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  • | description = Creates a collection of [[Pickup#Pac-Man pickups|platinum pickups]] .../code>]] and can only be picked up while the player is in a vehicle. Every pickup collected increases your [[Wanted level|chaos level]] by 10, increases the
    2 KB (250 words) - 00:36, 4 December 2016
  • | SOUND_<wbr>EVIDENCE_<wbr>PICKUP | item pickup
    6 KB (828 words) - 20:32, 26 December 2016
  • | description = Gets the number of [[Pickup#Pac-Man pickups|platinum pickups]] collected in a vehicle == Keywords ==
    586 bytes (83 words) - 17:09, 8 October 2016
  • | description = Clears the number of [[Pickup#Pac-Man pickups|donkey magazine pickups]] collected == Keywords ==
    399 bytes (50 words) - 10:27, 9 October 2016
  • .... Pressing [[00E1|button 4]] (ACTION key on foot) will spawn an adrenaline pickup rotating around the pistol object. <span class="c1">// spawn pickup and rotate object</span>
    4 KB (625 words) - 01:47, 28 November 2016
  • ...ll spawn an Adrenaline pickup in front of the player character and a Bribe pickup to the right of the player character after pressing [[00E1|button 4]] (ACTI == Keywords ==
    3 KB (522 words) - 15:45, 22 December 2016
  • | description = Gets the number of [[Pickup#Pac-Man pickups|donkey magazine pickups]] collected == Keywords ==
    622 bytes (85 words) - 04:44, 8 October 2016
  • | description = Removes all [[Pickup#Pac-Man pickups|donkey magazine and platinum pickups]] == Keywords ==
    433 bytes (51 words) - 01:19, 8 October 2016
  • ...ded features that depend on this variable. It can affect the behavior of [[Pickup|property pickups]] and the visibility of [[Blip|contact point blips]]. == Keywords ==
    2 KB (376 words) - 15:06, 1 July 2021
  • |93 ||RCHELI ||RC Raider Pickup == Keywords ==
    22 KB (3,109 words) - 03:22, 28 January 2017
  • ...the game. When the character dies, it drops the weapon as a [[0213#Weapons|pickup type 4 with predefined ammo count]]. == Keywords ==
    3 KB (401 words) - 19:28, 7 July 2017
  • |5 ||Fastest time on RC helicopter Pickup == Keywords ==
    4 KB (582 words) - 02:54, 13 April 2017
  • ...rent one. When the character dies, it drops the weapon as a [[0213#Weapons|pickup type 4 with predefined ammo count]]. If the ammo count is already less than == Keywords ==
    3 KB (441 words) - 06:27, 8 July 2017
  • |8 ||EXPLOSION_<wbr>MINE ||59 ||200.0 ||||[[Pickup]] mine == Keywords ==
    4 KB (487 words) - 15:06, 15 January 2017
  • == Keywords == set, restart, taxi, cab, mission, shortcut, pickup, pick, up, point, mission
    1 KB (202 words) - 05:26, 4 June 2016
  • ...bles#GTA III|package1.dff]]</code>. They will appear just like a regular [[pickup]] (rotating, glowing coronas, and emitting light) but they can't be picked == Keywords ==
    2 KB (272 words) - 05:43, 1 February 2017
  • == Keywords == set, restart, taxi, cab, mission, shortcut, pickup, pick, up, dropoff, drop, off, destination, point, mission
    2 KB (236 words) - 05:17, 4 June 2016
  • | description = Clears the number of [[Pickup#Pac-Man pickups|platinum pickups]] collected in a vehicle == Keywords ==
    610 bytes (86 words) - 10:28, 9 October 2016

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