Difference between revisions of "0001"
								
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| | description = Stops the execution of a [[thread]] | | description = Stops the execution of a [[thread]] | ||
| | p1          = Time to wait (in milliseconds) | | p1          = Time to wait (in milliseconds) | ||
| − | | game        = [[GTA 3]], [[Vice City]], [[San Andreas]] | + | | game        = [[GTA 3]], [[Vice City]], [[San Andreas]], [[Liberty City Stories]], [[Vice City Stories]] | 
| | native      = [[WAIT]] | | native      = [[WAIT]] | ||
| }} | }} | ||
Revision as of 22:24, 19 January 2010
{{{games}}}
This opcode stops an execution of the thread for specified amount of time in ms. In both the Mission Builder and Sanny Builder, you can type wait instead. A parameter value of 0 (wait 0 ms) means that the thread will regain focus as soon as possible, whereas values greater than 0 denote the minimum time span that has to go by before the thread is revisited. A wait is required for almost all loops.
Keywords
wait, thread

