02FB
Revision as of 07:33, 29 February 2016 by Spaceeinstein (talk | contribs)
- Description
- Activates a crusher crane
- Syntax
- 02FB: create_crusher_crane [flt1] [flt2] [flt3] [flt4] [flt5] [flt6] [flt7] [flt8] [flt9] [flt10]
- Parameter
- [flt1]
- X-coordinate of location of crane
- [flt2]
- Y-coordinate of location of crane
- [flt3]
- X-coordinate of one corner of pickup zone
- [flt4]
- Y-coordinate of one corner of pickup zone
- [flt5]
- X-coordinate of other corner of pickup zone
- [flt6]
- Y-coordinate of other corner of pickup zone
- [flt7]
- X-coordinate of drop off point
- [flt8]
- Y-coordinate of drop off point
- [flt9]
- Z-coordinate of drop off point
- [flt10]
- Heading of drop off point in degrees
This opcode grabs and activates a crane that accepts vehicles for the crusher. The crane behaves similarly to ones activated by opcode 01EE with the following differences. If the crane have a magnet, the height of the magnet is lowered. When you deliver a vehicle model it does not accept, a message with GXT key CR_1
("Crane cannot lift this vehicle.") is displayed and the crane refuses the vehicle. The following vehicle models based on their IDE values are rejected by cranes activated with this opcode:
- 97 (Firetruck)
- 98 (Trashmaster)
- 102 (Blista)
- 118 (Securicar)
- 121 (Bus)
- 122 (Rhino)
- 126 (Dodo)
The crusher itself is separate from the crane and is not tied to this restriction or the crane.
Keywords
activate, create, crusher, crane
See also
External link
- GTAGarage: SilentPatch, allows the crusher crane to lift the Blista and not the Coach