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- 19:26, 29 April 2015 (diff | hist) (-41) TRIGGER MUSIC EVENT
- 19:26, 29 April 2015 (diff | hist) (+58) TRIGGER MUSIC EVENT
- 19:26, 29 April 2015 (diff | hist) (-10) TRIGGER MUSIC EVENT
- 19:25, 29 April 2015 (diff | hist) (-26) TRIGGER MUSIC EVENT
- 19:25, 29 April 2015 (diff | hist) (-22) TRIGGER MUSIC EVENT
- 19:24, 29 April 2015 (diff | hist) (+12) TRIGGER MUSIC EVENT
- 19:23, 29 April 2015 (diff | hist) (-36) TRIGGER MUSIC EVENT
- 19:21, 29 April 2015 (diff | hist) (-9) TRIGGER MUSIC EVENT
- 19:20, 29 April 2015 (diff | hist) (-2) TRIGGER MUSIC EVENT
- 19:20, 29 April 2015 (diff | hist) (+158) TRIGGER MUSIC EVENT (Plays a internal music file)
- 19:11, 29 April 2015 (diff | hist) (+354) N TRIGGER MUSIC EVENT (Plays a internal audio file)
- 19:07, 29 April 2015 (diff | hist) (+7) START AUDIO SCENE (Plays a internal audio file)
- 19:07, 29 April 2015 (diff | hist) (+5) START AUDIO SCENE (Plays a internal audio file)
- 19:06, 29 April 2015 (diff | hist) (+54) START AUDIO SCENE
- 19:06, 29 April 2015 (diff | hist) (+533) START AUDIO SCENE (Plays a internal audio file)
- 18:59, 29 April 2015 (diff | hist) (+73) N START AUDIO SCENE (Created page with "{{Native |np=1 |p1t=String |p1d=Audio file to play, e.g "LEAVE_CINEMA" }}")
- 18:57, 29 April 2015 (diff | hist) (+14) DO SCREEN FADE IN (current)
- 18:57, 29 April 2015 (diff | hist) (+5) DO SCREEN FADE OUT (current)
- 18:57, 29 April 2015 (diff | hist) (+8) DO SCREEN FADE OUT
- 18:09, 29 April 2015 (diff | hist) (+74) PLAY SOUND FRONTEND (This will play a internal game sound with given parameters)
- 18:06, 29 April 2015 (diff | hist) (-5) PLAY SOUND FRONTEND
- 18:05, 29 April 2015 (diff | hist) (+11) PLAY SOUND FRONTEND
- 18:05, 29 April 2015 (diff | hist) (+3) PLAY SOUND FRONTEND
- 18:04, 29 April 2015 (diff | hist) (+8) PLAY SOUND FRONTEND
- 18:03, 29 April 2015 (diff | hist) (-14) PLAY SOUND FRONTEND
- 18:02, 29 April 2015 (diff | hist) (0) PLAY SOUND FRONTEND
- 18:02, 29 April 2015 (diff | hist) (+4) PLAY SOUND FRONTEND
- 18:01, 29 April 2015 (diff | hist) (-7) PLAY SOUND FRONTEND
- 18:01, 29 April 2015 (diff | hist) (+324) PLAY SOUND FRONTEND (This will play a internal game sound with given parameters)
- 17:56, 29 April 2015 (diff | hist) (+1,071) PLAY SOUND FRONTEND (This will play a internal game sound with given parameters)
- 17:44, 29 April 2015 (diff | hist) (0) m PLAY SOUND FRONTEND (This will play a internal game sound with given parameters)
- 17:42, 29 April 2015 (diff | hist) (0) PLAY SOUND FRONTEND (This will play a internal game sound with given parameters)
- 17:42, 29 April 2015 (diff | hist) (+86) PLAY SOUND FRONTEND (This will play a internal game sound with given parameters)
- 20:20, 28 April 2015 (diff | hist) (+7) APPLY FORCE TO ENTITY (Applies a force to an entity with the given parameters.)
- 20:20, 28 April 2015 (diff | hist) (+17) APPLY FORCE TO ENTITY
- 20:18, 28 April 2015 (diff | hist) (-3) APPLY FORCE TO ENTITY
- 20:14, 28 April 2015 (diff | hist) (+869) N APPLY FORCE TO ENTITY (Applies a force to an entity with the given parameters.)
- 20:01, 28 April 2015 (diff | hist) (-72) ATTACH CAM TO PED BONE (Attaches a camera to a ped bone) (current)
- 20:01, 28 April 2015 (diff | hist) (+429) N ATTACH CAM TO PED BONE (Created page with "{{Native |game = 5 |noheader = 0 |np = 7 |p1t = handle |p1d = Camera Handle |p2t = integer |p2d = Player ID |p3t = integer? |p3d = Ped...")
- 18:36, 28 April 2015 (diff | hist) (+95) N CLEAR PLAYER WANTED LEVEL (Clears any wanted level) (current)
- 18:34, 28 April 2015 (diff | hist) (-72) CLONE PED (current)
- 18:34, 28 April 2015 (diff | hist) (+114) m CLONE PED
- 18:28, 28 April 2015 (diff | hist) (-38) GET CAM FOV (Returns an integer of the camera fov) (current)
- 18:27, 28 April 2015 (diff | hist) (+237) N GET CAM FOV (Returns the current camera fov)
- 18:22, 28 April 2015 (diff | hist) (-38) GET CAM COORD (current)
- 18:21, 28 April 2015 (diff | hist) (-1) GET CAM COORD
- 18:21, 28 April 2015 (diff | hist) (+233) N GET CAM COORD (Created page with "{{Native |game = 5 |noheader = 0 |np = 1 |p1t = handle |p1d = A handle to the camera |<other parameters if there are ones> |r = 1 |rt = vector...")
- 18:14, 28 April 2015 (diff | hist) (+286) N SET PLAYER ANGRY (Audio native function that sets the player angry)
- 18:06, 28 April 2015 (diff | hist) (-97) SET PLAYER FORCED ZOOM (current)
- 18:06, 28 April 2015 (diff | hist) (+255) N SET PLAYER FORCED ZOOM (Created page with "{{Native |game = 5 |noheader = 0 |np = 2 |p1t = integer |p1d = Player ID |p2t = integer |p2d = Toggle boolean 1 = On; 0 = Off |<other parameters...")
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