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  • | description = Increments the number of mission attempts stat This opcode increments by 1 to the "Mission attempts" stat ([[GXT]] key <code>NMISON</code>). The stat will initially s
    613 bytes (85 words) - 19:52, 31 July 2016
  • ...o be another script checking the player position and [[0417|starting]] the mission. in GTA III this opcode is only used in the missions 'Give Me Liberty' and ==Keywords==
    1 KB (178 words) - 15:18, 26 June 2015
  • ...age with GXT key <code>PROP_2</code> ("You cannot buy property whilst on a mission") is displayed. == Keywords ==
    2 KB (239 words) - 16:12, 2 December 2016
  • |Mission pass type 1 |Mission pass type 2
    2 KB (221 words) - 23:52, 28 November 2016
  • ...is also removed from the [[00D8|mission cleanup list]] if called within a mission script. ==Keywords==
    540 bytes (72 words) - 14:04, 2 August 2015
  • ...characters created by this opcode outside the [[Create a mission|standard mission structure]] will become near-permanent in the game until opcode [[01C2]] is == Keywords ==
    4 KB (700 words) - 03:33, 6 December 2016
  • ...e. Procedures are an important part of the structure of [[Create a mission|mission scripts]]. == Keywords ==
    11 KB (1,576 words) - 11:51, 24 August 2020
  • ...vehicle. All vehicles created by this opcode outside a [[Create a mission|mission]] will become near-permanent in the game until opcode [[01C3]] is used to m == Keywords ==
    2 KB (358 words) - 01:47, 4 December 2016
  • ...]] switched on, the game will [[0112|execute a death/arrest]] and fail the mission regardless of this opcode. == Keywords ==
    1 KB (202 words) - 19:42, 30 January 2021
  • ...ission character in the zone based on its [[ped type]] and turns it into a mission character. There are three categories that the opcode looks for: civilian ( == Keywords ==
    1 KB (197 words) - 14:47, 19 November 2016
  • | description = Sets the latest mission passed == Keywords ==
    1 KB (237 words) - 23:09, 8 June 2016
  • | description = Loads the mission audio == Keywords ==
    3 KB (415 words) - 06:42, 15 January 2017
  • == Keywords == set, declare, on, mission, flag, contact
    2 KB (215 words) - 22:09, 23 November 2016
  • [[File:035B.jpg|thumb|A Drop In The Ocean mission. A package is floating on water]] ...ackge1</code>]]. This opcode is only used during the 'A Drop In The Ocean' mission in GTA III.
    949 bytes (135 words) - 05:17, 2 January 2017
  • | description = Increments the number of criminals killed on Vigilante mission stat This opcode increments by 1 to the "Criminals killed on Vigilante Mission" stat ([[GXT]] key <code>FEST_CC</code>). The stat will initially start wit
    668 bytes (93 words) - 19:57, 10 November 2016
  • | description = Saves the highest paramedic mission level stat This opcode saves the highest value to the "Highest Paramedic Mission level" stat ([[GXT]] key <code>FEST_HA</code>). The stat initially starts w
    816 bytes (120 words) - 23:50, 27 November 2016
  • This opcode saves the highest value to the "Fire Truck Mission level" stat ([[GXT]] key <code>FIRELVL</code>). The stat will initially sta == Keywords ==
    765 bytes (112 words) - 05:25, 27 November 2016
  • ..., which can be done by pressing [[00E1|button 17 (attack)]]. When a [[00D8|mission cleanup]] is processed, the resulting behavior is equivalent to setting the == Keywords ==
    824 bytes (115 words) - 09:56, 1 February 2016
  • == Keywords == check, car, vehicle, inside, mission, garage, dropped, off
    888 bytes (138 words) - 20:54, 18 January 2017
  • | 7 || Finale mission || == Keywords ==
    2 KB (372 words) - 04:46, 16 July 2015

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