SET CHAR AS MISSION CHAR
								
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		| Number of parameters: 2 | ||
|---|---|---|
| Parameter # | Type | Description | 
| 1. | integer | ped handle | 
| 2. | boolean | true if mission char, false if not | 
| Return value: | ||
| Type | Description | |
| None | ||
Before you can use any other SET_CHAR_ functions on a char you didn't create, you have to set them as mission chars.
So, for instance, if you get a random ped using GET_RANDOM_CHAR_IN_AREA_OFFSET_NO_SAVE, you first need to set that ped as a mission char before you can change any of their other flags.
Setting a char as a mission char is essentially the opposite of MARK_CHAR_AS_NO_LONGER_NEEDED.

