02EC
Description
- Creates a hidden package pickup
Syntax
- 02EC: put_hidden_package_at [flt1] [flt2] [flt3]
Parameter
- [flt1]
- X-coordinate
- [flt2]
- Y-coordinate
- [flt3]
- Z-coordinate (or -100.0 for ground z + 0.5 units)
In GTA III, this opcode creates a type 5 hidden package pickup. In Vice City, this opcode creates a type 6 hidden package pickup. As a pickup, it spins, glows using corona type 5 (hexagon), uses the package1
DFF model, and can be "picked up" by walking through it. Each time a package is collected, GXT string CO_ONE
(Hidden Package X of Y) appears, where X is the number of packages collected so far and Y is the set total number of packages, and affects the statistics as described in 02ED. The player is rewarded $1,000 in GTA III and $100 in Vice City, and SFX 163 is played in GTA III and SFX 364 is played in Vice City. When the number of packages collected so far matches the set total number of packages, GXT string CO_ALL
is displayed and the player is rewarded $1,000,000 in GTA III and $100,000 in Vice City. If the total number of packages is not set, the games default the total to 3. Additional packages can still be collected and recorded into the stats.
Keywords
create, put, hidden, package, collectible, collectable