004F

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GTA III Vice City San Andreas START_NEW_SCRIPT


Description

Creates a new thread

Syntax

004F: create_thread [offset] [params]
create_thread [offset] [params]

Parameter

offset
The position in the script from where the thread is started, usually identified by a label
params
optional integer or float parameters

Native analog

START_NEW_SCRIPT

This creates a new thread, which begins an execution from the position in the main.scm identified by a label or an integer value.

This opcode has a variable number of parameters. The first parameter of the opcode is required, extra parameters depends on the scripter needs. The point is, the extra parameters set the values of the local variables of the new thread. The first extra parameter (the second one in the opcode) sets the value for the local variable 0@, the second extra parameter sets the value for 1@ and so forth. A total number of extra parameters varies from game to game: 16+2 for GTA 3 and Vice City, 32+2 for San Andreas.

To end the thread execution and free the memory use 004E or 0459.

This opcode is similar to the opcode 00D7 but the latter has only one parameter, without extra ones.

Example

$VAR = 10
004F: create_thread @MONEY 10 $VAR
 ...
 ...
:MONEY
03A4: name_thread 'MONEY'
00D6: if 0
003B:   0@ == 1@
004D: jump_if_false @EXIT
0109: player $PLAYER_CHAR money += 0@
  
:EXIT
004E: end_thread

When the game starts, it will execute this code and the player will receive 10 dollars.

Keywords

thread, script, create, start

See also