SET CAR AS MISSION CAR
Revision as of 05:11, 16 February 2011 by Impediment (talk | contribs)
| Number of parameters: 2 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | Integer | Vehicle Handle |
| 2. | Boolean | True |
| Return value: | ||
| Type | Description | |
| None | ||
Marks the specified vehicle so it will not be deleted from game world; opposite of "MARK_CAR_AS_NO_LONGER_NEEDED" function. Vehicle will not be deleted no matter how far player is from it even if vehicle is destroyed. Use "MARK_CAR_AS_NO_LONGER_NEEDED" function to flag the game to dispose of it when appropiate.