Difference between revisions of "Texture Dictionary (RW Section)"
Jump to navigation
Jump to search
Line 2: | Line 2: | ||
'''Texture Dictionary''' is usually the root section of [[texture archive|TXD files]], thus it only contains child sections, no data. It is normally accompanied by a [[Struct (RW Section)#Texture_Dictionary|Struct]] section. | '''Texture Dictionary''' is usually the root section of [[texture archive|TXD files]], thus it only contains child sections, no data. It is normally accompanied by a [[Struct (RW Section)#Texture_Dictionary|Struct]] section. | ||
+ | |||
+ | <source lang="c">typedef struct txd_file_s { | ||
+ | uint32_t id; // 0x16 (22) | ||
+ | uint32_t chunk_size // file_size - 12 | ||
+ | uint32_t marker; | ||
+ | uint8_t data[chunk_size]; | ||
+ | } txd_file_t;</source> |
Revision as of 10:03, 30 August 2010
{{{NAME}}} | |
---|---|
RenderWare Stream Section | |
Vendor | {{{VENDORNAME}}} |
Module | {{{MODULENAME}}} |
Module ID | 0x{{{MODULEID}}}
|
Identifier | 0x{{{IDENTIFIER}}}
|
Chunk ID | 0x{{{MODULEID}}}{{{IDENTIFIER}}}
|
Versions | All |
Hierarchy | |
Parents: None | |
Children: None | |
Extensions: None | |
File Format |
Texture Dictionary is usually the root section of TXD files, thus it only contains child sections, no data. It is normally accompanied by a Struct section.
typedef struct txd_file_s {
uint32_t id; // 0x16 (22)
uint32_t chunk_size // file_size - 12
uint32_t marker;
uint8_t data[chunk_size];
} txd_file_t;