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- 14:00, 5 February 2021 (diff | hist) (+5,390) N Mobile textures (SA/VC) (Started mobile textures article)
- 14:40, 3 February 2021 (diff | hist) (+22) User:Squ1dd13 (current)
- 14:36, 3 February 2021 (diff | hist) (+21) m Template:SA-navi (Renamed "Opcodes" link to "Instructions" and changed link destination to prevent redirect) (current)
- 14:29, 3 February 2021 (diff | hist) (+16) m SFX (SA) (Words)
- 14:28, 3 February 2021 (diff | hist) (+1,352) SFX (SA) (Added code and info for mobile)
- 18:02, 2 November 2020 (diff | hist) (+86) Talk:IMG archive (current)
- 17:35, 2 November 2020 (diff | hist) (+280) Talk:IMG archive
- 20:37, 29 October 2020 (diff | hist) (+722) N Talk:IMG archive (→SA - Streaming size/archive size: new section)
- 20:00, 28 October 2020 (diff | hist) (-2) m User:Squ1dd13
- 17:34, 6 October 2020 (diff | hist) (+703) SFX (SA) (Added section on mobile version. Code soon (maybe))
- 17:08, 6 October 2020 (diff | hist) (+14) m SFX (SA) (→File formats)
- 15:51, 5 October 2020 (diff | hist) (+203) Talk:SCM language (→Rework ETA?)
- 11:34, 3 October 2020 (diff | hist) (+10) m SCM language (→Opcode)
- 11:33, 3 October 2020 (diff | hist) (-247) SCM language (Overloads --> Alternators (see talk page))
- 11:29, 3 October 2020 (diff | hist) (+798) Talk:SCM language (→Rework ETA?)
- 11:16, 3 October 2020 (diff | hist) (+105) m SCM language (Added Wikipedia link to page "Operator overloading")
- 18:11, 27 September 2020 (diff | hist) (+30) m SCM language (More collapsing)
- 18:11, 27 September 2020 (diff | hist) (+6) m SCM language (Fixed incorrect class names, table is now collapsed)
- 18:08, 27 September 2020 (diff | hist) (+2) m SCM language (Reworded and renamed "operators composition". Reworked table with cleaner formatting and simpler variable names.)
- 17:47, 27 September 2020 (diff | hist) (-352) SCM Instruction (Ignore the last. Fixed misinformation)
- 17:42, 27 September 2020 (diff | hist) (-40) m SCM language ("Command ID" --> "Opcode" in line with most references. Reworded more formally.)
- 17:32, 27 September 2020 (diff | hist) (+132) m SCM language (Collapsed hardcoded command list, reducing page length and clutter again)
- 17:31, 27 September 2020 (diff | hist) (+231) m SCM language ("Alternator" --> "overload" in line with other languages. Put list of overloaded operations in collapsible section to reduce clutter and page length.)
- 14:26, 27 September 2020 (diff | hist) (-232) SCM Instruction ('not' operator in SA and its effect on opcodes)
- 18:08, 4 September 2020 (diff | hist) (+175) Talk:SCM language (→Rework ETA?)
- 13:24, 3 September 2020 (diff | hist) (+151) SCM language (Added link to the "SCM instruction" page's type details)
- 13:10, 3 September 2020 (diff | hist) (+290) m SCM language (Formatting, wording, other things)
- 12:20, 3 September 2020 (diff | hist) (+316) m SCM language
- 12:11, 3 September 2020 (diff | hist) (+125) m SCM language (Reduced needless sections again)
- 11:54, 3 September 2020 (diff | hist) (-4) m SCM language
- 11:53, 3 September 2020 (diff | hist) (+46) m SCM language (Should've previewed that)
- 11:51, 3 September 2020 (diff | hist) (+297) m SCM language (Removed needless sections)
- 11:39, 3 September 2020 (diff | hist) (+537) Talk:SCM language (Much question, very ask)
- 15:26, 1 September 2020 (diff | hist) (+2,036) m Collision File (Coloured matrix for readability) (current)
- 15:15, 1 September 2020 (diff | hist) (+604) Talk:GXT
- 15:04, 1 September 2020 (diff | hist) (-7) Talk:GXT (→Display format: new section)
- 14:50, 1 September 2020 (diff | hist) (+99) m GXT (→GTA III)
- 14:49, 1 September 2020 (diff | hist) (-1,808) m GXT (Removed repeated parts of GTA 2's section from GTA III section)
- 14:28, 1 September 2020 (diff | hist) (+249) m GXT (Reworded version descriptions (up to SA/IV), normalised section naming)
- 14:00, 1 September 2020 (diff | hist) (-21) m GXT (Reworded intro)
- 11:16, 1 September 2020 (diff | hist) (+922) m Gta sa.set (Vehicle controls table) (current)
- 11:08, 1 September 2020 (diff | hist) (+764) m Gta sa.set (Foot control location table (left original in HTML comment))
- 16:00, 31 August 2020 (diff | hist) (0) m SCM Instruction ("tipified" --> "typified" typo)
- 13:51, 31 August 2020 (diff | hist) (+3) m Map system (→Map file types) (current)
- 13:49, 31 August 2020 (diff | hist) (-69) m Map system (→Coordinate system)
- 13:29, 31 August 2020 (diff | hist) (+13) m Game directory (SA) (Changed links for audio)
- 13:19, 31 August 2020 (diff | hist) (-36) m Time cycle (Intro & TOC)
- 12:42, 31 August 2020 (diff | hist) (+694) Item Definition (Format details (including details on internals))
- 17:58, 30 August 2020 (diff | hist) (+371) SFX (SA) (Info on importance of BankSize accuracy)
- 11:47, 30 August 2020 (diff | hist) (+444) SFX (SA) (Comparison between games)
- 15:40, 29 August 2020 (diff | hist) (-9) SFX (SA) (The game doesn't ignore them)
- 15:23, 29 August 2020 (diff | hist) (0) m SFX (SA) (Wording)
- 15:22, 29 August 2020 (diff | hist) (+399) SFX (SA) (Added notes on 0xCD bytes in PakFiles.dat)
- 14:03, 29 August 2020 (diff | hist) (+114) SFX (SA) (Notes on file names)
- 13:40, 29 August 2020 (diff | hist) (-2) m Talk:SFX (SA) (Dumb markup mistake)
- 13:05, 29 August 2020 (diff | hist) (-39) m SFX (SA) (Changed 200 sound limit to 400. See Talk section for more info.)
- 13:03, 29 August 2020 (diff | hist) (+628) Talk:SFX (SA) (→Bank sound limit: new section)
- 12:33, 29 August 2020 (diff | hist) (+457) m SFX (SA) (Added loop info and broke up package section)
- 15:28, 28 August 2020 (diff | hist) (+10) m SFX (SA) (Flow and grammar)
- 15:25, 28 August 2020 (diff | hist) (+388) SFX (SA) (New introduction & list of default packages)
- 15:05, 28 August 2020 (diff | hist) (+2,388) SFX (SA) (Added structures and (hopefully) helpful code (in Go). Also cleaned up content (except in BankSlot.dat))
- 13:11, 26 August 2020 (diff | hist) (+140) m Rendering with RenderWare (Added link to the real RenderWare graphics manual) (current)
- 16:48, 25 August 2020 (diff | hist) (-9) m Paths (GTA SA) ("land vehicle" --> "car" because trains are excluded)
- 14:07, 25 August 2020 (diff | hist) (+331) Talk:Paths (GTA SA) (→File format of fastman92 path file) (current)
- 10:48, 25 August 2020 (diff | hist) (+618) SCM Instruction (Added info about the significance of the most significant bit of opcodes)
- 13:21, 24 August 2020 (diff | hist) (+315) SCM Instruction (Clarified array usage (should have done that before))
- 12:09, 24 August 2020 (diff | hist) (-369) SCM Instruction (Found exceptions, nevermind)
- 12:01, 24 August 2020 (diff | hist) (+779) m 0051 (Added implementation and linked to gosub)
- 11:51, 24 August 2020 (diff | hist) (+1,360) 0050 (Improved description and added implementation section.) (current)
- 10:35, 24 August 2020 (diff | hist) (-252) m SCM Instruction (Removed comment and dodgy line break)
- 10:34, 24 August 2020 (diff | hist) (+407) m SCM Instruction (Added details on local/global variables in SA; also separated III/VC/SA and LCS/VCS concrete type sections)
- 19:10, 21 August 2020 (diff | hist) (+278) m Game Patches (Improved introduction)
- 14:13, 21 August 2020 (diff | hist) (+33) m Object.dat (Forgot to change FX info names too) (current)
- 14:11, 21 August 2020 (diff | hist) (+102) m Object.dat (Switched to alternative names for optional break info)
- 12:22, 20 August 2020 (diff | hist) (+86) m Paths (GTA SA) (Added image of path nodes)
- 12:19, 20 August 2020 (diff | hist) (0) File:SAPathNodes.png (Squ1dd13 uploaded a new version of File:SAPathNodes.png) (current)
- 12:06, 20 August 2020 (diff | hist) (+34) m File:SAPathNodes.png (Formatted code)
- 12:05, 20 August 2020 (diff | hist) (+521) N File:SAPathNodes.png (This is an image representing path nodes for land vehicles in GTA: SA. The colours of each node (zoom in to see them) indicate certain attributes of that node. Refer to the below code to see how. <code> int[] cols = new int[] { flags.isHighwayNode...)
- 11:40, 20 August 2020 (diff | hist) (+309) m Cryptography (Added back previous edit with link to a JamCRC implementation)
- 17:56, 19 August 2020 (diff | hist) (+582) Talk:SCM Instruction
- 17:10, 19 August 2020 (diff | hist) (+220) Talk:SCM Instruction
- 17:09, 19 August 2020 (diff | hist) (+1) m SCM Instruction (→Instruction format)
- 17:08, 19 August 2020 (diff | hist) (+365) m SCM Instruction (Changed introduction so that it makes more sense with the new article name)
- 16:06, 19 August 2020 (diff | hist) (+38) m Object.dat (Removed stub template)
- 16:04, 19 August 2020 (diff | hist) (+358) m Object.dat (Stuff I forgot last time)
- 15:55, 19 August 2020 (diff | hist) (+3,215) Object.dat (Added all descriptions. Still not sure about table formatting...)
- 13:37, 19 August 2020 (diff | hist) (+8,690) m Memory Addresses (SA) (Formatted all hex and normalised case. Might also be good if types and class names were inside <code>)
- 13:26, 19 August 2020 (diff | hist) (+1) m Cryptography (Fixed spelling/typo)
- 11:14, 19 August 2020 (diff | hist) (+38) Talk:SCM Instruction
- 11:14, 19 August 2020 (diff | hist) (+1) User:Squ1dd13
- 11:14, 19 August 2020 (diff | hist) (+13) User:Squ1dd13
- 11:14, 19 August 2020 (diff | hist) (+70) N User:Squ1dd13 (Created page with "Professional programmer with several years' experience of GTA modding.")
- 11:05, 19 August 2020 (diff | hist) (+166) Talk:SCM Instruction (→Article name)
- 17:32, 18 August 2020 (diff | hist) (+121) Talk:Cryptography
- 11:48, 18 August 2020 (diff | hist) (+280) Talk:Cryptography
- 11:42, 18 August 2020 (diff | hist) (-533) SCM Instruction (Major rework)
- 15:38, 17 August 2020 (diff | hist) (+690) N Talk:SCM Instruction (Article name)
- 15:17, 17 August 2020 (diff | hist) (+176) m Cryptography (Clarified what JAMCRC actually is.)
- 19:49, 11 August 2020 (diff | hist) (-4) m IMG archive (Fix quotes)
- 20:11, 10 August 2020 (diff | hist) (-20) m SCM Instruction (Removed strange and incorrect remark about starting strings with spaces, and fixed a few typos.)
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