Difference between revisions of "List of unsupported opcodes"

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! width="20px" |{{Hint|P|Number of parameters}}
 
! width="20px" |{{Hint|P|Number of parameters}}
 
! Parameter type
 
! Parameter type
! Brief description
+
! Command
 
|-
 
|-
 
|003D || {{Icon|t}} || 2 || global var int, global var int || IS_INT_VAR_NOT_EQUAL_TO_NUMBER
 
|003D || {{Icon|t}} || 2 || global var int, global var int || IS_INT_VAR_NOT_EQUAL_TO_NUMBER
Line 322: Line 322:
 
|-
 
|-
 
| 01A0 || {{Icon|SA}} || || || IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D
 
| 01A0 || {{Icon|SA}} || || || IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D
 +
|-
 +
| 01B1 || {{Icon|SA}} || || || GIVE_WEAPON_TO_PLAYER
 +
|-
 +
| 01B3 || {{Icon|t}} || 3 || car handle, int, int || GIVE_WEAPON_TO_CAR
 +
|-
 +
| 01B8 || {{Icon|SA}} || || || SET_CURRENT_PLAYER_WEAPON
 +
|-
 +
| 01BA || {{Icon|t}} || 2 || car handle, int || SET_CURRENT_CAR_WEAPON
 +
|-
 +
| 01BE || {{Icon|SA}} || || || TURN_CHAR_TO_FACE_COORD
 +
|-
 +
| 01BF || {{Icon|VC}} {{Icon|SA}} || || || TURN_PLAYER_TO_FACE_COORD
 +
|-
 +
| 01C6 || {{Icon|VC}} {{Icon|SA}} || || || DONT_REMOVE_CAR
 +
|-
 +
| 01C9 || {{Icon|SA}} || || || SET_CHAR_OBJ_KILL_CHAR_ON_FOOT
 +
|-
 +
| 01CA || {{Icon|SA}} || || || SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT
 +
|-
 +
| 01CB || {{Icon|SA}} || || || SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS
 +
|-
 +
| 01CC || {{Icon|SA}} || || || SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS
 +
|-
 +
| 01CD || {{Icon|VC}} {{Icon|SA}} || || || SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE
 +
|-
 +
| 01CE || {{Icon|SA}} || || || SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE
 +
|-
 +
| 01CF || {{Icon|SA}} || || || SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS
 +
|-
 +
| 01D0 || {{Icon|SA}} || || || SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS
 +
|-
 +
| 01D1 || {{Icon|SA}} || || || SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT
 +
|-
 +
| 01D2 || {{Icon|SA}} || || || SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT
 +
|-
 +
| 01D3 || {{Icon|SA}} || || || SET_CHAR_OBJ_LEAVE_CAR
 +
|-
 +
| 01D4 || {{Icon|SA}} || || || SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER
 +
|-
 +
| 01D5 || {{Icon|SA}} || || || SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER
 +
|-
 +
| 01D6 || {{Icon|t}} || 1 || char handle || SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR
 +
|-
 +
| 01D7 || {{Icon|t}} || 1 || char handle || SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE
 +
|-
 +
| 01D8 || {{Icon|3}} {{Icon|SA}} || || || SET_CHAR_OBJ_DESTROY_OBJECT
 +
|-
 +
| 01D9 || {{Icon|SA}} || || || SET_CHAR_OBJ_DESTROY_CAR
 +
|-
 +
| 01DA || {{Icon|VC}} {{Icon|SA}} || || || SET_CHAR_OBJ_GOTO_AREA_ON_FOOT
 +
|-
 +
| 01DB || {{Icon|t}} || 1 || char handle || SET_CHAR_OBJ_GOTO_AREA_IN_CAR
 +
|-
 +
| 01DC || {{Icon|t}} || 1 || char handle || SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET
 +
|-
 +
| 01DD || {{Icon|t}} || 1 || char handle || SET_CHAR_OBJ_GUARD_ATTACK
 +
|-
 +
| 01DE || {{Icon|SA}} || || || SET_CHAR_AS_LEADER
 +
|-
 +
| 01DF || {{Icon|SA}} || || || SET_PLAYER_AS_LEADER
 +
|-
 +
| 01E0 || {{Icon|SA}} || || || LEAVE_GROUP
 +
|-
 +
| 01E1 || {{Icon|SA}} || || || SET_CHAR_OBJ_FOLLOW_ROUTE
 +
|-
 +
| 01E2 || {{Icon|SA}} || || || ADD_ROUTE_POINT
 +
|-
 +
| 01E6 || {{Icon|t}} || 4 || string, int, int, int || PRINT_WITH_NUMBER_SOON
 +
|-
 +
| 01ED || {{Icon|SA}} || || || CLEAR_CHAR_THREAT_SEARCH
 +
|-
 +
| 01EE || {{Icon|VC}} {{Icon|SA}} || || || ACTIVATE_CRANE
 +
|-
 +
| 01EF || {{Icon|VC}} {{Icon|SA}} || || || DEACTIVATE_CRANE
 +
|-
 +
| 01F1 || {{Icon|t}} || 16 || || SAVE_VAR_INT
 +
|-
 +
| 01F2 || {{Icon|t}} || 16 || || SAVE_VAR_FLOAT
 +
|-
 +
| 01F8 || {{Icon|VC}} {{Icon|SA}} || || || ADD_PAGER_MESSAGE_WITH_NUMBER
 +
|-
 +
| 01FC || {{Icon|SA}} || || || LOCATE_PLAYER_ANY_MEANS_CAR_2D
 +
|-
 +
| 01FD || {{Icon|SA}} || || || LOCATE_PLAYER_ON_FOOT_CAR_2D
 +
|-
 +
| 01FE || {{Icon|SA}} || || || LOCATE_PLAYER_IN_CAR_CAR_2D
 +
|-
 +
| 01FF || {{Icon|SA}} || || || LOCATE_PLAYER_ANY_MEANS_CAR_3D
 +
|-
 +
| 0200 || {{Icon|SA}} || || || LOCATE_PLAYER_ON_FOOT_CAR_3D
 +
|-
 +
| 0201 || {{Icon|SA}} || || || LOCATE_PLAYER_IN_CAR_CAR_3D
 +
|-
 +
| 020E || {{Icon|SA}} || || || TURN_CHAR_TO_FACE_CHAR
 +
|-
 +
| 020F || {{Icon|SA}} || || || TURN_CHAR_TO_FACE_PLAYER
 +
|-
 +
| 0210 || {{Icon|SA}} || || || TURN_PLAYER_TO_FACE_CHAR
 +
|-
 +
| 0211 || {{Icon|SA}} || || || SET_CHAR_OBJ_GOTO_COORD_ON_FOOT
 +
|-
 +
| 0212 || {{Icon|t}} || 1 || char handle || SET_CHAR_OBJ_GOTO_COORD_IN_CAR
 +
|-
 +
|| 0218 || {{Icon|VC}} {{Icon|SA}} || || || PRINT_WITH_NUMBER_BIG_Q
 +
|-
 +
| 0219 || {{Icon|SA}} || || || SET_GARAGE
 +
|-
 +
| 021A || {{Icon|VC}} {{Icon|SA}} || || || SET_GARAGE_WITH_CAR_MODEL
 +
|-
 +
| 021D || {{Icon|VC}} {{Icon|SA}} || || || SET_FREE_BOMBS
 +
|-
 +
| 021E || {{Icon|t}} || 7 || flt, flt, flt, flt, flt, flt, int || SET_POWERPOINT
 +
|-
 +
| 021F || {{Icon|VC}} {{Icon|SA}} || || || SET_ALL_TAXI_LIGHTS
 +
|-
 +
| 0220 || {{Icon|VC}} {{Icon|SA}} || || || IS_CAR_ARMED_WITH_ANY_BOMB
 +
|-
 +
| 0222 || {{Icon|SA}} || || || SET_PLAYER_HEALTH
 +
|-
 +
| 0225 || {{Icon|SA}} || || || GET_PLAYER_HEALTH
 +
|-
 +
| [[0228]] || {{Icon|VC}} {{Icon|SA}} || || || IS_CAR_ARMED_WITH_BOMB
 +
|-
 +
| 022C || {{Icon|SA}} || || || CHAR_LOOK_AT_CHAR_ALWAYS
 +
|-
 +
| 022D || {{Icon|SA}} || || || CHAR_LOOK_AT_PLAYER_ALWAYS
 +
|-
 +
| 022E || {{Icon|SA}} || || || PLAYER_LOOK_AT_CHAR_ALWAYS
 +
|-
 +
| 022F || {{Icon|SA}} || || || STOP_CHAR_LOOKING
 +
|-
 +
| 0230 || {{Icon|SA}} || || || STOP_PLAYER_LOOKING
 +
|-
 +
| 0232 || {{Icon|t}} || 8 || int, int, int, int, int, int, int, int || SET_GANG_ATTITUDE
 +
|-
 +
| 0233 || {{Icon|t}} || 3 || int, int, int || SET_GANG_GANG_ATTITUDE
 +
|-
 +
| 0234 || {{Icon|t}} || 3 || int, int, player handle || SET_GANG_PLAYER_ATTITUDE
 
|}
 
|}
 
== San Andreas ==
 
== San Andreas ==

Revision as of 01:40, 4 February 2015

This is a list of opcodes GTA III, Vice City, and San Andreas do not support. Unlike the unused opcodes, you can't use these ones at all as it will lead the game to crash or undesirable effects. Only opcodes that do not appear in all three games will have complete rows.

Opcode Games P Parameter type Command
003D GTA III Vice City San Andreas 2 global var int, global var int IS_INT_VAR_NOT_EQUAL_TO_NUMBER
003E GTA III Vice City San Andreas 2 local var int, global var int IS_INT_LVAR_NOT_EQUAL_TO_NUMBER
003F GTA III Vice City San Andreas 2 global var int, global var int IS_INT_VAR_NOT_EQUAL_TO_INT_VAR
0040 GTA III Vice City San Andreas 2 local var int, local var int IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR
0041 GTA III Vice City San Andreas 2 global var int, local var int IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR
0047 GTA III Vice City San Andreas 2 global var flt, flt IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER
0048 GTA III Vice City San Andreas 2 local var flt, flt IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER
0049 GTA III Vice City San Andreas 2 global var flt, global var flt IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR
004A GTA III Vice City San Andreas 2 local var flt, local var flt IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR
004B GTA III Vice City San Andreas 2 global var flt, local var flt IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR
004C Vice City San Andreas GOTO_IF_TRUE
0054 San Andreas GET_PLAYER_COORDINATES
0055 San Andreas SET_PLAYER_COORDINATES
0056 San Andreas IS_PLAYER_IN_AREA_2D
0057 San Andreas IS_PLAYER_IN_AREA_3D
009C San Andreas CHAR_WANDER_DIR
009D GTA III Vice City San Andreas 1 char handle CHAR_WANDER_RANGE
009E San Andreas CHAR_FOLLOW_PATH
009F San Andreas CHAR_SET_IDLE
00A2 Vice City San Andreas IS_CHAR_STILL_ALIVE
00AC Vice City San Andreas IS_CAR_STILL_ALIVE
00B2 GTA III Vice City San Andreas 0 SPECIAL_0
00B3 GTA III Vice City San Andreas 0 SPECIAL_1
00B4 GTA III Vice City San Andreas 0 SPECIAL_2
00B5 GTA III Vice City San Andreas 0 SPECIAL_3
00B6 GTA III Vice City San Andreas 0 SPECIAL_4
00B7 GTA III Vice City San Andreas 0 SPECIAL_5
00B8 GTA III Vice City San Andreas 0 SPECIAL_6
00B9 GTA III Vice City San Andreas 0 SPECIAL_7
00BD Vice City San Andreas PRINT_SOON
00C5 Vice City San Andreas RETURN_TRUE
00C6 Vice City San Andreas RETURN_FALSE
00C7 GTA III Vice City San Andreas 18 VAR_INT
00C8 GTA III Vice City San Andreas 18 VAR_FLOAT
00C9 GTA III Vice City San Andreas 18 LVAR_INT
00CA GTA III Vice City San Andreas 18 LVAR_FLOAT
00CB GTA III Vice City San Andreas 0 {
00CC GTA III Vice City San Andreas 0 }
00CD GTA III Vice City San Andreas 2 int, var REPEAT
00CE GTA III Vice City San Andreas 0 ENDREPEAT
00CF GTA III Vice City San Andreas 1 int IF
00D0 GTA III Vice City San Andreas 1 int IFNOT
00D1 GTA III Vice City San Andreas 0 ELSE
00D2 GTA III Vice City San Andreas 0 ENDIF
00D3 GTA III Vice City San Andreas 1 int WHILE
00D4 GTA III Vice City San Andreas 1 int WHILENOT
00D5 GTA III Vice City San Andreas 0 ENDWHILE
00DA San Andreas STORE_CAR_PLAYER_IS_IN
00DC San Andreas IS_PLAYER_IN_CAR
00DE San Andreas IS_PLAYER_IN_MODEL
00E0 San Andreas IS_PLAYER_IN_ANY_CAR
00E2 Vice City GET_PAD_STATE
00E3 San Andreas LOCATE_PLAYER_ANY_MEANS_2D
00E4 San Andreas LOCATE_PLAYER_ON_FOOT_2D
00E5 San Andreas LOCATE_PLAYER_IN_CAR_2D
00E6 San Andreas LOCATE_STOPPED_PLAYER_ANY_MEANS_2D
00E7 San Andreas LOCATE_STOPPED_PLAYER_ON_FOOT_2D
00E8 San Andreas LOCATE_STOPPED_PLAYER_IN_CAR_2D
00E9 San Andreas LOCATE_PLAYER_ANY_MEANS_CHAR_2D
00EA San Andreas LOCATE_PLAYER_ON_FOOT_CHAR_2D
00EB San Andreas LOCATE_PLAYER_IN_CAR_CHAR_2D
00F5 San Andreas LOCATE_PLAYER_ANY_MEANS_3D
00F6 San Andreas LOCATE_PLAYER_ON_FOOT_3D
00F7 San Andreas LOCATE_PLAYER_IN_CAR_3D
00F8 San Andreas LOCATE_STOPPED_PLAYER_ANY_MEANS_3D
00F9 San Andreas LOCATE_STOPPED_PLAYER_ON_FOOT_3D
00FA San Andreas LOCATE_STOPPED_PLAYER_IN_CAR_3D
00FB San Andreas LOCATE_PLAYER_ANY_MEANS_CHAR_3D
00FC San Andreas LOCATE_PLAYER_ON_FOOT_CHAR_3D
00FD San Andreas LOCATE_PLAYER_IN_CAR_CHAR_3D
010C San Andreas GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER
0113 Vice City San Andreas ADD_AMMO_TO_PLAYER
0115 GTA III Vice City San Andreas 3 car handle, int, int ADD_AMMO_TO_CAR
0116 GTA III Vice City San Andreas 1 player handle IS_PLAYER_STILL_ALIVE
011A San Andreas SET_CHAR_THREAT_SEARCH
011B GTA III Vice City San Andreas 2 char handle, int SET_CHAR_THREAT_REACTION
011C San Andreas SET_CHAR_OBJ_NO_OBJ
011D GTA III Vice City San Andreas 1 char handle ORDER_DRIVER_OUT_OF_CAR
011E GTA III Vice City San Andreas 2 char handle, car handle ORDER_CHAR_TO_DRIVE_CAR
011F GTA III Vice City San Andreas 4 int, flt, flt, flt ADD_PATROL_POINT
0120 GTA III Vice City San Andreas 2 player handle, string IS_PLAYER_IN_GANGZONE
0121 San Andreas IS_PLAYER_IN_ZONE
0123 San Andreas HAS_CHAR_SPOTTED_PLAYER
0124 GTA III Vice City San Andreas 2 char handle, car handle ORDER_CHAR_TO_BACKDOOR
0125 GTA III Vice City San Andreas 2 char handle, int ADD_CHAR_TO_GANG
0126 San Andreas IS_CHAR_OBJECTIVE_PASSED
0127 GTA III Vice City San Andreas 2 char handle, int SET_CHAR_DRIVE_AGGRESSION
0128 GTA III Vice City San Andreas 2 char handle, flt SET_CHAR_MAX_DRIVESPEED
012B GTA III Vice City San Andreas 1 char handle MAKE_CHAR_DO_NOTHING
012C GTA III Vice City San Andreas 2 char handle, int SET_CHAR_INVINCIBLE
012D GTA III Vice City San Andreas 2 player handle, int SET_PLAYER_INVINCIBLE
012E GTA III Vice City San Andreas 3 char handle, int, int SET_CHAR_GRAPHIC_TYPE
012F GTA III Vice City San Andreas 3 player handle, int, int SET_PLAYER_GRAPHIC_TYPE
0130 Vice City San Andreas HAS_PLAYER_BEEN_ARRESTED
0131 GTA III Vice City San Andreas 1 char handle STOP_CHAR_DRIVING
0132 GTA III Vice City San Andreas 1 char handle KILL_CHAR
0133 GTA III Vice City San Andreas 2 char handle, int SET_FAVOURITE_CAR_MODEL_FOR_CHAR
0134 GTA III Vice City San Andreas 2 char handle, int SET_CHAR_OCCUPATION
0135 Vice City San Andreas CHANGE_CAR_LOCK
0136 GTA III Vice City San Andreas 4 int, flt, flt, flt SHAKE_CAM_WITH_POINT
0138 GTA III Vice City San Andreas 2 car handle, int IS_CAR_REMAP
0139 GTA III Vice City San Andreas 1 car handle HAS_CAR_JUST_SUNK
013A GTA III Vice City San Andreas 1 car handle SET_CAR_NO_COLLIDE
013B Vice City San Andreas IS_CAR_DEAD_IN_AREA_2D
013C Vice City San Andreas IS_CAR_DEAD_IN_AREA_3D
013D GTA III Vice City San Andreas 2 car handle, car handle IS_TRAILER_ATTACHED
013E GTA III Vice City San Andreas 2 car handle, car handle IS_CAR_ON_TRAILER
013F GTA III Vice City San Andreas 2 car handle, int HAS_CAR_GOT_WEAPON
0140 GTA III Vice City San Andreas 2 car handle, vehicle_genb? PARK
0141 GTA III Vice City San Andreas 0 HAS_PARK_FINISHED
0142 GTA III Vice City San Andreas 1 car handle KILL_ALL_PASSENGERS
0143 GTA III Vice City San Andreas 2 car handle, int SET_CAR_BULLETPROOF
0144 GTA III Vice City San Andreas 2 car handle, int SET_CAR_FLAMEPROOF
0145 GTA III Vice City San Andreas 2 car handle, int SET_CAR_ROCKETPROOF
0146 GTA III Vice City San Andreas 1 car handle IS_CARBOMB_ACTIVE
0147 GTA III Vice City San Andreas 1 car handle GIVE_CAR_ALARM
0148 GTA III Vice City San Andreas 2 car handle, car handle PUT_CAR_ON_TRAILER
0149 Vice City San Andreas IS_CAR_CRUSHED
014A GTA III Vice City San Andreas 5 int, flt, flt, flt, var CREATE_GANG_CAR
014D Vice City San Andreas ADD_PAGER_MESSAGE
0150 San Andreas DISPLAY_ONSCREEN_COUNTER
0152 San Andreas SET_ZONE_CAR_INFO
0153 GTA III Vice City San Andreas 2 char handle, string IS_CHAR_IN_GANG_ZONE
0155 Vice City San Andreas SET_CAR_DENSITY
0156 Vice City San Andreas SET_PED_DENSITY
0157 San Andreas POINT_CAMERA_AT_PLAYER
015B GTA III Vice City SHAKE_PAD
015C San Andreas SET_ZONE_PED_INFO
015E Vice City San Andreas IS_CAR_IN_AIR
0163 Vice City San Andreas ADD_BLIP_FOR_OBJECT_OLD
016F Vice City DRAW_SHADOW
0170 San Andreas GET_PLAYER_HEADING
0171 San Andreas SET_PLAYER_HEADING
0178 Vice City San Andreas IS_PLAYER_TOUCHING_OBJECT
0179 Vice City IS_CHAR_TOUCHING_OBJECT
017A San Andreas SET_PLAYER_AMMO
017B Vice City SET_CHAR_AMMO
017C GTA III Vice City San Andreas 3 car handle, int, int SET_CAR_AMMO
017D GTA III Vice City San Andreas 1 string LOAD_CAMERA_SPLINE
017E GTA III Vice City San Andreas 1 int MOVE_CAMERA_ALONG_SPLINE
017F GTA III Vice City San Andreas 1 flt GET_CAMERA_POSITION_ALONG_SPLINE
0182 Vice City San Andreas DECLARE_BASE_BRIEF_ID_FOR_CONTACT
0183 San Andreas IS_PLAYER_HEALTH_GREATER
0192 San Andreas SET_CHAR_OBJ_WAIT_ON_FOOT
0193 San Andreas SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE
0194 San Andreas SET_CHAR_OBJ_GUARD_SPOT
0195 Vice City San Andreas SET_CHAR_OBJ_GUARD_AREA
0196 Vice City San Andreas SET_CHAR_OBJ_WAIT_IN_CAR
0197 San Andreas IS_PLAYER_IN_AREA_ON_FOOT_2D
0198 San Andreas IS_PLAYER_IN_AREA_IN_CAR_2D
0199 San Andreas IS_PLAYER_STOPPED_IN_AREA_2D
019A San Andreas IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D
019B San Andreas IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D
019C San Andreas IS_PLAYER_IN_AREA_ON_FOOT_3D
019D San Andreas IS_PLAYER_IN_AREA_IN_CAR_3D
019E San Andreas IS_PLAYER_STOPPED_IN_AREA_3D
019F San Andreas IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D
01A0 San Andreas IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D
01B1 San Andreas GIVE_WEAPON_TO_PLAYER
01B3 GTA III Vice City San Andreas 3 car handle, int, int GIVE_WEAPON_TO_CAR
01B8 San Andreas SET_CURRENT_PLAYER_WEAPON
01BA GTA III Vice City San Andreas 2 car handle, int SET_CURRENT_CAR_WEAPON
01BE San Andreas TURN_CHAR_TO_FACE_COORD
01BF Vice City San Andreas TURN_PLAYER_TO_FACE_COORD
01C6 Vice City San Andreas DONT_REMOVE_CAR
01C9 San Andreas SET_CHAR_OBJ_KILL_CHAR_ON_FOOT
01CA San Andreas SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT
01CB San Andreas SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS
01CC San Andreas SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS
01CD Vice City San Andreas SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE
01CE San Andreas SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE
01CF San Andreas SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS
01D0 San Andreas SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS
01D1 San Andreas SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT
01D2 San Andreas SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT
01D3 San Andreas SET_CHAR_OBJ_LEAVE_CAR
01D4 San Andreas SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER
01D5 San Andreas SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER
01D6 GTA III Vice City San Andreas 1 char handle SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR
01D7 GTA III Vice City San Andreas 1 char handle SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE
01D8 GTA III San Andreas SET_CHAR_OBJ_DESTROY_OBJECT
01D9 San Andreas SET_CHAR_OBJ_DESTROY_CAR
01DA Vice City San Andreas SET_CHAR_OBJ_GOTO_AREA_ON_FOOT
01DB GTA III Vice City San Andreas 1 char handle SET_CHAR_OBJ_GOTO_AREA_IN_CAR
01DC GTA III Vice City San Andreas 1 char handle SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET
01DD GTA III Vice City San Andreas 1 char handle SET_CHAR_OBJ_GUARD_ATTACK
01DE San Andreas SET_CHAR_AS_LEADER
01DF San Andreas SET_PLAYER_AS_LEADER
01E0 San Andreas LEAVE_GROUP
01E1 San Andreas SET_CHAR_OBJ_FOLLOW_ROUTE
01E2 San Andreas ADD_ROUTE_POINT
01E6 GTA III Vice City San Andreas 4 string, int, int, int PRINT_WITH_NUMBER_SOON
01ED San Andreas CLEAR_CHAR_THREAT_SEARCH
01EE Vice City San Andreas ACTIVATE_CRANE
01EF Vice City San Andreas DEACTIVATE_CRANE
01F1 GTA III Vice City San Andreas 16 SAVE_VAR_INT
01F2 GTA III Vice City San Andreas 16 SAVE_VAR_FLOAT
01F8 Vice City San Andreas ADD_PAGER_MESSAGE_WITH_NUMBER
01FC San Andreas LOCATE_PLAYER_ANY_MEANS_CAR_2D
01FD San Andreas LOCATE_PLAYER_ON_FOOT_CAR_2D
01FE San Andreas LOCATE_PLAYER_IN_CAR_CAR_2D
01FF San Andreas LOCATE_PLAYER_ANY_MEANS_CAR_3D
0200 San Andreas LOCATE_PLAYER_ON_FOOT_CAR_3D
0201 San Andreas LOCATE_PLAYER_IN_CAR_CAR_3D
020E San Andreas TURN_CHAR_TO_FACE_CHAR
020F San Andreas TURN_CHAR_TO_FACE_PLAYER
0210 San Andreas TURN_PLAYER_TO_FACE_CHAR
0211 San Andreas SET_CHAR_OBJ_GOTO_COORD_ON_FOOT
0212 GTA III Vice City San Andreas 1 char handle SET_CHAR_OBJ_GOTO_COORD_IN_CAR
0218 Vice City San Andreas PRINT_WITH_NUMBER_BIG_Q
0219 San Andreas SET_GARAGE
021A Vice City San Andreas SET_GARAGE_WITH_CAR_MODEL
021D Vice City San Andreas SET_FREE_BOMBS
021E GTA III Vice City San Andreas 7 flt, flt, flt, flt, flt, flt, int SET_POWERPOINT
021F Vice City San Andreas SET_ALL_TAXI_LIGHTS
0220 Vice City San Andreas IS_CAR_ARMED_WITH_ANY_BOMB
0222 San Andreas SET_PLAYER_HEALTH
0225 San Andreas GET_PLAYER_HEALTH
0228 Vice City San Andreas IS_CAR_ARMED_WITH_BOMB
022C San Andreas CHAR_LOOK_AT_CHAR_ALWAYS
022D San Andreas CHAR_LOOK_AT_PLAYER_ALWAYS
022E San Andreas PLAYER_LOOK_AT_CHAR_ALWAYS
022F San Andreas STOP_CHAR_LOOKING
0230 San Andreas STOP_PLAYER_LOOKING
0232 GTA III Vice City San Andreas 8 int, int, int, int, int, int, int, int SET_GANG_ATTITUDE
0233 GTA III Vice City San Andreas 3 int, int, int SET_GANG_GANG_ATTITUDE
0234 GTA III Vice City San Andreas 3 int, int, player handle SET_GANG_PLAYER_ATTITUDE

San Andreas

003D 0156 022E 032F 0408 0511
003E 0157 022F 0333 040A 0516
003F 015C 0230 0334 040E 051F
0040 015E 0232 0336 040F 0520
0041 0163 0233 033A 0410 0527
0047 0170 0234 033B 0411 0528
0048 0171 0238 033C 0412 0529
0049 0178 0239 033D 0413 052A
004A 017A 023A 0346 0415 052B
004B 017C 023E 0347 0419 052D
004C 017D 023F 034A 041B 052E
0054 017E 0240 034B 041C 052F
0055 017F 0242 034C 041F 0530
0056 0182 0243 0351 0420 0531
0057 0183 0246 0352 0421 0532
009C 0192 024A 0353 0422 0533
009D 0193 024B 0354 0426 0534
009E 0194 024C 0355 0427 0535
009F 0195 024D 0357 0429 0536
00A2 0196 024E 0358 042A 0537
00AC 0197 0251 0359 0437 0538
00B2 0198 0252 035A 0438 0539
00B3 0199 0255 035B 0439 053A
00B4 019A 0295 035E 043A 053B
00B5 019B 029A 0365 043B 053C
00B6 019C 029C 0367 043D 053D
00B7 019D 029D 0368 0442 0542
00B8 019E 029E 0369 0443 0543
00B9 019F 029F 036B 0444 0544
00BD 01A0 02A1 036C 0447 0546
00DA 01B1 02A2 036E 044A 0549
00DC 01B3 02A6 036F 044E 0553
00DE 01B8 02AD 0370 044F 0554
00E0 01BA 02AE 0371 0452 0558
00E3 01BE 02AF 0372 0455 0559
00E4 01BF 02B0 0374 0456 055A
00E5 01C6 02B1 0375 045E 055C
00E6 01C9 02B2 0377 045F 0562
00E7 01CA 02B3 0378 0461 0567
00E8 01CB 02B4 0379 0462 056B
00E9 01CC 02B5 037A 046A 056F
00EA 01CD 02B6 037B 046B 0571
00EB 01CE 02B7 037C 046F 0573
00F5 01CF 02B8 037D 0478 057C
00F6 01D0 02C3 037F 0479 0580
00F7 01D1 02C4 0380 047B 0584
00F8 01D2 02C5 0385 047C 0586
00F9 01D3 02C6 0386 047D 0589
00FA 01D4 02C7 0387 047E 058B
00FB 01D5 02C8 0388 047F 058F
00FC 01D6 02C9 0389 0483 0590
00FD 01D7 02CD 0398 0486 0593
0113 01D8 02D2 0399 0487 0598
0115 01D9 02D5 039A 048D 0599
0116 01DA 02D7 039B 048E 05AB
011A 01DB 02D9 039D 0490 05AC
011B 01DC 02DA 03A0 0492 05AF
011C 01DD 02DC 03A5 0497 05B4
011D 01DE 02DE 03A6 0498 0644
011E 01DF 02DF 03AC 0499 0645
011F 01E0 02EF 03AE 049A 0649
0120 01E1 02F0 03B2 049B 0658
0121 01E2 02F1 03B3 049D 0690
0123 01E6 02F4 03B4 04A0 0691
0124 01ED 02F5 03B5 04A8 0692
0125 01EE 02FB 03B8 04AA 0693
0126 01EF 02FC 03B9 04AC 0694
0127 01F1 02FE 03BB 04C2 0695
0128 01F2 0300 03BE 04C3 0696
0138 01F8 0301 03C1 04C6 06B8
0139 01FC 0304 03C2 04C9 06CC
013A 01FD 0305 03C6 04CA 06CD
013B 01FE 0306 03DB 04CB 06D3
013C 01FF 0307 03DD 04CC 06D4
013D 0200 0309 03E2 04CD 0753
013E 0201 030A 03E9 04CF 0756
013F 020E 030B 03EC 04D4 0757
0140 020F 030E 03F1 04DC 0768
0141 0210 030F 03F2 04DE 0769
0142 0211 0310 03F6 04E8 07B9
0143 0212 0311 03F7 04EC 07D8
0144 0218 0312 03F8 04F2 07D9
0145 0219 0313 03F9 04F3 0802
0146 021A 0314 03FA 04F6 082B
0147 021D 0315 03FB 04FB 082C
0148 021E 0316 03FC 04FD 082D
0149 021F 031B 03FF 04FF 082E
014A 0220 031C 0401 0502 082F
014D 0222 0322 0402 0504 0854
0150 0225 0324 0403 0505 0865
0152 0228 0328 0404 050C 09CD
0153 022C 032D 0405 050D 09CE
0155 022D 032E 0406 0510 09DF