 15 January 2015 (diff | hist) (+284) N SET BLIP AS SHORT RANGE (Created page with "{{Native |np = 2 |p1t = integer |p1d = Blip handle |p2t = boolean |p2d = true/false }} == Description == This function forces a blip to be seen ''through'' th...") (current)
- 02:25, 15 January 2015 (diff | hist) (+119) m SET POLICE IGNORE PLAYER (current)
- 19:34, 12 January 2015 (diff | hist) (+42) m TASK PLAY ANIM WITH ADVANCED FLAGS (current)
- 19:06, 12 January 2015 (diff | hist) (+158) m TASK PLAY ANIM SECONDARY UPPER BODY (current)
- 19:04, 12 January 2015 (diff | hist) (0) N File:Niko pretending to fly.png (current)
- 18:57, 12 January 2015 (diff | hist) (+110) m TASK PLAY ANIM SECONDARY UPPER BODY (Undid the last changes, they were meant for TASK_PLAY_ANIM_UPPER_BODY)
- 18:55, 12 January 2015 (diff | hist) (+1,054) N TASK PLAY ANIM UPPER BODY (Created page with "{{Native |np=9 |p1t=Ped handle (int) |p1d=The handle of the ped |p2t=char pointer |p2d=The animation's name |p3t=char pointer |p3d=The animation's set/group name |p4t=float |p...") (current)
- 18:54, 12 January 2015 (diff | hist) (-110) m TASK PLAY ANIM SECONDARY UPPER BODY
- 18:43, 12 January 2015 (diff | hist) (+128) m TASK PLAY ANIM SECONDARY UPPER BODY (I added a missing note)
- 18:41, 12 January 2015 (diff | hist) (+1,575) N TASK PLAY ANIM WITH ADVANCED FLAGS (Function description and limited flag effects)
- 18:20, 12 January 2015 (diff | hist) (+1,036) N TASK PLAY ANIM SECONDARY UPPER BODY (Function description and (limited) flag effects)
- 04:36, 10 January 2015 (diff | hist) (+699) m CHANGE BLIP DISPLAY (I corrected the info on the table and adde some cosmetic changes + a new image.) (current)
- 04:27, 10 January 2015 (diff | hist) (+80) N File:Radar VS Map.png (Compares how different ''blip_display'' values look on the radar and on the map.) (current)
- 19:08, 9 January 2015 (diff | hist) (-84) m PRINT HELP (The "second param." part refered to PRINT_HELP_WITH_STRING, I mixed them up) (current)
- 19:07, 9 January 2015 (diff | hist) (+407) N PRINT HELP FOREVER (Created page with "{{Native |np = 1 |p1t = char pointer |p1d = the name of an entry in a GXT table |r = 0 }} == Description == This function prints an entry from a GTX t...") (current)
- 17:25, 9 January 2015 (diff | hist) (+123) m PRINT HELP
- 17:15, 9 January 2015 (diff | hist) (+437) N PRINT HELP (Function description and usage)
- 16:32, 9 January 2015 (diff | hist) (+154) N Talk:LOAD ADDITIONAL TEXT (Created page with "Should I write my findings about this function (say, how to unload the gtx [table/its name] or what the other param. does) here or on the function's page?")
- 16:31, 9 January 2015 (diff | hist) (+449) N LOAD ADDITIONAL TEXT (function description) (current)
- 15:53, 9 January 2015 (diff | hist) (+4) m GXT (→Table Block)
- 11:24, 9 January 2015 (diff | hist) (+802) N LOCATE CHAR ON FOOT 3D (I've added a description of the function and an example)
- 10:57, 9 January 2015 (diff | hist) (+35) N File:GTAIV Marker.png (Marker drawn with LOCATE_CHAR_[etc])
- 13:00, 8 January 2015 (diff | hist) (+319) m DAMAGE CHAR (current)
- 17:27, 7 January 2015 (diff | hist) (+242) CHANGE BLIP DISPLAY (More clarity changes...)
- 16:39, 7 January 2015 (diff | hist) (+220) CHANGE BLIP DISPLAY (I've made a few small changes to improve clarity and added a comment on the code)
- 12:24, 7 January 2015 (diff | hist) (0) File:Blip display test 2.png (There was a mistake in the code.)
- 12:19, 7 January 2015 (diff | hist) (+583) N CHANGE BLIP DISPLAY (I've added what the function does (more or less) and possible values for one of its parameters.)
- 12:12, 7 January 2015 (diff | hist) (+626) File:Blip display test 2.png
- 12:07, 7 January 2015 (diff | hist) (-2) File:Blip display test 1.png (current)
- 12:06, 7 January 2015 (diff | hist) (+5) File:Blip display test 2.png
- 12:05, 7 January 2015 (diff | hist) (0) File:Blip display test 2.png (Cpp uploaded a new version of File:Blip display test 2.png)
- 12:02, 7 January 2015 (diff | hist) (+206) N File:Blip display test 2.png (Screenshot from the gaming showing various blips. Pay attention to the ''blip_display'' value used for each blip (shown in the radar) and how the blips are displayed relative to Blip_display_test_1.png)
- 11:59, 7 January 2015 (diff | hist) (+49) N File:Blip display test 1.png (Screenshot from the gaming showing various blips.)
- 23:24, 6 January 2015 (diff | hist) (+22) DISPLAY TEXT WITH LITERAL STRING
- 23:22, 6 January 2015 (diff | hist) (+255) DISPLAY TEXT WITH FLOAT (current)
- 04:10, 6 January 2015 (diff | hist) (+201) N TASK COMBAT (Created page with "{{Native |np=2 |p1t=Integer |p1d=Ped Handle for aggressor |p2t=Integer |p2d=Ped Handle for target }} This function forces the aggressor (ped from parameter 1) to attack the t...") (current)