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- 10:59, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist 4444.png (current)
- 10:57, 12 December 2015 (diff | hist) (0) N File:Mgtxd cjfist 1555.png (current)
- 10:54, 12 December 2015 (diff | hist) (+10) N File:Mgtxd cjfist orig.png (32bit RGBA) (current)
- 09:40, 10 December 2015 (diff | hist) (+84) m Magic.TXD/Choosing the right Encoding/
- 19:58, 9 December 2015 (diff | hist) (+278) m Magic.TXD
- 19:42, 9 December 2015 (diff | hist) (+59) m Magic.TXD
- 19:40, 9 December 2015 (diff | hist) (+4,951) N Magic.TXD/Working with the Log/ (Created page with "The '''Log Window''' is where you find diagnostic messages, like notices, warnings and errors. I recommend that you read it and get familiar with it. A texture that does not t...") (current)
- 18:35, 9 December 2015 (diff | hist) (+49) Magic.TXD
- 18:34, 9 December 2015 (diff | hist) (+1,904) N Magic.TXD/Choosing the right Encoding/ (Created page with "The '''Magic.TXD''' editor supports many forms of RW texture encodings. Choosing the '''right encoding in the right situation is important''' if you want to mind the visual qu...")
- 17:36, 9 December 2015 (diff | hist) (+656) N Magic.TXD (preparing)
- 21:35, 23 November 2015 (diff | hist) (+794) Texture Native Struct (added helpful things regarding color storage, by example of Direct3D platform)
- 12:59, 17 October 2015 (diff | hist) (0) m Texture Native Struct (fixed some twists in the D3DFORMAT help text)
- 05:19, 22 July 2015 (diff | hist) (+2,105) IMG archive
- 18:45, 29 June 2015 (diff | hist) (-37) m Texture Native Struct
- 15:55, 27 June 2015 (diff | hist) (-1) m Texture Native Struct (→Special Direct3D 9 Rasters)
- 15:55, 27 June 2015 (diff | hist) (+3) m Texture Native Struct (→Special Direct3D 9 Rasters)
- 15:54, 27 June 2015 (diff | hist) (0) m Texture Native Struct
- 15:54, 27 June 2015 (diff | hist) (+661) Texture Native Struct (fixed idea behind the "compressed" field for D3D9 textures)
- 13:17, 27 June 2015 (diff | hist) (0) m Texture Native Struct
- 13:16, 27 June 2015 (diff | hist) (+94) Texture Native Struct (fixed a bug in the Direct3D mapping of RW texture formats (sorry))
- 06:44, 31 March 2015 (diff | hist) (0) m TxdGen (hotfix)
- 04:09, 31 March 2015 (diff | hist) (0) m TxdGen (fixed a typo)
- 00:38, 31 March 2015 (diff | hist) (0) m TxdGen
- 00:32, 31 March 2015 (diff | hist) (+175) m TxdGen (added vs2013 runtime dl link)
- 00:24, 31 March 2015 (diff | hist) (0) m TxdGen
- 23:51, 30 March 2015 (diff | hist) (+16) m TxdGen
- 23:50, 30 March 2015 (diff | hist) (-14) TxdGen (alright, 0.9.8 is out!)
- 21:28, 30 March 2015 (diff | hist) (+15) m TxdGen
- 21:27, 30 March 2015 (diff | hist) (+4) m TxdGen
- 06:56, 30 March 2015 (diff | hist) (+118) TxdGen (preparing for 0.9.8 release)
- 15:43, 23 March 2015 (diff | hist) (+264) m TxdGen (TXD Workshop compatibility notice)
- 20:08, 19 March 2015 (diff | hist) (+203) N Talk:CHK (Created page with "After all this time, this site still has no specification. If you know anything about this file format, please educate us. ~~~~")
- 20:07, 19 March 2015 (diff | hist) (+142) N Talk:WTD (Created page with "Where is the specification? Can somebody please work on this? ~~~~")
- 17:51, 27 February 2015 (diff | hist) (+1) m TxdGen/Optimizing GTA3 Textures (current)
- 17:50, 27 February 2015 (diff | hist) (+25) m TxdGen
- 11:58, 26 February 2015 (diff | hist) (+294) TxdGen (added some known issues.)
- 08:29, 26 February 2015 (diff | hist) (0) m TxdGen (hotpatch for imgimport)
- 05:32, 26 February 2015 (diff | hist) (-4) m TXD Workshop (→Compatibility Concerns)
- 05:31, 26 February 2015 (diff | hist) (+339) TXD Workshop (added compatibility concerns.)
- 12:55, 25 February 2015 (diff | hist) (+100) m TxdGen/Optimizing GTA3 Textures (HQ download link)
- 12:53, 25 February 2015 (diff | hist) (+100) m TxdGen/Mipmapping San Andreas for PC (HQ download link) (current)
- 12:05, 25 February 2015 (diff | hist) (+455) TxdGen (version 0.9 is out!)
- 11:46, 25 February 2015 (diff | hist) (+62) TxdGen/Mipmapping San Andreas for PC
- 11:30, 25 February 2015 (diff | hist) (+62) TxdGen/Optimizing GTA3 Textures
- 15:30, 24 February 2015 (diff | hist) (+81) m TxdGen/Mipmapping San Andreas for PC (→Comparison Shots)
- 07:07, 24 February 2015 (diff | hist) (+4) m TxdGen/Mipmapping San Andreas for PC (→Comparison Shots)
- 06:14, 24 February 2015 (diff | hist) (-1) m TxdGen/Mipmapping San Andreas for PC
- 06:12, 24 February 2015 (diff | hist) (+915) TxdGen/Mipmapping San Andreas for PC (added some comparison shots)
- 05:57, 24 February 2015 (diff | hist) (0) N File:Brf sf scraper.png (current)
- 05:56, 24 February 2015 (diff | hist) (0) N File:Brf sf scaper fixed.png (current)
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