pickups.meta
pickups.meta file in GTA V controls obtainable items in-game that you can pickup off the ground. This file is found found in ..\common\data and can be edited with any text editor.
Contents
- 1 pickupData
- 1.1 Name
- 1.2 Model
- 1.3 GenerationRange
- 1.4 RegenerationTime
- 1.5 CollectionRadius
- 1.6 Scale
- 1.7 LoopingAudioRef
- 1.8 GlowRed
- 1.9 GlowGreen
- 1.10 GlowBlue
- 1.11 GlowIntensity
- 1.12 GlowRange
- 1.13 AttachmentBone
- 1.14 AttachmentOffset
- 1.15 AttachmentRotation
- 1.16 PickupFlags
- 1.17 OnFootPickupActions
- 1.18 InCarPickupActions
- 1.19 Rewards
- 2 actionData
- 3 rewardData
pickupData
Name
The pickup data's name. Also used in weapons.meta.
Model
The model that the player interacts with to initiate the pickup.
GenerationRange
RegenerationTime
CollectionRadius
Scale
Multiplier for the size of the pickup model.
LoopingAudioRef
GlowRed
The glow color around the pickup model. Red.
GlowGreen
The glow color around the pickup model. Green.
GlowBlue
The glow color around the pickup model. Blue.
GlowIntensity
How bright the glow around the model is.
GlowRange
How big the glow around the model is.
AttachmentBone
AttachmentOffset
AttachmentRotation
PickupFlags
Available flags:
- AlwaysFixed
- CollectableOnFoot
- CollectableInCar
- CollectableInBoat
- ManualPickUp
- DoesntCollideWithRagdolls
- DoesntCollideWithPeds
- DoesntCollideWithVehicles
- RequiresButtonPressToPickup
- CanBeDamaged
- IgnoreAmmoCheck
- InvisibleWhenCarried
- OrientateUpright
- Rotates
- ShareWithPassengers
OnFootPickupActions
InCarPickupActions
Rewards
What you'll obtain when you get the pickup in-game. This is set in the rewardData section.
actionData
Name
AudioRef
rewardData
Name
The name of the reward. Set in Rewards section.
WeaponRef
Weapon name in weapons.meta
Equip
Set whether to auto-equip the weapon or not. Only used when rewarded with a weapon.
AmmoRef
What type of ammo you get. Name in weapons.meta
Amount
Amount of ammo you get. Only used when rewarded with ammo.