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- 19:37, 3 September 2020 (diff | hist) (+258) m Talk:SCM language (→Rework ETA?)
- 13:59, 25 August 2020 (diff | hist) (-14) m SCM Instruction (Removed a bunch of end-of-line commas.)
- 13:51, 25 August 2020 (diff | hist) (-4,181) SCM Instruction (Ditched real code in favour of pseudocode.)
- 22:35, 24 August 2020 (diff | hist) (+14) m LCS/VCS SCM (Fixed most globals annotation.)
- 17:12, 24 August 2020 (diff | hist) (-224) m SA SCM (The build number may be a thing.)
- 17:06, 24 August 2020 (diff | hist) (+252) m Talk:SA SCM (current)
- 12:13, 24 August 2020 (diff | hist) (+143) m LCS/VCS SCM (Added a note for better understanding.)
- 12:40, 19 August 2020 (diff | hist) (+193) m Talk:Cryptography (→Revision)
- 17:05, 18 August 2020 (diff | hist) (+152) m Talk:Cryptography (→Revision)
- 21:49, 17 August 2020 (diff | hist) (-176) m Cryptography (Undo revision 18371 by Squ1dd13 (talk)) (Tag: Undo)
- 01:42, 11 August 2020 (diff | hist) (+66) m LCS/VCS SCM (Things were worse than expected.)
- 14:31, 24 May 2020 (diff | hist) (-806) m Myriad Islands (Undo revision 18129 by Pimann (talk)) (current) (Tag: Undo)
- 11:53, 9 September 2019 (diff | hist) (+92) m LCS/VCS SCM (Linked an implementation of LCS (and possibly VCS) function commands.)
- 22:38, 26 April 2017 (diff | hist) (+26,281) SCM language (Undo revision 17033 by Wesser (talk))
- 22:36, 26 April 2017 (diff | hist) (-26,281) SCM language
- 00:48, 20 February 2017 (diff | hist) (0) m Memory Addresses (SA) (Added missing hexadecimal prefixes.)
- 00:46, 20 February 2017 (diff | hist) (-115) m Memory Addresses (SA) (Undo revision 16947 by Skyrimfus (talk))
- 11:05, 23 January 2017 (diff | hist) (0) m LCS/VCS SCM (Wesser moved page LCS SCM to LCS/VCS SCM: Header specs are mostly equivalent for both LCS and VCS.)
- 11:05, 23 January 2017 (diff | hist) (+25) N LCS SCM (Wesser moved page LCS SCM to LCS/VCS SCM: Header specs are mostly equivalent for both LCS and VCS.) (current)
- 11:02, 23 January 2017 (diff | hist) (+263) m LCS/VCS SCM (Finalised article information (awating VCS Mobile release).)
- 10:55, 23 January 2017 (diff | hist) (+1,128) SA SCM (Renewed the whole article according to proper symbols.)
- 10:44, 23 January 2017 (diff | hist) (+140) m III/VC SCM (Finalised article information.)
- 14:18, 14 December 2016 (diff | hist) (0) m III/VC SCM (Wesser moved page VC SCM to III/VC SCM: Header specs are mostly equivalent for both III and VC.)
- 14:18, 14 December 2016 (diff | hist) (+24) N VC SCM (Wesser moved page VC SCM to III/VC SCM: Header specs are mostly equivalent for both III and VC.) (current)
- 14:14, 14 December 2016 (diff | hist) (-1,924) III/VC SCM (I feel sorriest to remove somebody's else information but better refer to Opcode article from now on.)
- 12:23, 12 December 2016 (diff | hist) (+33) m III/VC SCM (Fixed the way model names are loaded in VC Mobile by the so-called "official" compiler.)
- 12:09, 12 December 2016 (diff | hist) (+212) m III/VC SCM (Added another VC Mobile quirk from War Drum Studios.)
- 23:11, 11 December 2016 (diff | hist) (-6) m III/VC SCM (Damn copy'n'paste.)
- 23:05, 11 December 2016 (diff | hist) (+80) m III/VC SCM (Added minor clarifications.)
- 22:52, 11 December 2016 (diff | hist) (+245) m III/VC SCM (Standardized terms based on Mobile symbols.)
- 10:34, 11 October 2016 (diff | hist) (+560) N MediaWiki talk:Common.css (Created page with "=CSS2 compliance= The <code>nth-child</code> selector is CSS3+ compatible, we shall also support older versions in a roundabout fashion when easily feasible and with little e...")
- 14:52, 14 September 2016 (diff | hist) (+304) m SCM language (Added an important notice on top.)
- 10:12, 5 September 2016 (diff | hist) (-4) m Mission Scripting (Overview) (Corrected minor mistake in last edit.)
- 10:08, 5 September 2016 (diff | hist) (+47) m Mission Scripting (Overview) (Forgot to change variable names accordingly.)
- 00:23, 4 September 2016 (diff | hist) (+113) m Mission Scripting (Overview) (Revised again the functional demo of variable-length strings.)
- 15:53, 1 September 2016 (diff | hist) (-1,478) m Mission Scripting (Overview) (Fixed code samples.)
- 18:16, 17 July 2016 (diff | hist) (+28) m Object pool (Gave the appropriate category.)
- 18:06, 17 July 2016 (diff | hist) (+4,735) N Object pool (Created page with "The ''object pool'' is a design pattern capable of reducing the allocation/deallocation overhead by reusing pre-instanced resources on demand and restricting their simultaneou...")
- 16:22, 3 July 2016 (diff | hist) (+981) m Mission Scripting (Overview) (Slight revision.)
- 12:32, 26 June 2016 (diff | hist) (+203) LCS/VCS SCM (Documented unknown thingys according to Mobile symbols.)
- 23:47, 14 June 2016 (diff | hist) (+423) m Talk:PEDS (→Documentation for SA isn't correct) (current)
- 21:49, 9 November 2015 (diff | hist) (+30) m Talk:Mission Scripting (Overview) (Specified fixed-point range.)
- 17:54, 9 November 2015 (diff | hist) (+33) m Talk:Mission Scripting (Overview) (Done a slight clarity enhancement.)
- 14:27, 9 November 2015 (diff | hist) (+89) m Mission Scripting (Overview) (Linked "Fixed-point remark".)
- 14:16, 9 November 2015 (diff | hist) (+4,902) Talk:Mission Scripting (Overview) (Added fixed-point remark.)
- 16:04, 3 November 2015 (diff | hist) (+2,377) Mission Scripting (Overview) (Improved readability of C/C++ samples. Note: the usage of reinterpret_cast keyword has been discarded from the outset to save space and not ruin the article layout.)
- 14:48, 22 June 2015 (diff | hist) (+5) m 2DFX (Distinguished 2d Effect RW section from 2DFX IPL section.)
- 14:39, 22 June 2015 (diff | hist) (-14) m RpGeometry (→Prelightning/Vertex colors)
- 14:33, 22 June 2015 (diff | hist) (-4) m RpGeometry (→Extension)
- 14:29, 22 June 2015 (diff | hist) (-4) m RenderWare binary stream file (→Model Files (DFF): multiple sections in edit summary are bugged as of now.)
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