START AUDIO SCENE

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START_AUDIO_SCENE
Number of parameters: 1
Parameter #TypeDescription
1.StringAudio file to play, e.g "LEAVE_CINEMA"
Return value:
TypeDescription
None

Examples

  • LEAVE_CINEMA
  • HINT_CAM_SCENE
  • AGENCY_H_1_DRIVE_TO_FACTORY
  • AGENCY_H_1_FOLLOW_JANITOR
  • AGENCY_H_1_FOLLOW_ON_FOOT
  • AGENCY_H_1_FOCUS_ON_JANITOR
  • AGENCY_H_1_NON_TARGET_CARS
  • AGENCY_H_1_JANITORS_CAR
  • AGENCY_H_1_WAIT_FOR_CARS
  • AGENCY_H_1_FOCUS_ON_PLATES
  • AGENCY_H_1_GET_TO_FIB

Taken from abigail2.txt, act_cinema.txt, agency_heist1.txt.

Entire list taken from the decompiled scripts

  • HINT_CAM_SCENE
  • LEAVE_CINEMA
  • AGENCY_H_1_DRIVE_TO_FACTORY
  • AGENCY_H_1_FOLLOW_JANITOR
  • AGENCY_H_1_FOLLOW_ON_FOOT
  • AGENCY_H_1_FOCUS_ON_JANITOR
  • AGENCY_H_1_NON_TARGET_CARS
  • AGENCY_H_1_JANITORS_CAR
  • AGENCY_H_1_WAIT_FOR_CARS
  • AGENCY_H_1_FOCUS_ON_PLATES
  • AGENCY_H_1_GET_TO_FIB
  • AGENCY_H_2_FOLLOW_ARCHITECT_1
  • AGENCY_H_2_COVER_BLOWN
  • AGENCY_H_2_FOLLOW_ARCHITECT_2
  • AGENCY_H_2_TAKE_OUT_ARCHITECT
  • AGENCY_H_2_USE_ELEVATOR
  • AH_3A_GET_TO_LESTERS
  • AH_3A_RAPPEL_ELEVATOR_SHAFT
  • AH_3A_ESCAPE_TOP_FLOOR
  • AH_3A_EXPLODING_OFFICE_BROKEN_WINDOWS
  • AH_3A_GET_TO_TOP_FLOOR
  • AH_3A_DRIVE_AS_FRANKLIN
  • AH_3A_MOPPING_STAGE
  • AH_3A_INFILTRATE_FIB_SCENE
  • AH_3A_GET_TO_FIRETRUCK
  • AH_3A_RAPPEL_CUTSCENE
  • AH_3A_STAIRWELL_SCENE
  • AH_3A_WAIT_TO_RAM_DOORS
  • AH_3A_ENTER_CORRIDOR_PRE_KO_EXPLOSION
  • AH_3A_KO_EXPLOSION
  • AH_3A_BACKDRAFT
  • AH_3A_WALK_THROUGH_BURNING_OFFICES
  • AH_3A_HELP_BUDDY_SCENE
  • AH_3A_KO_FADE_TO_BLACK
  • AH_3A_ESCAPE_TO_ELEVATOR_SHAFT
  • AH_3A_BLOW_OPEN_OFFICE_DOOR
  • AH_3A_ELEVATOR_POST_EXPLOSION_SCENE
  • AH_3A_DETONATE_THE_BOMBS
  • AH_3A_BUILDING_EXPLOSION
  • FBI_HEIST_H5_MUTE_AMBIENCE_SCENE
  • AH_3A_FRANK_GET_TO_FIB
  • AH_3A_ELEVATOR_SCENE
  • AH_3A_DRIVE_TO_FIB
  • AH_3B_GET_TO_VEHICLE
  • AH_3B_GET_TO_FRANKLINS
  • AH_3B_RAPPEL_01
  • AH_3B_FIGHT_CHOPPER
  • AH_3B_GET_TO_RAPPEL_POINT_02
  • AH_3B_RAPPEL_02
  • AH_3B_ESCAPE_CONTINUED_DOWN_RUBBLE
  • AH_3B_ESCAPE_CONTINUED_STAIRWELL_02
  • AH_3B_ESCAPE_TO_RAPPEL_POINT
  • AH_3B_ESCAPE_POST_STAIRWELL
  • AH_3B_ESCAPE_START
  • AH_3B_ESCAPE_STAIRWELL_01
  • AH_3B_ENEMIES_ARRIVE
  • AH_3B_COMPUTER_FOCUS_CAM
  • AH_3B_HACKING_MG
  • AH_3B_SKYDIVE_PREPARE
  • AH_3B_SKYDIVE_FREEFALL
  • AH_3B_FOCUS_ON_LANDING_ZONE
  • AH_3B_BREAK_SERVER_ROOM_DOOR
  • AH_3B_FLY_TO_JUMP_ZONE
  • AH_3B_FOCUS_ON_JUMP_ZONE
  • AH_3B_GET_TO_FACILITY
  • TOD_SHIFT_SCENE
  • AH_3B_SHOOTOUT_CONTINUED
  • AH_3B_HELICOPTER_MISSILE_CUTSCENE
  • AH_3B_SHOOTTHROUGHDOOR_SCENE
  • AH_3B_SHOOTOUT_SMOKE_BOMBS
  • CHARACTER_CHANGE_IN_SKY_SCENE
  • AH_3B_SKYDIVE_PARACHUTE
  • DEATH_SCENE
  • MP_CELEB_SCREEN_SCENE
  • FAIRGROUND_RIDES_FERRIS_WHALE_ALTERNATIVE_VIEW
  • FAIRGROUND_RIDES_FERRIS_WHALE
  • JOYRIDER_RADIO_SCENE
  • MP_APARTMENT_SCENE
  • MP_GARAGE_RADIO_FADE_EXIT_SCENE
  • MP_APT_STRIPPER_SCENE
  • MP_CCTV_SCENE
  • WATCHING_SAFEHOUSE_TV
  • WEB_EPSILONISM_SITE_MUSIC_SCENE
  • WEB_GENERAL_BROWSING_SCENE
  • ARM_1_GO_HOME
  • ARM_1_LOSE_COPS
  • ARM_1_DRIVE_TO_DEALERSHIP
  • ARM_1_COPS_ARRIVE
  • ARM_1_DRIVE_START
  • ARM_1_DRIVE_PHONE_LAMAR
  • ARM_1_DRIVE_FOLLOW_LAMAR
  • ARM_1_DRIVE_THROUGH_STUDIO
  • ARM_1_DRIVE_TO_CANALS
  • ARM_1_DRIVE_OVER_BRIDGES
  • ARM_1_DRIVE_THROUGH_GARAGE
  • ARM_1_LAMAR_FOCUS_CAM
  • ARM_1_GET_IN_CAR_SCENE
  • ARM_1_CHOOSE_CAR
  • ARM_1_MONTAGE_MUTES
  • ARM_2_RAYFIRE
  • ARM_2_DRIVE_TO_ALLEY
  • ARM_2_GANG_DRIVE_PAST
  • ARM_2_SEARCH_FOR_BIKE
  • ARM_2_SHOOTOUT
  • ARM_2_GAS_TRAIL
  • ARM_2_FOCUS_ON_BIKE
  • ARM_2_GET_TO_THE_CAR
  • ARM_2_CHASE_THE_BIKE
  • ARM_2_RIDE_BIKE_BACK
  • ARM_3_BEAT_DOWN
  • ARM_3_RAM_DEALERSHIP
  • ARM_3_WINDOW_FOCUS_CAM
  • ARM_3_DRIVE_TO_DEALERSHIP
  • ARM_3_EXIT_THROUGH_GATE
  • ARM_3_STEAL_CAR
  • ARM_3_ENTER_GARAGE
  • ARM_3_INSIDE_HOUSE
  • ARM_3_CLIMB_INTO_GARDEN
  • ARM_3_TAKE_OUT_GARDENER
  • ARM_3_TARGET_GARDENER
  • ARM_3_ENTER_HOUSE
  • ARM_3_DRIVE_TO_MICHAELS_HOUSE
  • ARM_3_DRIVE_PHONE_SIMEON
  • ASSASSINATION_BUS_SCREAMS_INT_SCENE
  • ASSASSINATION_BUS_SCREAMS_EXT_SCENE
  • ASSASSINATION_CONSTRUCT_LEAVE_THE_AREA
  • ASSASSINATION_CONSTRUCT_HELICOPTER_SCENE
  • ASSASSINATION_CONSTRUCT_SHOOTOUT_ROOFTOP
  • ASSASSINATION_CONSTRUCT_SHOOTOUT_START
  • ASSASSINATION_CONSTRUCT_CAR_ARRIVES
  • ASSASSINATION_CONSTRUCT_CUTSCENE
  • ATM_PLAYER_SCENE
  • LEADERBOARD_SCENE
  • CABLE_CAR_RIDE_UP_SCENE
  • CABLE_CAR_RIDE_DOWN_SCENE
  • CAR_MOD_BOOST_SCENE
  • MP_CAR_MOD_SHOP
  • FAMILY_1_MOD_SHOP_INTRO_SCENE
  • CAR_MOD_RADIO_MUTE_SCENE
  • CAR_1_GARAGE_ARRIVAL
  • CAR_1_GET_TO_GARAGE
  • CAR_1_RACE_CARS_FOCUS_CAM
  • CAR_1_BIKE_ENTER_TUNNEL
  • CAR_1_BIKE_PASS_THE_LOST
  • CAR_1_BIKE_CHASE_MAIN
  • CAR_1_FRANKLIN_CALLS_MICHAEL
  • CAR_1_RACE_SKIDDING_CARS
  • CAR_1_RACE_MAIN
  • CAR_1_DEVIN_DRIVES_AWAY
  • CAR_1_GET_TO_RACE
  • CAR_1_PARK_UP_CUTSCENE
  • CAR_2_HELI_FILTERING
  • CAR_2_USE_MICROPHONE
  • CAR_2_HELI_CAM_TUTORIAL
  • CAR_2_SCANNING_TARGET
  • CAR_2_FOLLOW_CHAD_ON_FOOT
  • CAR_2_CAR_CHASE_CONTINUED
  • CAR_2_STEAL_THE_CAR
  • CAR_2_DRIVE_BACK_TO_GARAGE
  • CAR_2_SWITCH_TO_FRANLIN_IN_GARAGE
  • CAR_2_SCAN_FRANKLIN
  • CAR_2_CAR_ENTERS_GARAGE
  • CAR_2_SCAN_THE_SUSPECTS
  • CAR_2_USE_INFRARED
  • CAR_2_FRANKLIN_ARRIVES
  • CAR_2_CAR_CHASE_START
  • CAR_2_Z_TYPE_ENGINE_BOOST
  • CAR_3_GO_TO_GARAGE
  • CAR_3_ACTIVATE_EJECTOR_SEAT
  • CAR_3_ESCAPE_SECURITY
  • CAR_3_INSIDE_STUDIO
  • CAR_3_TAKE_OUT_ACTOR
  • CAR_4_SPIKES_CAM_SCENE
  • CAR_4_DEFEND_THE_TRUCK
  • CAR_4_FOLLOW_TRUCK
  • CAR_4_FOCUS_ON_TRUCK
  • CAR_4_COPS_ARRIVE
  • CAR_4_GET_TO_PALETO
  • CAR_4_FOCUS_ON_FRANKLIN
  • CAR_4_REVERSE_OFF_TRUCK
  • CAR_4_TAKE_CAR_TO_TRANSPORTER
  • CAR_WASH_SCENE
  • CHI_1_SHOOTOUT_04
  • CHI_1_SHOOTOUT_GRENADE_LAUNCHER
  • CHI_1_SHOOTOUT_01
  • CHI_1_ENEMIES_ESCAPE
  • CHI_1_GO_TO_ICEBOX
  • CHI_1_SHOOTOUT_03
  • CHI_1_CATCH_GRENADE_LAUNCHER
  • CHI_1_GET_TO_SHOOTOUT_04
  • CHI_1_SHOOTOUT_02
  • CHI_1_GET_TO_SHOOTOUT_03
  • CHI_1_TRUCK_ARRIVES
  • CHI_1_DRIVE_TO_LAB
  • CHI_2_RAYFIRE
  • CHI_2_SHOOT_GAS
  • CHI_2_DRIVE_TO_FARMHOUSE
  • CHI_2_DRIVE_ROCK_RADIO
  • CHI_2_SHOOTOUT_STEALTH
  • CHI_2_SHOOTOUT_ENEMIES_ALERTED
  • CHI_2_SHOOTOUT_IN_HOUSE
  • CHI_2_POUR_GAS
  • CHI_2_GAS_TRAIL_FIRE
  • CHI_2_FARMHOUSE_OVERVIEW
  • CREATOR_SCENES_AMBIENCE
  • DH2A_SWIM_TO_CONTAINER
  • DH2A_CONTROL_SUB
  • DH2A_RAYFIRE
  • DH2A_PREPARE_DETONATION
  • DH_2A_DETONATE_BOMBS
  • DH2A_SHOOTOUT_SNIPING_SCENE
  • DH2A_MICHAEL_DASH_AND_DIVE
  • DH2A_CHOPPER_ARRIVES
  • DH2A_CHOPPER_SHOOTING
  • dh2a_shootout_sniping_scene
  • dh2a_shootout_scene
  • DH2A_SNIPE_GUARDS_scene
  • DH2A_PLANT_BOMBS_SCENE
  • DH2A_GET_TO_VANTAGE_POINT
  • DH2A_SNIPING_SCENE
  • DH2A_SHOOTOUT_SCENE
  • DH_2B_RETURN_TO_AIRSTRIP
  • DH_2B_ESCAPE_ENEMIES
  • DH_2B_ESCAPE_AS_MICHAEL
  • DH_2B_ENEMY_HELI_01_ARRIVES
  • DH_2B_ENEMY_HELI_02_ARRIVES
  • DH_2B_ENEMY_HELI_03_ARRIVES
  • DH_2B_ESCAPE_AS_FRANKLIN
  • DH_2B_PICK_UP_SUB_CARGO
  • DH_2B_GET_TO_SURFACE
  • DH_2B_FIND_CONTAINER
  • DH_2B_SEE_PLANE
  • DH_2B_RELEASE_SUB
  • DH_2B_SEE_BOATS
  • DH_2B_GET_TO_DROP_ZONE
  • DH_2B_ATTACH_SUB
  • DH_2B_SUB_PICKED_UP_SCENE
  • DH_2B_DRIVE_TO_AIRSTRIP
  • BIOTECH_HEIST_UNDERWATER_SCENE
  • DH_P_2B_ENTER_CHOPPER
  • DH_P_2B_ENEMY_CHOPPERS_ARRIVE
  • DH_1_GET_TO_TRUCK
  • DH_1_DRIVE_TO_DOCKS
  • DH_1_TAKE_PHOTOS
  • DH_1_PHONE_RON
  • DH_1_USE_CRANE
  • DOCKS_HEIST_USING_CRANE
  • CAR_THEFT_EXPORT_CARS_CRANE_SECTION_SCENE
  • DH_1_CLIMB_UP_CRANE
  • DH_1_HANDLER_START
  • DH_1_FOLLOW_FLOYD_SEE_FREIGHTER
  • DH_1_FOLLOW_FLOYD_START
  • DH_1_DRIVE_START
  • DH_1_DRIVE_APPROACH_DOCKS
  • EPSILONISM_04_MIX
  • EPSILONISM_08_NON_COMPLIANCE
  • EPSILONISM_08_COMPLIANCE
  • EXILE_2_HELI_PICK_UP
  • EXILE_2_SNIPE_STAGE
  • EXILE_2_FOLLOW_CAR
  • EXILE_2_FOLLOW_CAR_PHONE
  • EXILE_2_KILL_ENEMY_MICHAEL
  • EXILE_2_KILL_ENEMY_CHOP
  • EXILE_2_KILL_ENEMY_FRANKLIN
  • EXILE_2_SNIPE_STAGE_THERMAL
  • EXILE_2_RPG_CUTSCENE
  • EXILE_2_HELI_IN_POSITION_CUTSCENE
  • EXILE_2_FLY_HELI
  • EXILE_2_GO_TO_HELI
  • EXILE_2_GO_TO_CRASH_SITE
  • EXILE_2_CRASH_CUTSCENE
  • EXILE_2_FOCUS_CAM
  • EXTREME_04_CUSTOM_QUIET_SCENE
  • FAM1_HIGHWAY_CHASE
  • FAMILY_1_YACHT_ARRIVES
  • FAMILY_1_FRANKLIN_JUMPS
  • FAMILY_1_PROTECT_FRANKLIN
  • FAM1_THROWN_OVERBOARD
  • FAMILY_1_SHOOT_THE_ENEMY_02
  • FAMILY_1_SAVE_JIMMY
  • FAM1_BOOM_SWING
  • FAM1_DROP_IN_CAR
  • FAMILY_1_CATCH_FRANKLIN
  • FAM1_JUMP_TO_YACHT
  • FAM1_LAND_ON_BONNET
  • FAMILY_1_GET_THE_YACHT
  • FAMILY_1_CAR_BREAKS_DOWN
  • FAMILY_1_FRANKLIN_CLIMBING
  • FAMILY_1_FOCUS_ON_YACHT
  • FAMILY_1_DRIVE_TO_HIGHWAY
  • FAMILY_2_JETSKI_GO_TO_BEACH
  • FAMILY_2_JETSKI_CHASE
  • FAMILY_2_DIVE_INTO_WATER
  • FAMILY_2_SWIM_TO_YACHT
  • FAMILY_2_BIKE_RACE_JIMMY
  • FAMILY_2_DRIVE_TO_BEACH
  • FAMILY_3_ESCAPE_AS_MICHAEL
  • FAMILY_3_ESCAPE_AS_FRANKLIN
  • FAMILY_3_DRIVE_HOME
  • FAMILY_3_PULL_DOWN_HOUSE_SCENE
  • FAMILY_3_RAYFIRE
  • FAMILY_3_FOLLOW_THE_COACH
  • FAMILY_3_ARRIVE_AT_HOUSE
  • FAMILY_3_DRIVE_IN_TO_POSITION
  • FAMILY_3_FOCUS_ON_COACH
  • FAMILY_3_FIND_THE_COACH
  • FAMILY_3_RV_BLOCKS_ROAD
  • FAMILY_4_CHASE_TRUCK_1
  • FAMILY_4_CHASE_TRUCK_2
  • FAMILY_4_CHASE_TRUCK_CAMERA
  • FAMILY_4_CHASE_TRUCK_TRACKS
  • FAMILY_4_CHASE_TRUCK_TUNNEL
  • FAMILY_4_CHASE_TRUCK_JUMP
  • FAMILY_4_CHASE_FOOT
  • FAMILY_4_CHASE_FOOT_OUTSIDE
  • FAMILY_4_DRIVE_TO_STADIUM
  • FAMILY_5_WAKE_UP_VOMIT
  • FAMILY_5_GO_HOME
  • FAMILY_5_GO_HOME_INT
  • FAMILY_5_FLYING
  • FAMILY_5_DRUGS_FOCUS_CAM
  • FAMILY_5_YOGA_ON_DRUGS
  • FAMILY_5_DRUGS
  • FAMILY_5_TAKE_JIMMY_FOCUS_CAM
  • FAMILY_5_TAKE_JIMMY
  • FAMILY_5_GO_TO_BURGERSHOT
  • FAMILY_5_GO_TO_JIMMY
  • FAMILY_5_YOGA_TRANQUIL
  • FAMILY_5_YOGA_MG
  • FAMILY_6_DRIVE_HOME
  • FAMILY_6_DRIVE_TO_THERAPIST
  • FAMILY_6_HAIRCUT_LAZLOW_MG
  • FAMILY_6_TATTOO_LAZLOW_MG
  • FAMILY_6_PIERCE_LAZLOW_MG
  • FAMILY_6_DRIVE_TO_TATTOO
  • FAMILY_6_AMANDA_PULLS_AWAY
  • FAMILY_6_DRIVE_TO_AMANDA
  • FANATIC_MIX_SCENE
  • FBI_1_LOSE_COPS
  • FBI_1_ESCAPE_BASE_SCENE
  • FBI_1_STEALTH_KILL_AGENT
  • FBI_1_JUMP
  • FBI_1_AGENT_BURSTS_THROUGH_DOOR
  • FBI_1_GET_UPSTAIRS
  • FBI_1_AIM_AT_WINDOW
  • FBI_1_SHOOTOUT_GROUND_FLOOR
  • FBI_1_INSPECT_BODIES
  • FBI_01_DMW_IN_BODY_BAG
  • FBI_3_TREVOR_DRIVE_TO_AIRPORT
  • FBI_3_TREVOR_TORTURE_2
  • FBI_3_TREVOR_TORTURE_3
  • FBI_3_TREVOR_TORTURE_4
  • FBI_3_TREVOR_TORTURE_WRENCH
  • FBI_3_TREVOR_TORTURE_ELECTRIC
  • FBI_3_TREVOR_TORTURE_PLIERS
  • FBI_3_TREVOR_TORTURE_WATER
  • FBI_3_MICHAEL_SNIPER_SCOPE_TARGET
  • FBI_3_MICHAEL_SNIPER_SCOPE
  • FBI_3_MICHAEL_VANTAGE_POINT_1
  • FBI_3_MICHAEL_VANTAGE_POINT_2
  • FBI_3_MICHAEL_VANTAGE_POINT_3
  • FBI_3_TREVOR_TORTURE_ADRENALINE
  • FBI_3_MICHAEL_DRIVE_CHUMASH
  • FBI_3_MICHAEL_COFFEE_BREAK
  • FBI_3_FOCUS_CAM_PHOTOSHOOT
  • FBI_3_MICHAEL_DRIVE_FIRST
  • FBI_3_TREVOR_TORTURE_1
  • FBI_4_GO_TO_MEETING
  • FBI_4_GO_TO_ALLEYWAY
  • FBI_4_DESTROY_TRUCK
  • FBI_4_SHOOTOUT_MICHAEL
  • FBI_4_SHOOTOUT_FRANKLIN
  • FBI_4_SHOOTOUT_TREVOR
  • FBI_4_COPS_ARRIVE
  • FBI_4_EXPLOSION_RAYFIRE
  • FBI_4_PREP_FOR_COPS
  • FBI_4_RIG_EXPLOSIVES
  • FBI_4_COLLISION_RAYFIRE
  • FBI_4_TRUCK_SMASH_MAIN
  • FBI_4_PICKUP_TRUCK_INT
  • FBI_4_BLOCK_THE_STREET
  • FBI_4_CUTSCENE_BINOCULARS
  • FBI_4_CUTSCENE_TRUCK
  • FBI_4_DRIVE_TO_CYPRUS_FLATS
  • FBI_5_MILITARY_SHOOTOUT
  • FBI_5_TAKE_PATRICIA_HOME
  • FBI_5_FLY_TO_AIRSTRIP
  • FBI_5_FLY_TO_CONTAINER
  • FBI_5_GO_TO_CONTAINER
  • FBI_5_LOAD_UP_SYNC_SCENE
  • BIOTECH_HEIST_GASMASK_SCENE
  • FBI_5_SHOOTOUT_GUARD_RUNS_OUT
  • FBI_5_SHOOTOUT_ANIMAL_LAB
  • FBI_5_SHOOTOUT_START
  • FBI_5_GET_TO_NERVE_TOXIN
  • FBI_5_HIDE_FROM_SECURITY
  • FBI_5_LIFT_SCENE
  • FBI_5_GET_TO_LIFT
  • FBI_5_SWIM_TO_TUNNEL_EXIT
  • FBI_5_GET_TO_SURFACE
  • FBI_5_CUT_THROUGH_GRATE
  • FBI_5_ENTER_TUNNEL_SYNC_SCENE
  • FBI_5_DIVE_IN_SYNC_SCENE
  • FBI_5_SWIM_TO_TUNNEL_ENTRANCE
  • FBI_5_DINGHY_TO_DIVE_POINT
  • END_CREDITS_SCENE
  • FIN_1_DESTROY_TREVOR
  • FIN_1_TREVOR_DIES_SCENE
  • FIN_1_TREVOR_CRASH_SCENE
  • FIN_1_CHASE_IN_CAR
  • FIN_1_FOCUS_CAM
  • FIN_2_HELICOPTER_ARRIVES
  • FIN_2_MAKE_CHOICE
  • FIN_2_KILL_MICHAEL
  • FIN_2_SAVE_MICHAEL
  • FIN_2_CHASE_UP_LADDER
  • FIN_2_CHASE_ON_FOOT
  • FIN_2_MICHAEL_CLIMBS_LADDER
  • FIN_2_MICHAEL_ESCAPE_SCENE
  • FIN_2_CHASE_IN_CAR
  • FIN_2_FOCUS_CAM
  • FINALE_SHOOTOUT_FIRST_WAVE
  • FINALE_ENEMIES_ARRIVE_ONESHOT
  • FINALE_GET_TO_FOUNDRY
  • FINALE_ENTER_FOUNDRY
  • FINALE_WAIT_FOR_AMBUSH
  • FINALE_GET_TO_LAMAR
  • FINALE_SHOOTOUT_WITH_LAMAR
  • FINALE_SAVE_TREVOR
  • FINALE_GET_TO_EXIT
  • FINALE_SHOOTOUT_OUTSIDE
  • FINALE_HELICOPTER_ARRIVES
  • END_CREDITS_SHRINKS_NOTE_SCENE
  • BS_1_HELI_RETURN_TO_AIRSTRIP
  • BS_1_CAR_RETURN_TO_FRANKLINS
  • BS_1_SEARCH_FOR_ENTRANCE
  • BS_1_TRUCKS_HINT_CAM
  • BS_1_VIEW_RECORDING
  • BS_1_TRUCKS_SPOTTED
  • BS_1_TRUCKS_ENTER_TUNNEL
  • BS_1_FLY_TO_TRUCKS
  • BS_1_BANK_CHECK_OUT
  • BS_1_DRIVE_AROUND_BACK
  • BS_1_BANK_HINT_CAM
  • BS_1_drive_START
  • BS_1_SWITCH_TO_TREVOR
  • BS_2A_INTERSECTION_CAM
  • BIG_SCORE_TRAFFIC_CONTROL_SCENE
  • BIG_SCORE_2A_Boost_Franklins_Bike
  • BS_2A_CHASE_MAIN
  • BS_2A_STUNT_JUMP
  • BS_2A_DRIVE_INTO_TRUCK
  • BS_2A_CHASE_TUNNEL_CHOPPER
  • BS_2A_SHOOTOUT
  • BS_2A_CAR_ARRIVE_01
  • BS_2A_CAR_ARRIVE_02
  • BS_2A_CAR_ARRIVE_03
  • BS_2A_CAR_ARRIVE_04
  • BS_2A_TRAFFIC_CONTROL_STAGE
  • BS_2A_LEAVE_BANK
  • BS_2A_GET_TO_VAULT
  • BS_2A_FOLLOW_MANAGER
  • BS_2A_PARK_UP_CUTSCENE
  • BS_2A_DRIVE_TO_BANK
  • BS_2A_GET_TO_TUNNEL
  • BS_2A_TRUCKS_ARRIVE
  • BS_2A_DROP_STINGER
  • BS_2B_GET_TO_AIRSTRIP
  • BS_2B_DROP_GOLD_CUTSCENE
  • BS_2B_GET_TO_TRAIN
  • BS_2B_FOCUS_ON_TRAIN
  • BS_2B_HELI_CHASE
  • BS_2B_FOCUS_ON_HELI
  • BS_2B_LESTER_RPG_scene
  • BS_2B_ESCAPE_START
  • BS_2B_DRIVE_AWAY
  • BS_2B_CHOPPER_ARRIVES
  • BS_2B_VANS_ARRIVE
  • BS_2B_SHOOTOUT_ACROSS_STREET
  • BS_2B_ASCEND_TO_NEXT_AREA
  • BS_2B_SHOOTOUT_CONT
  • BS_2B_UNDERGROUND_GARAGE
  • BS_2B_HELI_TAKE_GOLD
  • BS_2B_VAULT_SHOOTOUT_02
  • BS_2B_NOOSE_ABSEIL_SCENE
  • BS_2B_VAULT_SHOOTOUT_01
  • BS_2B_PLANT_C4
  • BS_2B_WAIT_FOR_DETONATION
  • BS_2B_DRILL_THROUGH_VAULT
  • BS_2B_VAULT_RAYFIRE
  • BS_2B_GET_TO_BANK
  • BIG_SCORE_PREP_C_GARAGE_DOOR
  • BS_P_D_FLY_CHOPPER
  • BS_P_D_STEALTH
  • BS_P_D_TRAIN_ARRIVES
  • BS_P_D_SWITCH_TRACKS
  • MP_CORONA_STOP_RADIO
  • MP_CORONA_MENU_SCENE
  • MP_LOBBY_SPEECH_OVERRIDE_SCENE
  • MP_VEHICLE_SCROLL_SCENE
  • MP_LEADERBOARD_SCENE
  • RACES_RADIO_MUTE_scene
  • MP_JOB_CHANGE_RADIO_MUTE
  • RACES_SLIPSTREAM_SCENE
  • MP_POSITIONED_RADIO_MUTE_SCENE
  • MP_RACE_GENERAL_SCENE
  • MP_DM_GENERAL_SCENE
  • MP_INTRO_RACE_SCENE
  • MP_INTRO_LAMAR_DRIVE_SCENE
  • MP_LOBBY_SCENE
  • DLC_PILOT_MP_COLLECT_FLAG_SCENE
  • DLC_HEISTS_BIOLAB_EMP_BLAST_SCENE
  • MP_LAMAR_DIALOGUE_MUTE_SCENE
  • FRANKLIN_1_JETSKI_SPLIT_UP
  • FRANKLIN_1_JETSKI_HELI_ESCAPE
  • FRANKLIN_1_JETSKI_GIRL_JUMP
  • FRANKLIN_01_JETSKI_CHASE_CAR
  • FRANKLIN_1_JETSKI_CAR_ARRIVE
  • FRANKLIN_1_JETSKI_START
  • FRANKLIN_1_SHOOTOUT_POLICE_ARRIVE
  • FRANKLIN_1_APPROACH_RIVER
  • FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_3
  • FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_CRASH
  • FRANKLIN_1_SHOOTOUT_CAR_ARRIVE_1
  • FRANKLIN_1_GET_TO_GROVE_ST
  • FRANKLIN_1_SHOOTOUT_MAIN
  • FRANKLIN_2_ESCAPE_IN_VEHICLE
  • FRANKLIN_2_GO_TO_FRANKLINS
  • FRANKLIN_2_SAVE_LAMAR_ALERT
  • FRANKLIN_2_PROTECT_LAMAR
  • FRANKLIN_2_SAVE_LAMAR_TREVOR
  • FRANKLIN_2_SAVE_LAMAR_MICHAEL
  • FRANKLIN_2_SAVE_LAMAR_STEALTH
  • FRANKLIN_2_GET_TO_SAWMILL
  • EPSILON_FADE_TO_WHITE
  • MP_INTRO_LTS_CUTSCENE
  • MP_GLOBAL_SCENE
  • GOLF_TRANQUIL
  • GOLF_FLY_CAM
  • STREET_RACE_OUTRO
  • SEA_RACE_DURING_RACE
  • STREET_RACE_DURING_RACE
  • PS_1_TREVOR_PUKING
  • MP_HELI_CAM_FILTERING
  • AMBIENT_HUNTING_MIX
  • HUNTING_02_TRAFFIC_SCENE
  • HUNTING_02_SETTINGS
  • JSH_2B_GO_TO_LOCKUP
  • JSH_2B_LOAD_UP_TRUCK
  • JSH_2B_CHASE_EXIT_TUNNELS
  • JSH_2B_RAM_POLICE
  • JSH_2B_CHASE_START
  • JSH_2B_CHASE_POLICE_AT_BRIDGE
  • JSH_2B_CHASE_JUMP_FREEWAY
  • JSH_2B_CHASE_ENTER_TUNNELS
  • JSH_2B_GRAB_LOOT_MAIN
  • JSH_2B_CABINET_SMASH
  • JSH_2B_SECURITY_ESCAPE
  • JSH_2B_MANAGER_ARRIVE
  • JSH_2B_REVERSE_TRUCK_CUTSCENE
  • JSH_2A_GET_TO_ROOF
  • JSH_2A_GET_ACROSS_ROOF
  • JSH_2A_THROW_GAS
  • JSH_2B_GET_TO_STORE
  • JSH_2A_GET_TO_STORE
  • JSH_1_DRIVE_TO_FACTORY
  • JSH_1_GET_TO_ROOF
  • JSH_1_TAKE_PHOTOS
  • JSH1_RETURN_TO_CAR
  • JSH_1_DRIVE_TO_BACK_ENTRANCE
  • JSH_1_LEAVE_STORE
  • JSH_1_INSIDE_STORE
  • JSH_1_ENTER_STORE
  • JSH_1_DRIVE_TO_STORE
  • JOSH_02_SCENE
  • LAMAR_1_STEAL_CAR
  • LAMAR_1_DRIVE_HOME
  • LAMAR_1_LOSE_COPS
  • LAMAR_1_SHOOTOUT_START
  • LAMAR_1_SHOOTOUT_STAIRWELL
  • LAMAR_1_SHOOTOUT_WAREHOUSE
  • LAMAR_1_SHOOTOUT_GET_OUTSIDE
  • LAMAR_1_ESCAPE_FIGHT_HELI
  • LAMAR_1_ESCAPE_THE_JUNKYARD
  • LAMAR_1_SHOOTOUT_COVER_LAMAR
  • LAMAR_1_SHOOTOUT_SAVE_LAMAR
  • LAMAR_1_GO_TO_RECYCLING_CENTRE
  • LAMAR_1_GO_TO_MEETING
  • LAMAR_1_AMMUNATION_INTRO_CUTSCENE
  • LAMAR_1_GO_TO_AMMUNATION
  • LESTER_1A_LEAVE_OFFICE
  • LESTER_1A_POPUP_MINIGAME
  • LESTER_1A_RIG_EXPLOSIVE
  • LESTER_1A_FOLLOW_PROGRAMMER
  • LESTER_1A_DRIVE_TO_LIFEINVADER
  • LESTER_1A_BUY_CLOTHES
  • LESTER_1A_DRIVE_TO_STORE
  • MP_MENU_SCENE
  • SWITCH_TO_MP_SCENE
  • MARTIN_1_DRIVE_BACK
  • MARTIN_1_CHASE_JUMP_TRAIN
  • MARTIN_1_KILL_PASSENGERS
  • MARTIN_1_CHASE_JUMP_01
  • MARTIN_1_CHASE_MAIN
  • MARTIN_1_FOCUS_CAM
  • MARTIN_1_PLANE_CRASH
  • MARTIN_1_TRAIN_SCENE
  • MARTIN_1_CHASE_DUMP_TRUCK
  • MARTIN_1_PLANE_CHASE_SCENE
  • MARTIN_1_SNIPER_CAMERA
  • MARTIN_1_BULLET_HITS_PLANE_SCENE
  • MARTIN_1_DRIVE_TO_OBSERVATORY
  • M_E_AMANDA_DRIVE_HOME
  • M_E_AMANDA_ENTER_COP_CAR
  • M_E_AMANDA_ESCAPE_COPS
  • M_E_AMANDA_GO_TO_AMANDA
  • M_E_JIMMY_DRIVE_HOME
  • M_E_JIMMY_STOP_KIDNAPPERS
  • M_E_JIMMY_FOCUS_CAM
  • M_E_JIMMY_GO_TO_JIMMY
  • M_E_TRACEY_FOCUS_CAM
  • MI_1_FLY_PRE_PHONECALL
  • MI_1_SHOOTOUT_STEALTH
  • MI_1_GET_TO_CAR
  • MI_1_SHOOTOUT_ENEMIES_ALERTED
  • MI_1_VAN_ARRIVES_03
  • MI_1_VAN_ARRIVES_02
  • MI_1_VAN_ARRIVES_01
  • MI_1_MIC_WALK_TO_GRAVEYARD
  • MI_1_MIC_DRIVE_TO_GRAVEYARD
  • MI_1_MIC_DUCKING_FOR_SPEECH_SCENE
  • MI_1_TREV_FLY_TO_LUDENDORFF
  • MI_1_TREV_DRIVE_TO_PLANE
  • MI_1_MIC_DRIVE_TO_AIRPORT
  • MIC1_RADIO_DISABLE
  • MI_2_MICHAEL_ON_MEATHOOK
  • MI_2_DRIVE_TO_SLAUGHTERHOUSE
  • MI_2_DRIVE_HOME
  • MI_2_ESCAPE_IN_CAR
  • MI_2_GRINDER_2
  • MI_2_ESCAPE_SHOOTOUT
  • MI_2_FRANKLIN_KNIFE_ATTACK
  • MI_2_SPLINE_2
  • MI_2_SAVE_FRANKLIN
  • MI_2_SHOOT_FROM_MEATHOOK
  • MI_2_SHOOTOUT_MAIN
  • MI_2_SHOOTOUT_ACID
  • MI_2_GRINDER_1
  • MI_2_SHOOT_THE_GUARD
  • MI_2_MEAT_SLICER
  • MI_2_THROW_THE_GUN
  • MI_3_ESCAPE_IN_CAR
  • MI_3_SHOOTOUT_PLAYER_IS_TREVOR
  • MI_3_SHOOTOUT_PLAYER_IS_MICHAEL
  • MI_3_KILL_ENEMIES_IN_COURTYARD
  • MI_3_TREVOR_SHOOTS_HELICOPTER
  • MI_3_HELICOPTER_CRASH_SCENE
  • MI_3_SHOOTOUT_START
  • MI_3_SHOOTOUT_ENEMIES_ON_STAIRS
  • MI_3_SHOOTOUT_SNIPER_SCOPE
  • MI_3_ESCAPE_HELICOPTER_ATTACK
  • MI_4_GET_BACK_UPSTAIRS
  • MI_4_DEFEND_HOUSE_MAIN
  • MI_4_ENEMIES_BREACH_DOOR
  • MI_4_ENEMY_CAR_ARRIVES
  • MI_4_SAVE_TRACY
  • MI_4_SAVE_FAMILY_MAIN
  • MI_4_SAVE_AMANDA
  • MI_4_GET_TO_THE_HOUSE
  • MI_4_LIMO_DRIVE_SCENE
  • MI_4_LIMO_CAM_SCENE
  • MINUTE_01_SCENE
  • MINUTE_02_SCENE
  • MINUTE_03_SCENE
  • RACE_INTRO_GENERIC
  • SEA_RACES_OUTRO
  • LESTER_1A_ENTER_LESTERS_HOUSE
  • PS_PREP_INTERCEPT_CONVOY
  • NIGEL_1A_SCENE
  • NIGEL_1B_MAIN_MIX
  • NIGEL_1C_SCENE
  • NIGEL_1D_SCENE
  • NIGEL_02_CHASE
  • NIGEL_03_MIX_SETTINGS
  • NIGEL_03_JOURNEY_MIX
  • FRANKLIN_SAFEHOUSE_ACTIVITIES_SCENE
  • MICHAEL_SAFEHOUSE_ACTIVITIES_SCENE
  • SAFEHOUSE_STONED_MICHAEL
  • TREVOR_SAFEHOUSE_ACTIVITIES_SCENE
  • OFFROAD_RACES_OUTRO_SCENE
  • OFFROAD_RACES_DURING_RACE
  • PAPARAZZO_01_CHASE
  • PAPARAZZO_01_INTRO
  • PAPARAZZO_02_CHASE
  • PAPARAZZO_02_INTRO
  • PAPARAZZO_03_SCENE
  • PAPARAZZO_3A_PHOTO_SCENE
  • PAPARAZZO_3A_POLICE_CHASE
  • DLC_PILOT_CITY_LANDING_END_TRANSITION_SCENE
  • DLC_PILOT_CITY_LANDING_MENU_FADE_SCENE
  • PROLOGUE_GRAB_WOMAN
  • PROLOGUE_DRIVE_ESCAPE
  • PROLOGUE_DRIVE_TO_PICKUP
  • PROLOGUE_POLICE_SHOOTOUT
  • PROLOGUE_SWITCH_TO_TREVOR
  • PROLOGUE_TAKE_COVER
  • PROLOGUE_GET_TO_VAULT
  • PROLOGUE_DETONATE_CHARGES
  • PROLOGUE_MUTE_SPRINKLERS
  • PROLOGUE_VAULT_RAYFIRE
  • PROLOGUE_THREATEN_HOSTAGES
  • PROLOGUE_GET_INSIDE_OFFICE
  • REPLAY_SCREEN_SCENE
  • RE_ABANDONED_VEHICLE_SCENE
  • RE_CAR_STEAL_SCENE
  • RE_BUS_TOUR_FADE_OUT_WORLD
  • RE_BUS_TOUR_SCENE
  • RE_CHASE_THIEVES_SCENE
  • RE_COUNTRYSIDE_GANG_FIGHT_SCENE
  • TIMER_SCENE
  • FAIRGROUND_RIDES_LEVIATHAN
  • PS_2A_SHOOTOUT_WAREHOUSE
  • PS_2A_TRAIN_ARRIVES
  • PS_2A_GO_TO_FACTORY
  • PS_2A_SHOOTOUT_FACTORY
  • PS_2A_TANK_ARRIVES
  • PS_2A_DRIVE_BULLDOZER
  • PS_2A_SWITCH_TO_FRANKLIN
  • PS_2A_CAR_RAMS_BUDDY
  • PS_2A_SHOOTOUT_YARD_FLYING_TANK
  • PS_2A_SHOOTOUT_STREET_CREW_DIES
  • PS_2A_SHOOTOUT_ALLEY
  • PS_2A_SHOOTOUT_YARD
  • PS_2A_SHOOTOUT_STREET_MAIN
  • PS_2A_SHOOTOUT_STREET_ARMY_HELI
  • PS_2A_SHOOTOUT_SWAT_VANS
  • PS_2A_SHOOTOUT_START
  • PS_2A_SHOOT_FENCE_1
  • PS_2A_ENTER_GARDENS
  • PS_2A_GAS_STATION_RAYFIRE
  • PS_2A_SHOOTOUT_HELI_ARRIVES
  • PS_2A_HELI_CRASH
  • PS_2A_ENTER_BANK
  • PS_2A_REVERSE_TO_ENTRANCE
  • PS_2A_GO_TO_SAFE
  • PS_2A_KICK_DOOR_OPEN
  • PS_2A_DRIVE_TO_PALETO
  • PS_PREP_MILITARY_TRUCK_SHOOTOUT
  • PS_1_FOCUS_ON_BANK
  • PS_1_RACE_AS_MICHAEL
  • PS_1_TREVOR_DRIVES_OFF
  • PS_1_RACE_AS_TREVOR
  • PS_1_DRIVE_TO_GAS_STATION
  • PS_1_SHOOT_THE_ALARM
  • PS_1_DRIVE_TO_BANK
  • PS_1_BUS_ARRIVES
  • PS_1_DRIVE_TO_PALETO
  • PLAYER_SWITCH_RED_ALERT_SCENE
  • PLAYER_SWITCH_WHITE_ALERT_SCENE
  • SOL_1_GET_TO_STUDIO
  • SOL_1_ROCCO_ARRIVES_CUTSCENE
  • SOL_1_FIGHT_ROCCO
  • SOL_1_GET_TO_HELI_STEALTH
  • SOL_1_COMPOUND_OVERVIEW_CUTSCENE
  • SOL_1_DRIVE_TO_EAST_LS
  • SOL_1_GET_TO_HELI_ALERT
  • SOL_2_CAR_CHASE
  • SOL_2_FOCUS_CAM
  • SOL_3_LOSE_COPS
  • SOL_3_LOSE_COPS_VEHICLE
  • SOL_3_LOSE_COPS_PLANE
  • SOL_3_ENGINE_DEATH_SCENE
  • SOL_3_PLANE_ON_FIRE
  • SOL_3_EVENT_JET_LANDING
  • SOL_3_EVENT_PLANE_TAXIING_EXPLOSION
  • SOL_3_MAIN_CHASE
  • SOL_3_EVENT_TANKER_CRASH
  • SOL_3_HELI_TAKEOFF
  • SOL_3_CAR_JET_ENGINE
  • SOL_3_ARRIVE_AT_HANGAR
  • SOL_3_ON_FOOT_CHASE
  • SOL_3_CHOPPER_CAM
  • SOL_3_DRIVE_TO_AIRPORT
  • FADE_OUT_WORLD_250MS_SCENE
  • TAXI_CUT_U_IN
  • TAXI_GOT_U_NOW
  • TENNIS_SCENE
  • SASQUATCH_MIX
  • TOWING_FOCUS_CAM_ON_CAR
  • TOWING_ONCOMING_TRAIN_SCENE
  • BAY_DOOR_SCENE
  • SIREN_SCENE
  • PLANE_FLY_OVER_SCENE
  • TREVOR_1_DRIVE_HOME
  • TREVOR_1_THREATEN_ORTEGA
  • TREVOR_1_ORTEGA_KILLED
  • TREVOR_1_PUSH_THE_TRAILER
  • TREVOR_1_SHOOTOUT_BIKERS_FLEE
  • TREVOR_1_DRIVE_TO_TRAILER
  • TREVOR_1_ARRIVE_AT_TRAILER
  • TREVOR_1_SHOOTOUT_START
  • TREVOR_1_BIKES
  • TREVOR_1_RAYFIRE
  • TREVOR_1_CHASE_KILL_BIKERS
  • TREVOR_1_CHASE_FOLLOW_VAN
  • TREVOR_1_FOCUS_CAM_SCENE
  • TREVOR_1_DRIVE_TO_BIKERS
  • TREVOR_2_PROPERTY_INTRO_SCENE
  • TREVOR_2_FLIGHT_START
  • TREVOR_2_CARGO_DOORS
  • TREVOR_2_DROP_CARGO
  • TREVOR_2_SHOOTOUT_ON_WING
  • TREVOR_2_RAYFIRE
  • TREVOR_2_SHOOTOUT
  • TREVOR_2_GET_TO_PLANE
  • TREVOR_2_HELI_CRASH
  • TREVOR_2_TRAINS_VOLUME
  • TREVOR_2_SNIPE_MAIN
  • TREVOR_2_HELI_APPROACH
  • TREVOR_2_HELI_SILENT
  • TREVOR_2_DRIVE_ATV
  • TREVOR_2_FOCUS_CAM_RUNWAY
  • TREVOR_2_FOCUS_CAM_RON
  • TREVOR_2_LAND_THE_PLANE
  • TREVOR_3_DRIVE_TO_TRAILER_PARK
  • TREVOR_3_PLANT_BOMBS_STEALTH
  • TREVOR_3_PLANT_BOMBS_SHOOTOUT
  • TREVOR_3_RAYFIRE
  • TREVOR_3_DRIVE_TO_LS_DIALOGUE
  • TREVOR_3_DRIVE_TO_FLOYDS
  • TREVOR_3_TRAILER_PARK_OVERVIEW
  • TREVOR_3_ESCAPE_TO_CAR
  • TRI_BIKE_SCENE
  • TRI_RUN_SCENE
  • TRI_SWIM_SCENE
  • TRI_END_SCENE
  • TRI_START_SCENE
  • YOGA_MINIGAME_TRANQUIL