SET GROUP CHAR DUCKS WHEN AIMED AT
Revision as of 19:38, 27 March 2011 by Impediment (talk | contribs)
| Number of parameters: 2 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | Integer | Char Handle |
| 2. | Bool | True/False |
| Return value: | ||
| Type | Description | |
| None | ||
Specified group member will duck when player (of same group) aims at them.