Difference between revisions of "0256"
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(I don't get how they're the same) |
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− | {{ | + | {{Icon|t}} '''IS_PLAYER_PLAYING''' |
− | + | <hr /> | |
− | + | '''Description''' | |
− | + | : Checks if the player is playing | |
− | + | '''Syntax''' | |
− | | | + | : 0256: player [''player handle''] defined |
− | + | '''Parameter''' | |
− | + | : [''player handle''] | |
+ | :: The [[0053|handle of the player]] | ||
− | ==Keywords== | + | This conditional opcode returns true if you are playing, i.e. the wasted screen or busted screen does not pop up. It is used throughout the script to check if the player exists before executing codes that requires the player to exist. |
− | player, defined, | + | |
+ | == Keywords == | ||
+ | check, player, defined, playing, alive, dead, busted, arrested, exist | ||
+ | |||
+ | == See also == | ||
+ | * [[0117]], checks if the player is dead | ||
+ | * [[0130]], checks if the player is arrested | ||
+ | |||
+ | [[Category:OpCodes]] |
Revision as of 17:20, 29 July 2015
Description
- Checks if the player is playing
Syntax
- 0256: player [player handle] defined
Parameter
- [player handle]
This conditional opcode returns true if you are playing, i.e. the wasted screen or busted screen does not pop up. It is used throughout the script to check if the player exists before executing codes that requires the player to exist.
Keywords
check, player, defined, playing, alive, dead, busted, arrested, exist