- Creates a cutscene object
- 02E5: [var] = create_cutscene_object [int]
This opcode creates a cutscene object. A cutscene object can be a special character using model
SPECIAL## where ## is a number from 01 to 04 in GTA III, 01 to 21 in Vice City, and 01 to 10 in San Andreas. It is loaded through opcode 023C. A cutscene object can also be defined in the HIER section of the IDE file. It is loaded through opcode 02F3.
create, cutscene, object