- Sets the player's weapon ammo
- 017A: set_player [player handle] weapon [int1] ammo_to [int2]
This opcode sets your weapon ammo. Unlike opcode 01B1, it sets rather than adds to the ammo count and does not set the weapon as the current one for you. You have to use opcode 01B8 to set it as the current one.
In GTA III, if you do not have the weapon, the weapon will be given to you. In Vice City, if you do not have the weapon or another weapon of the same slot, nothing happens. If you do not have the weapon but do have another weapon of the same slot, weapon ammo will be set for that weapon instead. If this behavior is not wanted, you can use opcode 0490 to check if you have the weapon already.
set, player, weapon, ammo