GXT2
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This section is incomplete. You can help by fixing and expanding it.
GXT2 is a new text format used in GTA 5 and files are usually located in \x64b.rpf\data\lang\
and \update\update.rpf\x64\data\lang
. Previous analogue of this format used in the past GTA Series is GXT.
File format
This section is incomplete. You can help by fixing and expanding it.
0x00 - "2TXG" - Header (32bit byte swapped) 0x04 - Number of entries (32bit byte swapped) 0x08 - Hashed name (32bit byte swapped) 0x0C - Hashed name's entries' offset (32bit byte swapped) ... Second "2TXG" - Header - end of name block (32bit byte swapped) 4-bytes following second "2TXG" - End of file offset (32bit byte swapped) Start of entries
Names are hashed using One At A Time Hash
Tools
OpenIV - Inbuilt GXT2 file viewer/editor |
Grand Theft Auto V | |
---|---|
File Formats | .awc • .dat • .gfx • .gxt2 • .ide • .meta/.ymt/.xml • .mrf • .patch • .rpf • .ybn/.ybd • .ycd • .ydd • .ydr • .yed • .yfd • .yft • .yld • .ymap • .ymf • .ynd • .ynv • .ypdb • .ysc • .ytd • .ytyp • .yvr |
Documentation | Bink Video • Native functions • Weather types |
Tools | OpenIV • GIMS Evo • CodeWalker |
Multiplayer | GTAForums: GTA Online |
Useful links | Community portal • Discussion forums • GTA V Modding Forum • GTA5-Mods • Native Functions Database (alloc8or) |