Difference between revisions of "033F"

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This opcode sets the scale of the text. Negative values are permitted, allowing the text to mirror itself along the x and y axis. The lead image on this page shows text displayed in Vice City at the x position of 100.0 and y positions starting at 10.0 and separated by 50.0 each. This first line uses the default scaling, the second uses (0.5,2.0), the third uses (0.8,2.0), and the fourth uses (-0.48,-1.12). Note that the third text is wrapped due to the default [[0343|wrap x]] of 182.0.
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This opcode sets the scale of the text. Negative values are permitted, allowing the text to mirror itself along the x and y axis. The lead image on this page shows text displayed in Vice City at the x position of 100.0 and y positions starting at 10.0 and separated by 50.0 each. This first line uses the default scaling, the second uses (0.48,2.0), the third uses (0.8,2.0), and the fourth uses (-0.48,-1.12). Note that the third text is wrapped due to the default [[0343|wrap x]] of 182.0.
  
 
== Keywords ==
 
== Keywords ==
 
set, draw, text, scale, letter, width, height
 
set, draw, text, scale, letter, width, height

Revision as of 16:08, 26 February 2016

033F in action

GTA III Vice City San Andreas SET_TEXT_SCALE


Description
Sets the scale of the text
Syntax
033F: set_text_draw_letter_width_height [flt1] [flt2]
Parameter
[flt1]
X-scale (default 0.48)
[flt2]
Y-scale (default 1.12)

This opcode sets the scale of the text. Negative values are permitted, allowing the text to mirror itself along the x and y axis. The lead image on this page shows text displayed in Vice City at the x position of 100.0 and y positions starting at 10.0 and separated by 50.0 each. This first line uses the default scaling, the second uses (0.48,2.0), the third uses (0.8,2.0), and the fourth uses (-0.48,-1.12). Note that the third text is wrapped due to the default wrap x of 182.0.

Keywords

set, draw, text, scale, letter, width, height