shop_vehicle.meta
Revision as of 23:45, 20 July 2022 by WildBrick142 (talk | contribs) (Created page with "{{DISPLAYTITLE:shop_vehicle.meta}} {{Metafile|name = shop_vehicle.meta|struct = ShopVehicleDataArray|filetype = VEHICLE_SHOP_DLC_FILE}} The '''shop_vehicle.meta''' file in GTA...")
Struct: | ShopVehicleDataArray |
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File Type: | VEHICLE_SHOP_DLC_FILE |
The shop_vehicle.meta file in GTA V is an XML-format file which defines available DLC vehicles and modifications that are allowed to be stored when saving the game. This file is found in ..\common\data\ of any vehicle-containing DLC and can be edited with any text editor.
Contents
Vehicles
Struct: | ShopVehicleData |
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lockHash
Name used to lock/unlock content through contentunlocks.meta
modelNameHash
Model name of the vehicle.
cost
Vehicle price. Unused.
textLabel
GXT2 name label of the vehicle.
vehicleMods
See: VehicleMods
vehicleFlags
Vehicle flag bitset. Unused.
enum eVehicleFlags
| ||
---|---|---|
Enum | Name | Description |
0 | VF_DISABLE_GARAGE |
VehicleMods
Struct: | ShopVehicleMod |
---|
lockHash
Name used to lock/unlock content through contentunlocks.meta
nameHash
Name of the item.
type
cost
Item price. Unused.
nameHash
Name of the file? Unused.
Grand Theft Auto V | |
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File Formats | .awc • .dat • .gfx • .gxt2 • .ide • .meta/.ymt/.xml • .mrf • .patch • .rpf • .ybn/.ybd • .ycd • .ydd • .ydr • .yed • .yfd • .yft • .yld • .ymap • .ymf • .ynd • .ynv • .ypdb • .ysc • .ytd • .ytyp • .yvr |
Documentation | Bink Video • Native functions • Weather types |
Tools | OpenIV • GIMS Evo • CodeWalker |
Multiplayer | GTAForums: GTA Online |
Useful links | Community portal • Discussion forums • GTA V Modding Forum • GTA5-Mods • Native Functions Database (alloc8or) |