SET CAR AS MISSION CAR
Revision as of 05:11, 16 February 2011 by Impediment (talk | contribs)
Number of parameters: 2 | ||
---|---|---|
Parameter # | Type | Description |
1. | Integer | Vehicle Handle |
2. | Boolean | True |
Return value: | ||
Type | Description | |
None |
Marks the specified vehicle so it will not be deleted from game world; opposite of "MARK_CAR_AS_NO_LONGER_NEEDED" function. Vehicle will not be deleted no matter how far player is from it even if vehicle is destroyed. Use "MARK_CAR_AS_NO_LONGER_NEEDED" function to flag the game to dispose of it when appropiate.