SET GROUP CHAR DUCKS WHEN AIMED AT
Revision as of 19:38, 27 March 2011 by Impediment (talk | contribs)
Number of parameters: 2 | ||
---|---|---|
Parameter # | Type | Description |
1. | Integer | Char Handle |
2. | Bool | True/False |
Return value: | ||
Type | Description | |
None |
Specified group member will duck when player (of same group) aims at them.