Difference between revisions of "Pickup"
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− | + | A '''pickup''' is a spinning object (with a glowing halo in GTA III and Vice City) that can disappear when the player goes through it or interacts with it. If the model is a usable [[weapon]], the player can "pick" it up and use it. | |
+ | |||
+ | == Mission script == | ||
+ | {| | ||
+ | | [[0213]] || {{Icon|t}} || creates a pickup | ||
+ | |- | ||
+ | | [[0214]] || {{Icon|t}} || checks if the pickup has been collected | ||
+ | |- | ||
+ | | [[0215]] || {{Icon|t}} || removes the pickup | ||
+ | |- | ||
+ | | [[032B]] || {{Icon|t}} || creates a pickup with ammo, equivalent to 0213 with an additional parameter to set a weapon's ammo | ||
+ | |- | ||
+ | | [[03DC]] || {{Icon|t}} || adds a [[blip]] above the pickup | ||
+ | |- | ||
+ | | [[03DD]] || {{Icon|3}} || adds a sprite blip above the pickup | ||
+ | |- | ||
+ | | 048C || {{Icon|VC}} {{Icon|SA}} || checks if there is any pickup at the coordinates point | ||
+ | |- | ||
+ | | 04A6 || {{Icon|VC}} {{Icon|SA}} || creates a protection pickup | ||
+ | |- | ||
+ | | 0517 || {{Icon|VC}} {{Icon|SA}} || creates a locked property pickup | ||
+ | |- | ||
+ | | 0518 || {{Icon|VC}} {{Icon|SA}} || creates a for sale property pickup | ||
+ | |- | ||
+ | | [[055B]] || {{Icon|VC}} || creates a clothes pickup | ||
+ | |} | ||
+ | |||
+ | [[Category:Mission Script]] |
Revision as of 19:09, 3 February 2015
A pickup is a spinning object (with a glowing halo in GTA III and Vice City) that can disappear when the player goes through it or interacts with it. If the model is a usable weapon, the player can "pick" it up and use it.
Mission script
0213 | ![]() ![]() ![]() |
creates a pickup |
0214 | ![]() ![]() ![]() |
checks if the pickup has been collected |
0215 | ![]() ![]() ![]() |
removes the pickup |
032B | ![]() ![]() ![]() |
creates a pickup with ammo, equivalent to 0213 with an additional parameter to set a weapon's ammo |
03DC | ![]() ![]() ![]() |
adds a blip above the pickup |
03DD | ![]() |
adds a sprite blip above the pickup |
048C | ![]() ![]() |
checks if there is any pickup at the coordinates point |
04A6 | ![]() ![]() |
creates a protection pickup |
0517 | ![]() ![]() |
creates a locked property pickup |
0518 | ![]() ![]() |
creates a for sale property pickup |
055B | ![]() |
creates a clothes pickup |