Difference between revisions of ".awc"
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− | '''. | + | '''.awc''' files are used in all RAGE based games since the release of Read Dead Redemption (2010). |
They contain compressed audio data. | They contain compressed audio data. | ||
− | + | == Compression == | |
The compression and codec differs by platform: | The compression and codec differs by platform: | ||
− | PC: . | + | PC: .wav |
− | + | Xbox 360: .xma | |
− | PS3: . | + | PS3: .mp3 |
{{N|5}} | {{N|5}} | ||
[[Category:File Formats]] | [[Category:File Formats]] |
Revision as of 12:51, 26 July 2016
.awc files are used in all RAGE based games since the release of Read Dead Redemption (2010).
They contain compressed audio data.
Compression
The compression and codec differs by platform:
PC: .wav
Xbox 360: .xma
PS3: .mp3
Grand Theft Auto V | |
---|---|
File Formats | .awc • .dat • .gfx • .gxt2 • .ide • .meta/.ymt/.xml • .mrf • .patch • .rpf • .ybn/.ybd • .ycd • .ydd • .ydr • .yed • .yfd • .yft • .yld • .ymap • .ymf • .ynd • .ynv • .ypdb • .ysc • .ytd • .ytyp • .yvr |
Documentation | Bink Video • Native functions • Weather types |
Tools | OpenIV • GIMS Evo • CodeWalker |
Multiplayer | GTAForums: GTA Online |
Useful links | Community portal • Discussion forums • GTA V Modding Forum • GTA5-Mods • Native Functions Database (alloc8or) |