02A0
Revision as of 22:39, 19 January 2016 by Spaceeinstein (talk | contribs) (Created page with "{{OpCode | games = {{Icon|3}} | command = IS_CHAR_STOPPED | description = Checks if the character is "stopped" | syntax1 = 02A0: actor [''char handle''] s...")
- Description
- Checks if the character is "stopped"
- Syntax
- 02A0: actor [char handle] stopped
- Parameter
- [char handle]
- The handle of the character
This conditional opcode returns true when the character is "stopped." The command name is somewhat misleading. Being stopped includes standing still while on foot or in a vehicle, jumping without pressing the movement buttons, releasing the sprint button while running, falling without pressing the movement buttons, and exiting a vehicle.
Keywords
check, character, actor, stopped, stop
See also
- 029F, checks if the player is "stopped"